SPV: Plumb through XFB buffer and stride information.
Also, only emit this XFB information where the SPIR-V spec says it should be emitted: essentially, on objects. This and the previous commit together fix #1185.
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7 changed files with 88 additions and 20 deletions
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@ -20,8 +20,8 @@ spv.builtInXFB.vert
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MemberDecorate 8(gl_PerVertex) 1 Offset 16
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MemberDecorate 8(gl_PerVertex) 1 BuiltIn PointSize
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Decorate 8(gl_PerVertex) Block
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Decorate 8(gl_PerVertex) XfbBuffer 0
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Decorate 10 XfbBuffer 0
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Decorate 10 XfbBuffer 1
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Decorate 10 XfbStride 64
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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