Reverse order of setShiftBindingForSet parameters

Per feedback on PR #1111, this reverses the order of the parameters for the setShiftBinding API.

It is now:

    void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
This commit is contained in:
LoopDawg 2017-10-21 10:46:39 -06:00
parent 2edde6665d
commit e570955cdc
5 changed files with 16 additions and 16 deletions

View file

@ -368,7 +368,7 @@ public:
void setShiftUavBinding(unsigned int base); // DEPRECATED: use setShiftBinding
void setShiftCbufferBinding(unsigned int base); // synonym for setShiftUboBinding
void setShiftSsboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
void setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int base);
void setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
void setResourceSetBinding(const std::vector<std::string>& base);
void setAutoMapBindings(bool map);
void setAutoMapLocations(bool map);