fix bad invert Y option
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1 changed files with 2 additions and 1 deletions
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@ -355,7 +355,8 @@ GLSLANG_EXPORT glslang_shader_t* glslang_shader_create(const glslang_input_t* in
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shader->shader->setSourceEntryPoint(input->source_entrypoint);
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}
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shader->shader->setInvertY(input->invert_y);
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if (input->invert_y)
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shader->shader->setInvertY(true);
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return shader;
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}
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