HLSL: Move debug naming to a simpler, more consistent, scheme.
This will help in expanding flattening and reducing splitting.
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138 changed files with 2276 additions and 2278 deletions
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@ -65,13 +65,13 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:? 'color' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
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0:27 color: direct index for structure ( temp 4-component vector of float)
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0:27 Function Call: @main( ( temp structure{ temp 4-component vector of float color})
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0:27 Constant:
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0:27 0 (const int)
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0:? Linker Objects
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0:? 'color' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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@ -143,13 +143,13 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:? 'color' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
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0:27 color: direct index for structure ( temp 4-component vector of float)
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0:27 Function Call: @main( ( temp structure{ temp 4-component vector of float color})
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0:27 Constant:
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0:27 0 (const int)
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0:? Linker Objects
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0:? 'color' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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@ -182,8 +182,8 @@ gl_FragCoord origin is upper left
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Name 58 "r13"
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Name 59 "f1x4"
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Name 63 "ps_output"
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Name 74 "color"
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Decorate 74(color) Location 0
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Name 74 "@entryPointOutput.color"
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Decorate 74(@entryPointOutput.color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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8: TypeFloat 32
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@ -214,12 +214,12 @@ gl_FragCoord origin is upper left
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67: 9(fvec4) ConstantComposite 66 66 66 66
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68: TypePointer Function 9(fvec4)
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73: TypePointer Output 9(fvec4)
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74(color): 73(ptr) Variable Output
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74(@entryPointOutput.color): 73(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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75:10(PS_OUTPUT) FunctionCall 12(@main()
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76: 9(fvec4) CompositeExtract 75 0
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Store 74(color) 76
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Store 74(@entryPointOutput.color) 76
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Return
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FunctionEnd
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6(TestMatNx1(): 2 Function None 3
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