Keep vec1.x l-value in HLSL
Changes in hlsl.shapeConv.frag are just renumbering, duplicated load (80) has disappeared for whatever reason.
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5 changed files with 149 additions and 68 deletions
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@ -420,6 +420,7 @@ INSTANTIATE_TEST_SUITE_P(
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{"hlsl.structIoFourWay.frag", "main"},
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{"hlsl.structStructName.frag", "main"},
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{"hlsl.subpass.frag", "main"},
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{"hlsl.swizzle.vec1.comp", "main"},
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{"hlsl.synthesizeInput.frag", "main"},
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{"hlsl.texturebuffer.frag", "main"},
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{"hlsl.texture.struct.frag", "main"},
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