Add support for VK_EXT_fragment_shader_barycentric
This commit is contained in:
parent
86ff4bca1d
commit
ebf45697be
22 changed files with 3959 additions and 3710 deletions
|
|
@ -275,6 +275,8 @@ enum TBuiltInVariable {
|
|||
// barycentrics
|
||||
EbvBaryCoordNV,
|
||||
EbvBaryCoordNoPerspNV,
|
||||
EbvBaryCoordEXT,
|
||||
EbvBaryCoordNoPerspEXT,
|
||||
// mesh shaders
|
||||
EbvTaskCountNV,
|
||||
EbvPrimitiveCountNV,
|
||||
|
|
@ -479,8 +481,10 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
|||
case EbvWorldToObject: return "WorldToObjectNV";
|
||||
case EbvCurrentRayTimeNV: return "CurrentRayTimeNV";
|
||||
|
||||
case EbvBaryCoordNV: return "BaryCoordNV";
|
||||
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
case EbvBaryCoordEXT:
|
||||
case EbvBaryCoordNV: return "BaryCoordKHR";
|
||||
case EbvBaryCoordNoPerspEXT:
|
||||
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspKHR";
|
||||
|
||||
case EbvTaskCountNV: return "TaskCountNV";
|
||||
case EbvPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue