Reverse order of setShiftBindingForSet parameters
Per feedback on PR #1111, this reverses the order of the parameters for the setShiftBinding API. It is now: void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
This commit is contained in:
parent
2edde6665d
commit
e570955cdc
5 changed files with 16 additions and 16 deletions
|
|
@ -1667,8 +1667,8 @@ void TShader::setShiftBinding(TResourceType res, unsigned int base) {
|
|||
}
|
||||
|
||||
// Set binding base for given resource type for a given binding set.
|
||||
void TShader::setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int base) {
|
||||
intermediate->setShiftBindingForSet(res, set, base);
|
||||
void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set) {
|
||||
intermediate->setShiftBindingForSet(res, base, set);
|
||||
}
|
||||
|
||||
// Set binding base for sampler types
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue