Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24569 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -14,3 +14,5 @@ void main()
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layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use
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in struct S { float f; } s;
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float patch = 3.1;
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