SPV: The result type of OpArrayLength should be UINT

This commit is contained in:
Rex Xu 2018-03-02 17:09:23 +08:00
parent b5b5f918c6
commit e518772dc9
470 changed files with 590 additions and 589 deletions

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@ -268,7 +268,7 @@ Shader version: 500
0:? '@entryPointOutput' ( out 4-component vector of float Position)
// Module Version 10000
// Generated by (magic number): 80004
// Generated by (magic number): 80005
// Id's are bound by 89
Capability Shader