Add support for VK_EXT_fragment_shader_barycentric
This commit is contained in:
parent
86ff4bca1d
commit
ebf45697be
22 changed files with 3959 additions and 3710 deletions
|
|
@ -259,6 +259,8 @@ void TParseVersions::initializeExtensionBehavior()
|
|||
extensionBehavior[E_GL_EXT_shader_8bit_storage] = EBhDisable;
|
||||
extensionBehavior[E_GL_EXT_subgroup_uniform_control_flow] = EBhDisable;
|
||||
|
||||
extensionBehavior[E_GL_EXT_fragment_shader_barycentric] = EBhDisable;
|
||||
|
||||
// #line and #include
|
||||
extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
|
||||
extensionBehavior[E_GL_GOOGLE_include_directive] = EBhDisable;
|
||||
|
|
@ -554,6 +556,8 @@ void TParseVersions::getPreamble(std::string& preamble)
|
|||
|
||||
"#define GL_EXT_shader_atomic_float 1\n"
|
||||
"#define GL_EXT_shader_atomic_float2 1\n"
|
||||
|
||||
"#define GL_EXT_fragment_shader_barycentric 1\n"
|
||||
;
|
||||
|
||||
if (version >= 150) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue