Add support for VK_EXT_fragment_shader_barycentric

This commit is contained in:
stusmith 2022-05-13 17:23:29 +01:00
parent 86ff4bca1d
commit ebf45697be
22 changed files with 3959 additions and 3710 deletions

View file

@ -29,7 +29,7 @@
#define GLSLextKHR_H
static const int GLSLextKHRVersion = 100;
static const int GLSLextKHRRevision = 2;
static const int GLSLextKHRRevision = 3;
static const char* const E_SPV_KHR_shader_ballot = "SPV_KHR_shader_ballot";
static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vote";
@ -52,5 +52,6 @@ static const char* const E_SPV_KHR_fragment_shading_rate = "SPV_KHR_fragm
static const char* const E_SPV_KHR_terminate_invocation = "SPV_KHR_terminate_invocation";
static const char* const E_SPV_KHR_workgroup_memory_explicit_layout = "SPV_KHR_workgroup_memory_explicit_layout";
static const char* const E_SPV_KHR_subgroup_uniform_control_flow = "SPV_KHR_subgroup_uniform_control_flow";
static const char* const E_SPV_KHR_fragment_shader_barycentric = "SPV_KHR_fragment_shader_barycentric";
#endif // #ifndef GLSLextKHR_H