Added usage hint for --auto-sampled-textures, added test cases

This commit is contained in:
Robin Quint 2021-04-22 13:13:38 +02:00
parent 25dd807c3a
commit e50b0a857c
6 changed files with 167 additions and 0 deletions

View file

@ -0,0 +1,21 @@
Texture2D g_tColor;
SamplerState g_sAniso;
struct PS_INPUT
{
float2 vTextureCoords : TEXCOORD2 ;
} ;
struct PS_OUTPUT
{
float4 vColor : SV_Target0 ;
} ;
PS_OUTPUT MainPs ( PS_INPUT i )
{
PS_OUTPUT ps_output ;
ps_output . vColor = g_tColor . Sample ( g_sAniso , i . vTextureCoords . xy ) ;
return ps_output ;
}