Implement GL_EXT_vulkan_glsl_relaxed option

This commit is contained in:
will brown 2020-06-09 20:43:48 -04:00 committed by Malcolm Bechard
parent 159b057080
commit ecc9b9149f
43 changed files with 6707 additions and 111 deletions

View file

@ -92,7 +92,8 @@ public:
limits(resources.limits),
globalUniformBlock(nullptr),
globalUniformBinding(TQualifier::layoutBindingEnd),
globalUniformSet(TQualifier::layoutSetEnd)
globalUniformSet(TQualifier::layoutSetEnd),
atomicCounterBlockSet(TQualifier::layoutSetEnd)
{
if (entryPoint != nullptr)
sourceEntryPointName = *entryPoint;
@ -154,10 +155,11 @@ public:
extensionCallback(line, extension, behavior);
}
#ifdef ENABLE_HLSL
// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr);
#endif
// Manage global buffer (used for backing atomic counters in GLSL when using relaxed Vulkan semantics)
virtual void growAtomicCounterBlock(int binding, const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr);
// Potentially rename shader entry point function
void renameShaderFunction(TString*& name) const
@ -230,7 +232,24 @@ protected:
// override this to set the language-specific name
virtual const char* getGlobalUniformBlockName() const { return ""; }
virtual void setUniformBlockDefaults(TType&) const { }
virtual void finalizeGlobalUniformBlockLayout(TVariable&) { }
virtual void finalizeGlobalUniformBlockLayout(TVariable&) {}
// Manage the atomic counter block (used for atomic_uints with Vulkan-Relaxed)
TMap<int, TVariable*> atomicCounterBuffers;
unsigned int atomicCounterBlockSet;
TMap<int, int> atomicCounterBlockFirstNewMember;
// override this to set the language-specific name
virtual const char* getAtomicCounterBlockName() const { return ""; }
virtual void setAtomicCounterBlockDefaults(TType&) const {}
virtual void finalizeAtomicCounterBlockLayout(TVariable&) {}
bool isAtomicCounterBlock(const TSymbol& symbol) {
const TVariable* var = symbol.getAsVariable();
if (!var)
return false;
const auto& at = atomicCounterBuffers.find(var->getType().getQualifier().layoutBinding);
return (at != atomicCounterBuffers.end() && (*at).second->getType() == var->getType());
}
virtual void outputMessage(const TSourceLoc&, const char* szReason, const char* szToken,
const char* szExtraInfoFormat, TPrefixType prefix,
va_list args);
@ -293,6 +312,9 @@ public:
bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override;
void parserError(const char* s); // for bison's yyerror
virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override;
virtual void growAtomicCounterBlock(int binding, const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override;
void reservedErrorCheck(const TSourceLoc&, const TString&);
void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) override;
bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) override;
@ -340,6 +362,10 @@ public:
void checkPrecisionQualifier(const TSourceLoc&, TPrecisionQualifier);
void memorySemanticsCheck(const TSourceLoc&, const TFunction&, const TIntermOperator& callNode);
TIntermTyped* vkRelaxedRemapFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
// returns true if the variable was remapped to something else
bool vkRelaxedRemapUniformVariable(const TSourceLoc&, TString&, const TPublicType&, TArraySizes*, TIntermTyped*, TType&);
void assignError(const TSourceLoc&, const char* op, TString left, TString right);
void unaryOpError(const TSourceLoc&, const char* op, TString operand);
void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
@ -417,6 +443,7 @@ public:
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
void inheritMemoryQualifiers(const TQualifier& from, TQualifier& to);
void declareBlock(const TSourceLoc&, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
void blockStorageRemap(const TSourceLoc&, const TString*, TQualifier&);
void blockStageIoCheck(const TSourceLoc&, const TQualifier&);
void blockQualifierCheck(const TSourceLoc&, const TQualifier&, bool instanceName);
void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
@ -461,6 +488,14 @@ protected:
void finish() override;
#endif
virtual const char* getGlobalUniformBlockName() const override;
virtual void finalizeGlobalUniformBlockLayout(TVariable&) override;
virtual void setUniformBlockDefaults(TType& block) const override;
virtual const char* getAtomicCounterBlockName() const override;
virtual void finalizeAtomicCounterBlockLayout(TVariable&) override;
virtual void setAtomicCounterBlockDefaults(TType& block) const override;
public:
//
// Generally, bison productions, the scanner, and the PP need read/write access to these; just give them direct access