GLSL: Fix #1193: no 'location' on uniform/buffer block.
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6 changed files with 25 additions and 7 deletions
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@ -19,7 +19,9 @@ ERROR: 0:44: 'anyInvocation' : no matching overloaded function found
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ERROR: 0:45: 'allInvocations' : no matching overloaded function found
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ERROR: 0:46: 'allInvocationsEqual' : no matching overloaded function found
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ERROR: 0:48: 'extraneous semicolon' : not supported for this version or the enabled extensions
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ERROR: 20 compilation errors. No code generated.
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ERROR: 0:50: 'location' : cannot apply to uniform or buffer block
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ERROR: 0:54: 'location' : cannot apply to uniform or buffer block
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ERROR: 22 compilation errors. No code generated.
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Shader version: 450
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@ -77,6 +79,8 @@ ERROR: node is still EOpNull!
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0:? 'outSS' ( smooth out structure{ global float f, global structure{ global float f} s})
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0:? 'aui' (layout( binding=0 offset=0) uniform atomic_uint)
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0:? 'ui' ( global uint)
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0:? 'anon@1' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform int a})
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0:? 'anon@2' (layout( location=0 column_major shared) buffer block{layout( column_major shared) buffer int b})
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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@ -112,6 +116,8 @@ ERROR: node is still EOpNull!
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0:? 'outSS' ( smooth out structure{ global float f, global structure{ global float f} s})
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0:? 'aui' (layout( binding=0 offset=0) uniform atomic_uint)
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0:? 'ui' ( global uint)
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0:? 'anon@1' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform int a})
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0:? 'anon@2' (layout( location=0 column_major shared) buffer block{layout( column_major shared) buffer int b})
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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