Fix a preprocessor memory leak by cleaning up some preprocessor memory management.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24125 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-19 20:52:56 +00:00
parent 43e43ce77a
commit e1dba1b59f
9 changed files with 105 additions and 183 deletions

View file

@ -87,10 +87,6 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define CHUNKSIZE (64*1024)
#define ALIGN 8
// we need to call the `real' malloc and free, not our replacements
#undef malloc
#undef free
namespace glslang {
struct chunk {