Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-16 22:28:35 +00:00
parent 457145ded5
commit e7c59c187c
25 changed files with 1564 additions and 1024 deletions

View file

@ -1,14 +1,11 @@
Warning, version 410 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:5: 'gl_ViewportIndex' : undeclared identifier
ERROR: 1 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:? Sequence
0:3 Function Definition: main( (void)
0:3 Function Parameters:
0:5 Sequence
0:5 move second child to first child (float)
0:5 'gl_ViewportIndex' (float)
0:5 move second child to first child (int)
0:5 'gl_ViewportIndex' (out int)
0:5 Constant:
0:5 7.000000
0:5 7 (const int)
0:? Linker Objects