glslang and SPIR-V: Some basic turn on for doubles (previously untested but existed code). Partly from a submission, partly addressing bug 13772.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30794 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-04-17 21:47:07 +00:00
parent 87a5e2a84b
commit edd181944e
10 changed files with 335 additions and 16 deletions

View file

@ -1,4 +1,4 @@
#version 400 core
#version 420 core
#extension GL_ARB_separate_shader_objects : enable
@ -27,3 +27,15 @@ void main()
}
out float outf; // ERROR, no array
layout (location = 0) in dmat2x4 vs_tcs_first[];
layout (location = 12) in dmat2x4 vs_tcs_last[];
void foo()
{
if ((dmat2x4(dvec4(-0.625, -0.5, -0.375, -0.25), dvec4(-0.375, -0.25, -0.125, 0)) != vs_tcs_first[0]) ||
(dmat2x4(dvec4(0.375, 0.5, 0.625, 0.75), dvec4(0.625, 0.75, 0.875, -0.625)) != vs_tcs_last[0]))
{
;
}
}