glslang -> SPIR-V: smear scalars for integer (scalar * vector). OpVectorTimesScalar is only for floats.

This commit is contained in:
John Kessenich 2015-07-04 17:17:31 -06:00
parent 9b0d9c8aa4
commit ec43d0abec

View file

@ -1693,7 +1693,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble; bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
spv::Op binOp = spv::OpNop; spv::Op binOp = spv::OpNop;
bool needsPromotion = true; bool needMatchingVectors = true; // for non-matrix ops, would a scalar need to smear to match a vector?
bool comparison = false; bool comparison = false;
switch (op) { switch (op) {
@ -1720,11 +1720,14 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
break; break;
case glslang::EOpVectorTimesScalar: case glslang::EOpVectorTimesScalar:
case glslang::EOpVectorTimesScalarAssign: case glslang::EOpVectorTimesScalarAssign:
if (isFloat) {
if (builder.isVector(right)) if (builder.isVector(right))
std::swap(left, right); std::swap(left, right);
assert(builder.isScalar(right)); assert(builder.isScalar(right));
needMatchingVectors = false;
binOp = spv::OpVectorTimesScalar; binOp = spv::OpVectorTimesScalar;
needsPromotion = false; } else
binOp = spv::OpIMul;
break; break;
case glslang::EOpVectorTimesMatrix: case glslang::EOpVectorTimesMatrix:
case glslang::EOpVectorTimesMatrixAssign: case glslang::EOpVectorTimesMatrixAssign:
@ -1752,7 +1755,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
break; break;
case glslang::EOpOuterProduct: case glslang::EOpOuterProduct:
binOp = spv::OpOuterProduct; binOp = spv::OpOuterProduct;
needsPromotion = false; needMatchingVectors = false;
break; break;
case glslang::EOpDiv: case glslang::EOpDiv:
@ -1789,7 +1792,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
binOp = spv::OpBitwiseAnd; binOp = spv::OpBitwiseAnd;
break; break;
case glslang::EOpLogicalAnd: case glslang::EOpLogicalAnd:
needsPromotion = false; needMatchingVectors = false;
binOp = spv::OpLogicalAnd; binOp = spv::OpLogicalAnd;
break; break;
case glslang::EOpInclusiveOr: case glslang::EOpInclusiveOr:
@ -1797,7 +1800,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
binOp = spv::OpBitwiseOr; binOp = spv::OpBitwiseOr;
break; break;
case glslang::EOpLogicalOr: case glslang::EOpLogicalOr:
needsPromotion = false; needMatchingVectors = false;
binOp = spv::OpLogicalOr; binOp = spv::OpLogicalOr;
break; break;
case glslang::EOpExclusiveOr: case glslang::EOpExclusiveOr:
@ -1805,7 +1808,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
binOp = spv::OpBitwiseXor; binOp = spv::OpBitwiseXor;
break; break;
case glslang::EOpLogicalXor: case glslang::EOpLogicalXor:
needsPromotion = false; needMatchingVectors = false;
binOp = spv::OpLogicalXor; binOp = spv::OpLogicalXor;
break; break;
@ -1849,7 +1852,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
} }
// No matrix involved; make both operands be the same number of components, if needed // No matrix involved; make both operands be the same number of components, if needed
if (needsPromotion) if (needMatchingVectors)
builder.promoteScalar(precision, left, right); builder.promoteScalar(precision, left, right);
spv::Id id = builder.createBinOp(binOp, typeId, left, right); spv::Id id = builder.createBinOp(binOp, typeId, left, right);