Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -2,6 +2,14 @@ Warning, version 130 is not yet complete; most features are present, but a few a
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0:? Sequence
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0:16 Function Definition: main( (void)
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0:16 Function Parameters:
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0:18 Sequence
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0:18 Sequence
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0:18 move second child to first child (float)
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0:18 'clip' (float)
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0:18 direct index (smooth in float)
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0:18 'gl_ClipDistance' (smooth in unsized array of float)
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0:18 Constant:
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0:18 3 (const int)
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0:? Linker Objects
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0:? 'a' (3-component vector of float)
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0:? 'b' (float)
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