Add the GL_EXT_shader_integer_mix Preamble for glsl.
Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
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4 changed files with 63 additions and 1 deletions
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@ -482,6 +482,7 @@ void TParseVersions::getPreamble(std::string& preamble)
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"#define GL_EXT_debug_printf 1\n"
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"#define GL_EXT_fragment_shading_rate 1\n"
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"#define GL_EXT_shared_memory_block 1\n"
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"#define GL_EXT_shader_integer_mix 1\n"
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// GL_KHR_shader_subgroup
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"#define GL_KHR_shader_subgroup_basic 1\n"
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