Implement extension GL_NV_shader_atomic_int64

This commit is contained in:
Rex Xu 2017-09-26 15:42:56 +08:00
parent f21c173a05
commit e8fe8b0de9
8 changed files with 347 additions and 3 deletions

View file

@ -1551,6 +1551,23 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
break;
}
#ifdef NV_EXTENSIONS
case EOpAtomicAdd:
case EOpAtomicMin:
case EOpAtomicMax:
case EOpAtomicAnd:
case EOpAtomicOr:
case EOpAtomicXor:
case EOpAtomicExchange:
case EOpAtomicCompSwap:
{
if (arg0->getType().getBasicType() == EbtInt64 || arg0->getType().getBasicType() == EbtUint64)
requireExtensions(loc, 1, &E_GL_NV_shader_atomic_int64, fnCandidate.getName().c_str());
break;
}
#endif
case EOpInterpolateAtCentroid:
case EOpInterpolateAtSample:
case EOpInterpolateAtOffset: