Initial implementation of layout qualifiers. More to come after uniform blocks are in place.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21078 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
3ed2db58f1
commit
e9942d26f5
8 changed files with 215 additions and 17 deletions
|
|
@ -64,7 +64,8 @@ enum TStorageQualifier {
|
|||
EvqConst, // User defined constants and non-output parameters in functions
|
||||
EvqVaryingIn, // pipeline input, read only
|
||||
EvqVaryingOut, // pipeline ouput, read/write
|
||||
EvqUniform, // Readonly, vertex and fragment
|
||||
EvqUniform, // read only, shader with app
|
||||
EVqBuffer, // read only, shader with app
|
||||
|
||||
// parameters
|
||||
EvqIn,
|
||||
|
|
@ -102,8 +103,8 @@ __inline const char* getStorageQualifierString(TStorageQualifier q)
|
|||
case EvqGlobal: return "global"; break;
|
||||
case EvqConst: return "const"; break;
|
||||
case EvqConstReadOnly: return "const (read only)"; break;
|
||||
case EvqVaryingIn: return "shader in"; break;
|
||||
case EvqVaryingOut: return "shader out"; break;
|
||||
case EvqVaryingIn: return "in"; break;
|
||||
case EvqVaryingOut: return "out"; break;
|
||||
case EvqUniform: return "uniform"; break;
|
||||
case EvqIn: return "in"; break;
|
||||
case EvqOut: return "out"; break;
|
||||
|
|
@ -116,7 +117,7 @@ __inline const char* getStorageQualifierString(TStorageQualifier q)
|
|||
case EvqFace: return "gl_FrontFacing"; break;
|
||||
case EvqFragCoord: return "gl_FragCoord"; break;
|
||||
case EvqPointCoord: return "gl_PointCoord"; break;
|
||||
case EvqFragColor: return "fragment out"; break;
|
||||
case EvqFragColor: return "fragColor"; break;
|
||||
case EvqFragDepth: return "gl_FragDepth"; break;
|
||||
default: return "unknown qualifier";
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue