HLSL: Move debug naming to a simpler, more consistent, scheme.
This will help in expanding flattening and reducing splitting.
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parent
3322dd8f99
commit
e516d4335f
138 changed files with 2276 additions and 2278 deletions
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@ -20,12 +20,12 @@ spv.rw.autoassign.frag
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Name 23 "r01"
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Name 26 "g_tBuf1du1"
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Name 30 "psout"
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Name 39 "Color"
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Name 39 "@entryPointOutput.Color"
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Decorate 16(g_tTex1df1) DescriptorSet 0
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Decorate 16(g_tTex1df1) Binding 20
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Decorate 26(g_tBuf1du1) DescriptorSet 0
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Decorate 26(g_tBuf1du1) Binding 21
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Decorate 39(Color) Location 0
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Decorate 39(@entryPointOutput.Color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -48,12 +48,12 @@ spv.rw.autoassign.frag
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32: 7(fvec4) ConstantComposite 31 31 31 31
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33: TypePointer Function 7(fvec4)
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38: TypePointer Output 7(fvec4)
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39(Color): 38(ptr) Variable Output
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39(@entryPointOutput.Color): 38(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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40:8(PS_OUTPUT) FunctionCall 10(@main()
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41: 7(fvec4) CompositeExtract 40 0
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Store 39(Color) 41
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Store 39(@entryPointOutput.Color) 41
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Return
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FunctionEnd
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10(@main():8(PS_OUTPUT) Function None 9
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