Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23722 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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31 changed files with 185 additions and 89 deletions
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@ -14,11 +14,11 @@ WARNING: 0:8: varying deprecated in version 130; may be removed in future releas
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0:12 'texSampler2D' (uniform sampler2D)
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0:12 Construct vec2 (2-component vector of float)
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0:12 add (4-component vector of float)
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0:12 direct index (smooth in 4-component vector of float)
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0:12 direct index (smooth 4-component vector of float)
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0:12 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
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0:12 Constant:
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0:12 4 (const int)
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0:12 direct index (smooth in 4-component vector of float)
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0:12 direct index (smooth 4-component vector of float)
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0:12 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
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0:12 Constant:
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0:12 5 (const int)
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@ -36,15 +36,15 @@ WARNING: 0:8: varying deprecated in version 130; may be removed in future releas
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0:18 add (4-component vector of float)
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0:18 add (4-component vector of float)
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0:18 add (4-component vector of float)
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0:18 direct index (smooth in 4-component vector of float)
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0:18 direct index (smooth 4-component vector of float)
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0:18 'foo' (smooth in 3-element array of 4-component vector of float)
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0:18 Constant:
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0:18 1 (const int)
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0:18 direct index (smooth in 4-component vector of float)
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0:18 direct index (smooth 4-component vector of float)
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0:18 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
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0:18 Constant:
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0:18 0 (const int)
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0:18 direct index (smooth in 4-component vector of float)
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0:18 direct index (smooth 4-component vector of float)
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0:18 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
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0:18 Constant:
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0:18 4 (const int)
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