Keep vec1.x l-value in HLSL

Changes in hlsl.shapeConv.frag are just renumbering,
duplicated load (80) has disappeared for whatever reason.
This commit is contained in:
Pavel Asyutchenko 2024-04-19 22:54:52 +02:00 committed by arcady-lunarg
parent d4d821272b
commit e46c1b725c
5 changed files with 149 additions and 68 deletions

View file

@ -0,0 +1,8 @@
void main()
{
float1 f1;
f1.x = 0.5;
// This is not implemented
// f1.xx = float2(0.6, 0.7);
}