SPV: The result type of OpArrayLength should be UINT

This commit is contained in:
Rex Xu 2018-03-02 17:09:23 +08:00
parent b5b5f918c6
commit e518772dc9
470 changed files with 590 additions and 589 deletions

View file

@ -163,7 +163,7 @@ gl_FragCoord origin is upper left
0:? 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f})
// Module Version 10000
// Generated by (magic number): 80004
// Generated by (magic number): 80005
// Id's are bound by 72
Capability Shader