HLSL: Implement basic "struct" grammar.
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8 changed files with 257 additions and 6 deletions
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@ -61,6 +61,8 @@ namespace glslang {
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bool acceptFullySpecifiedType(TType&);
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void acceptQualifier(TQualifier&);
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bool acceptType(TType&);
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bool acceptStruct(TType&);
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bool acceptStructDeclarationList(TTypeList*&);
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bool acceptFunctionParameters(TFunction&);
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bool acceptParameterDeclaration(TFunction&);
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bool acceptFunctionDefinition(TFunction&, TIntermNode*&);
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