Fix a preprocessor memory leak by cleaning up some preprocessor memory management.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24125 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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9 changed files with 105 additions and 183 deletions
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@ -90,10 +90,6 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "PpContext.h"
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#include "PpTokens.h"
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#undef malloc
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#undef realloc
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#undef free
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namespace {
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using namespace glslang;
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