HLSL: implement TextureBuffer<type>
Almost equivalent to tbuffer, except members not at global scope. So, reference is "TextureBuffer_var.member", not simply "member".
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@ -283,6 +283,7 @@ enum EHlslTokenClass {
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EHTokRWByteAddressBuffer,
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EHTokRWStructuredBuffer,
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EHTokStructuredBuffer,
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EHTokTextureBuffer,
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// variable, user type, ...
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EHTokIdentifier,
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