Allow the pre-150 built-in redeclarations when using SSO: gl_Position, gl_PointSize, gl_ClipVertex, and gl_FogFragCoord.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26399 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
040b8ca9d4
commit
f000058fd9
6 changed files with 84 additions and 13 deletions
|
|
@ -1,7 +1,16 @@
|
|||
140.vert
|
||||
ERROR: 0:23: 'gl_Position' : identifiers starting with "gl_" are reserved
|
||||
ERROR: 0:28: 'redeclaration' : cannot change storage, memory, or auxiliary qualification of gl_Position
|
||||
ERROR: 0:28: 'redeclaration' : cannot change interpolation qualification of gl_Position
|
||||
ERROR: 0:29: 'redeclaration' : cannot change the type of gl_Position
|
||||
ERROR: 0:32: 'gl_ClipVertex' : cannot redeclare after use
|
||||
ERROR: 0:33: 'gl_FogFragCoord' : cannot redeclare after use
|
||||
ERROR: 6 compilation errors. No code generated.
|
||||
|
||||
|
||||
Shader version: 140
|
||||
0:? Sequence
|
||||
Requested GL_ARB_separate_shader_objects
|
||||
ERROR: node is still EOpNull!
|
||||
0:9 Function Definition: main( (void)
|
||||
0:9 Function Parameters:
|
||||
0:11 Sequence
|
||||
|
|
@ -41,6 +50,13 @@ Shader version: 140
|
|||
0:? 'sbuf' (uniform isamplerBuffer)
|
||||
0:? 'anon@0' (layout(column_major std140 ) uniform block{layout(column_major std140 offset=0 ) uniform int anonMem})
|
||||
0:? 'gl_TexCoord' (smooth out implicitly-sized array of 4-component vector of float)
|
||||
0:? 'gl_Position' (smooth out 4-component vector of float)
|
||||
0:? 'gl_PointSize' (gl_PointSize float)
|
||||
0:? 'gl_PointSize' (gl_PointSize float)
|
||||
0:? 'gl_ClipVertex' (gl_ClipVertex 4-component vector of float)
|
||||
0:? 'gl_ClipVertex' (gl_ClipVertex 4-component vector of float)
|
||||
0:? 'gl_FogFragCoord' (smooth out float)
|
||||
0:? 'gl_FogFragCoord' (smooth out float)
|
||||
0:? 'gl_VertexID' (gl_VertexId int)
|
||||
0:? 'gl_InstanceID' (gl_InstanceId int)
|
||||
|
||||
|
|
@ -49,7 +65,8 @@ Linked vertex stage:
|
|||
|
||||
|
||||
Shader version: 140
|
||||
0:? Sequence
|
||||
Requested GL_ARB_separate_shader_objects
|
||||
ERROR: node is still EOpNull!
|
||||
0:9 Function Definition: main( (void)
|
||||
0:9 Function Parameters:
|
||||
0:11 Sequence
|
||||
|
|
@ -89,6 +106,13 @@ Shader version: 140
|
|||
0:? 'sbuf' (uniform isamplerBuffer)
|
||||
0:? 'anon@0' (layout(column_major std140 ) uniform block{layout(column_major std140 offset=0 ) uniform int anonMem})
|
||||
0:? 'gl_TexCoord' (smooth out 1-element array of 4-component vector of float)
|
||||
0:? 'gl_Position' (smooth out 4-component vector of float)
|
||||
0:? 'gl_PointSize' (gl_PointSize float)
|
||||
0:? 'gl_PointSize' (gl_PointSize float)
|
||||
0:? 'gl_ClipVertex' (gl_ClipVertex 4-component vector of float)
|
||||
0:? 'gl_ClipVertex' (gl_ClipVertex 4-component vector of float)
|
||||
0:? 'gl_FogFragCoord' (smooth out float)
|
||||
0:? 'gl_FogFragCoord' (smooth out float)
|
||||
0:? 'gl_VertexID' (gl_VertexId int)
|
||||
0:? 'gl_InstanceID' (gl_InstanceId int)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue