Emit DebugTypePointer when non-semantic debug info is enabled
This commit is contained in:
parent
89824a83b7
commit
e17ecb0e80
16 changed files with 9174 additions and 8925 deletions
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@ -1,14 +1,14 @@
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spv.debuginfo.glsl.tese
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 335
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// Id's are bound by 355
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Capability Tessellation
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Extension "SPV_KHR_non_semantic_info"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 14 "main" 43 60 87 106 134 170 283 297 305 317 324
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EntryPoint TessellationEvaluation 14 "main" 46 65 94 115 144 182 300 316 324 337 344
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ExecutionMode 14 Quads
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ExecutionMode 14 SpacingEqual
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ExecutionMode 14 VertexOrderCw
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@ -24,118 +24,118 @@ spv.debuginfo.glsl.tese
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#line 1
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"
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30: String "float"
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37: String "uv1"
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45: String "inUV"
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48: String "int"
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62: String "gl_TessCoord"
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72: String "uv2"
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89: String "outUV"
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101: String "n1"
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108: String "inNormal"
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121: String "n2"
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136: String "outNormal"
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150: String "pos1"
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156: String "gl_Position"
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159: String "gl_PointSize"
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162: String "gl_CullDistance"
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166: String "gl_PerVertex"
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172: String "gl_in"
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186: String "pos2"
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200: String "pos"
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212: String "type.2d.image"
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213: String "@type.2d.image"
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217: String "type.sampled.image"
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218: String "@type.sampled.image"
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222: String "displacementMap"
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231: String "bool"
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238: String "modelview"
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243: String "lightPos"
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246: String "frustumPlanes"
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248: String "tessellatedEdgeSize"
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252: String "viewportDim"
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256: String "UBO"
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260: String "ubo"
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299: String "outViewVec"
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307: String "outLightVec"
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319: String "outWorldPos"
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326: String "outEyePos"
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39: String "uv1"
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48: String "inUV"
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51: String "int"
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67: String "gl_TessCoord"
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78: String "uv2"
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96: String "outUV"
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109: String "n1"
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117: String "inNormal"
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130: String "n2"
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146: String "outNormal"
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161: String "pos1"
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167: String "gl_Position"
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170: String "gl_PointSize"
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173: String "gl_CullDistance"
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177: String "gl_PerVertex"
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184: String "gl_in"
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199: String "pos2"
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213: String "pos"
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225: String "type.2d.image"
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226: String "@type.2d.image"
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230: String "type.sampled.image"
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231: String "@type.sampled.image"
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236: String "displacementMap"
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245: String "bool"
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252: String "modelview"
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256: String "lightPos"
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259: String "frustumPlanes"
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261: String "tessellatedEdgeSize"
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265: String "viewportDim"
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269: String "UBO"
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274: String "ubo"
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318: String "outViewVec"
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326: String "outLightVec"
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339: String "outWorldPos"
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346: String "outEyePos"
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Name 14 "main"
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Name 35 "uv1"
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Name 43 "inUV"
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Name 60 "gl_TessCoord"
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Name 70 "uv2"
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Name 87 "outUV"
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Name 99 "n1"
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Name 106 "inNormal"
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Name 119 "n2"
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Name 134 "outNormal"
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Name 148 "pos1"
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Name 154 "gl_PerVertex"
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MemberName 154(gl_PerVertex) 0 "gl_Position"
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MemberName 154(gl_PerVertex) 1 "gl_PointSize"
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MemberName 154(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 154(gl_PerVertex) 3 "gl_CullDistance"
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Name 170 "gl_in"
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Name 184 "pos2"
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Name 198 "pos"
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Name 220 "displacementMap"
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Name 236 "UBO"
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MemberName 236(UBO) 0 "projection"
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MemberName 236(UBO) 1 "modelview"
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MemberName 236(UBO) 2 "lightPos"
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MemberName 236(UBO) 3 "frustumPlanes"
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MemberName 236(UBO) 4 "displacementFactor"
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MemberName 236(UBO) 5 "tessellationFactor"
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MemberName 236(UBO) 6 "viewportDim"
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MemberName 236(UBO) 7 "tessellatedEdgeSize"
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Name 258 "ubo"
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Name 273 "gl_PerVertex"
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MemberName 273(gl_PerVertex) 0 "gl_Position"
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MemberName 273(gl_PerVertex) 1 "gl_PointSize"
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MemberName 273(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 273(gl_PerVertex) 3 "gl_CullDistance"
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Name 283 ""
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Name 297 "outViewVec"
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Name 305 "outLightVec"
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Name 317 "outWorldPos"
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Name 324 "outEyePos"
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Decorate 43(inUV) Location 1
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Decorate 60(gl_TessCoord) BuiltIn TessCoord
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Decorate 87(outUV) Location 1
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Decorate 106(inNormal) Location 0
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Decorate 134(outNormal) Location 0
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MemberDecorate 154(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 154(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 154(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 154(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 154(gl_PerVertex) Block
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Decorate 220(displacementMap) DescriptorSet 0
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Decorate 220(displacementMap) Binding 1
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Decorate 234 ArrayStride 16
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MemberDecorate 236(UBO) 0 ColMajor
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MemberDecorate 236(UBO) 0 Offset 0
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MemberDecorate 236(UBO) 0 MatrixStride 16
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MemberDecorate 236(UBO) 1 ColMajor
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MemberDecorate 236(UBO) 1 Offset 64
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MemberDecorate 236(UBO) 1 MatrixStride 16
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MemberDecorate 236(UBO) 2 Offset 128
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MemberDecorate 236(UBO) 3 Offset 144
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MemberDecorate 236(UBO) 4 Offset 240
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MemberDecorate 236(UBO) 5 Offset 244
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MemberDecorate 236(UBO) 6 Offset 248
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MemberDecorate 236(UBO) 7 Offset 256
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Decorate 236(UBO) Block
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Decorate 258(ubo) DescriptorSet 0
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Decorate 258(ubo) Binding 0
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MemberDecorate 273(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 273(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 273(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 273(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 273(gl_PerVertex) Block
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Decorate 297(outViewVec) Location 2
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Decorate 305(outLightVec) Location 3
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Decorate 317(outWorldPos) Location 5
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Decorate 324(outEyePos) Location 4
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Name 37 "uv1"
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Name 46 "inUV"
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Name 65 "gl_TessCoord"
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Name 76 "uv2"
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Name 94 "outUV"
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Name 107 "n1"
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Name 115 "inNormal"
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Name 128 "n2"
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Name 144 "outNormal"
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Name 159 "pos1"
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Name 165 "gl_PerVertex"
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MemberName 165(gl_PerVertex) 0 "gl_Position"
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MemberName 165(gl_PerVertex) 1 "gl_PointSize"
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MemberName 165(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 165(gl_PerVertex) 3 "gl_CullDistance"
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Name 182 "gl_in"
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Name 197 "pos2"
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Name 211 "pos"
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Name 234 "displacementMap"
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Name 250 "UBO"
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MemberName 250(UBO) 0 "projection"
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MemberName 250(UBO) 1 "modelview"
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MemberName 250(UBO) 2 "lightPos"
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MemberName 250(UBO) 3 "frustumPlanes"
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MemberName 250(UBO) 4 "displacementFactor"
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MemberName 250(UBO) 5 "tessellationFactor"
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MemberName 250(UBO) 6 "viewportDim"
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MemberName 250(UBO) 7 "tessellatedEdgeSize"
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Name 272 "ubo"
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Name 289 "gl_PerVertex"
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MemberName 289(gl_PerVertex) 0 "gl_Position"
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MemberName 289(gl_PerVertex) 1 "gl_PointSize"
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MemberName 289(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 289(gl_PerVertex) 3 "gl_CullDistance"
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Name 300 ""
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Name 316 "outViewVec"
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Name 324 "outLightVec"
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Name 337 "outWorldPos"
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Name 344 "outEyePos"
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Decorate 46(inUV) Location 1
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Decorate 65(gl_TessCoord) BuiltIn TessCoord
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Decorate 94(outUV) Location 1
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Decorate 115(inNormal) Location 0
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Decorate 144(outNormal) Location 0
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MemberDecorate 165(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 165(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 165(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 165(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 165(gl_PerVertex) Block
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Decorate 234(displacementMap) DescriptorSet 0
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Decorate 234(displacementMap) Binding 1
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Decorate 248 ArrayStride 16
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MemberDecorate 250(UBO) 0 ColMajor
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MemberDecorate 250(UBO) 0 Offset 0
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MemberDecorate 250(UBO) 0 MatrixStride 16
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MemberDecorate 250(UBO) 1 ColMajor
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MemberDecorate 250(UBO) 1 Offset 64
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MemberDecorate 250(UBO) 1 MatrixStride 16
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MemberDecorate 250(UBO) 2 Offset 128
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MemberDecorate 250(UBO) 3 Offset 144
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MemberDecorate 250(UBO) 4 Offset 240
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MemberDecorate 250(UBO) 5 Offset 244
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MemberDecorate 250(UBO) 6 Offset 248
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MemberDecorate 250(UBO) 7 Offset 256
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Decorate 250(UBO) Block
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Decorate 272(ubo) DescriptorSet 0
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Decorate 272(ubo) Binding 0
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MemberDecorate 289(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 289(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 289(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 289(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 289(gl_PerVertex) Block
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Decorate 316(outViewVec) Location 2
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Decorate 324(outLightVec) Location 3
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Decorate 337(outWorldPos) Location 5
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Decorate 344(outEyePos) Location 4
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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@ -158,291 +158,311 @@ spv.debuginfo.glsl.tese
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32: TypeVector 29(float) 2
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33: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 24
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34: TypePointer Function 32(fvec2)
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36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 37 33 18 28 12 17 23
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39: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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40: TypeArray 32(fvec2) 10
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41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 33 10
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42: TypePointer Input 40
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43(inUV): 42(ptr) Variable Input
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46: 7(int) Constant 8
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44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 45 41 18 28 12 21 45 43(inUV) 46
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47: TypeInt 32 1
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49: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 48 10 23 12
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50: 47(int) Constant 0
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51: TypePointer Input 32(fvec2)
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54: 47(int) Constant 1
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57: TypeVector 29(float) 3
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58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 13
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59: TypePointer Input 57(fvec3)
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60(gl_TessCoord): 59(ptr) Variable Input
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61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 62 58 18 28 12 21 62 60(gl_TessCoord) 46
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63: TypePointer Input 29(float)
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69: 7(int) Constant 57
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71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 72 33 18 69 12 17 23
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74: 47(int) Constant 3
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77: 47(int) Constant 2
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85: 7(int) Constant 58
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86: TypePointer Output 32(fvec2)
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87(outUV): 86(ptr) Variable Output
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88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 89 33 18 85 12 21 89 87(outUV) 46
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97: 7(int) Constant 60
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98: TypePointer Function 57(fvec3)
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100: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 101 58 18 97 12 17 23
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103: TypeArray 57(fvec3) 10
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104: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 58 10
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105: TypePointer Input 103
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106(inNormal): 105(ptr) Variable Input
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107: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 108 104 18 97 12 21 108 106(inNormal) 46
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118: 7(int) Constant 61
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120: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 121 58 18 118 12 17 23
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132: 7(int) Constant 62
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133: TypePointer Output 57(fvec3)
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134(outNormal): 133(ptr) Variable Output
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135: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 136 58 18 132 12 21 136 134(outNormal) 46
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144: 7(int) Constant 65
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145: TypeVector 29(float) 4
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146: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 23
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147: TypePointer Function 145(fvec4)
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149: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 150 146 18 144 12 17 23
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152: TypeArray 29(float) 22
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153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 31 22
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154(gl_PerVertex): TypeStruct 145(fvec4) 29(float) 152 152
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157: 7(int) Constant 1756
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155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 146 18 22 157 12 12 13
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160: 7(int) Constant 1774
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158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 159 31 18 22 160 12 12 13
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163: 7(int) Constant 1817
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161: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 162 153 18 22 163 12 12 13
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164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 162 153 18 22 163 12 12 13
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165: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 166 22 18 144 12 21 166 12 13 155 158 161 164
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167: TypeArray 154(gl_PerVertex) 10
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168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 165 10
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169: TypePointer Input 167
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170(gl_in): 169(ptr) Variable Input
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171: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 172 168 18 144 12 21 172 170(gl_in) 46
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173: TypePointer Input 145(fvec4)
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183: 7(int) Constant 66
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185: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 186 146 18 183 12 17 23
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197: 7(int) Constant 67
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199: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 200 146 18 197 12 17 23
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209: 7(int) Constant 69
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210: TypeImage 29(float) 2D sampled format:Unknown
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214: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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211: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 212 12 18 209 12 21 213 214 13
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215: TypeSampledImage 210
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216: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 217 12 18 209 12 21 218 214 13
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219: TypePointer UniformConstant 215
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220(displacementMap): 219(ptr) Variable UniformConstant
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221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 222 216 18 209 12 21 222 220(displacementMap) 46
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225: 29(float) Constant 0
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228: TypeMatrix 145(fvec4) 4
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230: TypeBool
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232: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 231 10 24 12
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233: 230(bool) ConstantTrue
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229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 146 23 233
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234: TypeArray 145(fvec4) 11
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235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 146 11
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236(UBO): TypeStruct 228 228 145(fvec4) 234 29(float) 29(float) 32(fvec2) 29(float)
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239: 7(int) Constant 30
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240: 7(int) Constant 7
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237: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 238 229 18 239 240 12 12 13
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241: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 238 229 18 239 240 12 12 13
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244: 7(int) Constant 31
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242: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 243 146 18 244 240 12 12 13
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245: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 246 235 18 10 240 12 12 13
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249: 7(int) Constant 36
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247: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 248 31 18 249 46 12 12 13
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250: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 248 31 18 249 46 12 12 13
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253: 7(int) Constant 35
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251: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 33 18 253 240 12 12 13
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254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 248 31 18 249 46 12 12 13
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255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 256 22 18 209 12 21 256 12 13 237 241 242 245 247 250 251 254
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257: TypePointer Uniform 236(UBO)
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258(ubo): 257(ptr) Variable Uniform
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259: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 260 255 18 209 12 21 260 258(ubo) 46
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261: 47(int) Constant 4
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262: TypePointer Uniform 29(float)
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266: TypePointer Function 29(float)
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272: 7(int) Constant 71
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273(gl_PerVertex): TypeStruct 145(fvec4) 29(float) 152 152
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275: 7(int) Constant 165
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274: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 146 18 22 275 12 12 13
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277: 7(int) Constant 183
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276: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 159 31 18 22 277 12 12 13
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279: 7(int) Constant 226
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278: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 162 153 18 22 279 12 12 13
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280: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 162 153 18 22 279 12 12 13
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281: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 166 22 18 272 12 21 166 12 13 274 276 278 280
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282: TypePointer Output 273(gl_PerVertex)
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283: 282(ptr) Variable Output
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284: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 281 18 272 12 21 1 283 46
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285: TypePointer Uniform 228
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293: TypePointer Output 145(fvec4)
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296: 7(int) Constant 74
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297(outViewVec): 133(ptr) Variable Output
|
||||
298: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 299 58 18 296 12 21 299 297(outViewVec) 46
|
||||
304: 7(int) Constant 75
|
||||
305(outLightVec): 133(ptr) Variable Output
|
||||
306: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 307 58 18 304 12 21 307 305(outLightVec) 46
|
||||
308: TypePointer Uniform 145(fvec4)
|
||||
316: 7(int) Constant 76
|
||||
317(outWorldPos): 133(ptr) Variable Output
|
||||
318: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 319 58 18 316 12 21 319 317(outWorldPos) 46
|
||||
323: 7(int) Constant 77
|
||||
324(outEyePos): 133(ptr) Variable Output
|
||||
325: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 326 58 18 323 12 21 326 324(outEyePos) 46
|
||||
35: 7(int) Constant 7
|
||||
36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 35 12
|
||||
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 39 33 18 28 12 17 23
|
||||
41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||
42: TypeArray 32(fvec2) 10
|
||||
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 33 10
|
||||
44: TypePointer Input 42
|
||||
45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 43 22 12
|
||||
46(inUV): 44(ptr) Variable Input
|
||||
49: 7(int) Constant 8
|
||||
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 48 43 18 28 12 21 48 46(inUV) 49
|
||||
50: TypeInt 32 1
|
||||
52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 51 10 23 12
|
||||
53: 50(int) Constant 0
|
||||
54: TypePointer Input 32(fvec2)
|
||||
55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 22 12
|
||||
58: 50(int) Constant 1
|
||||
61: TypeVector 29(float) 3
|
||||
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 13
|
||||
63: TypePointer Input 61(fvec3)
|
||||
64: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 22 12
|
||||
65(gl_TessCoord): 63(ptr) Variable Input
|
||||
66: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 67 62 18 28 12 21 67 65(gl_TessCoord) 49
|
||||
68: TypePointer Input 29(float)
|
||||
69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 22 12
|
||||
75: 7(int) Constant 57
|
||||
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 78 33 18 75 12 17 23
|
||||
80: 50(int) Constant 3
|
||||
83: 50(int) Constant 2
|
||||
91: 7(int) Constant 58
|
||||
92: TypePointer Output 32(fvec2)
|
||||
93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 13 12
|
||||
94(outUV): 92(ptr) Variable Output
|
||||
95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 96 33 18 91 12 21 96 94(outUV) 49
|
||||
104: 7(int) Constant 60
|
||||
105: TypePointer Function 61(fvec3)
|
||||
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 35 12
|
||||
108: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 109 62 18 104 12 17 23
|
||||
111: TypeArray 61(fvec3) 10
|
||||
112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 62 10
|
||||
113: TypePointer Input 111
|
||||
114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 112 22 12
|
||||
115(inNormal): 113(ptr) Variable Input
|
||||
116: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 117 112 18 104 12 21 117 115(inNormal) 49
|
||||
127: 7(int) Constant 61
|
||||
129: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 130 62 18 127 12 17 23
|
||||
141: 7(int) Constant 62
|
||||
142: TypePointer Output 61(fvec3)
|
||||
143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 13 12
|
||||
144(outNormal): 142(ptr) Variable Output
|
||||
145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 146 62 18 141 12 21 146 144(outNormal) 49
|
||||
154: 7(int) Constant 65
|
||||
155: TypeVector 29(float) 4
|
||||
156: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 23
|
||||
157: TypePointer Function 155(fvec4)
|
||||
158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 35 12
|
||||
160: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 161 156 18 154 12 17 23
|
||||
163: TypeArray 29(float) 22
|
||||
164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 31 22
|
||||
165(gl_PerVertex): TypeStruct 155(fvec4) 29(float) 163 163
|
||||
168: 7(int) Constant 1756
|
||||
166: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 156 18 22 168 12 12 13
|
||||
171: 7(int) Constant 1774
|
||||
169: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 170 31 18 22 171 12 12 13
|
||||
174: 7(int) Constant 1817
|
||||
172: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 174 12 12 13
|
||||
175: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 174 12 12 13
|
||||
176: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 22 18 154 12 21 177 12 13 166 169 172 175
|
||||
178: TypeArray 165(gl_PerVertex) 10
|
||||
179: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 176 10
|
||||
180: TypePointer Input 178
|
||||
181: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 179 22 12
|
||||
182(gl_in): 180(ptr) Variable Input
|
||||
183: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 184 179 18 154 12 21 184 182(gl_in) 49
|
||||
185: TypePointer Input 155(fvec4)
|
||||
186: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 22 12
|
||||
196: 7(int) Constant 66
|
||||
198: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 199 156 18 196 12 17 23
|
||||
210: 7(int) Constant 67
|
||||
212: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 213 156 18 210 12 17 23
|
||||
222: 7(int) Constant 69
|
||||
223: TypeImage 29(float) 2D sampled format:Unknown
|
||||
227: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
||||
224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 225 12 18 222 12 21 226 227 13
|
||||
228: TypeSampledImage 223
|
||||
229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 222 12 21 231 227 13
|
||||
232: TypePointer UniformConstant 228
|
||||
233: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12
|
||||
234(displacementMap): 232(ptr) Variable UniformConstant
|
||||
235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 222 12 21 236 234(displacementMap) 49
|
||||
239: 29(float) Constant 0
|
||||
242: TypeMatrix 155(fvec4) 4
|
||||
244: TypeBool
|
||||
246: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 245 10 24 12
|
||||
247: 244(bool) ConstantTrue
|
||||
243: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 156 23 247
|
||||
248: TypeArray 155(fvec4) 11
|
||||
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 156 11
|
||||
250(UBO): TypeStruct 242 242 155(fvec4) 248 29(float) 29(float) 32(fvec2) 29(float)
|
||||
253: 7(int) Constant 30
|
||||
251: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 243 18 253 35 12 12 13
|
||||
254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 243 18 253 35 12 12 13
|
||||
257: 7(int) Constant 31
|
||||
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 256 156 18 257 35 12 12 13
|
||||
258: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 259 249 18 10 35 12 12 13
|
||||
262: 7(int) Constant 36
|
||||
260: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
||||
263: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
||||
266: 7(int) Constant 35
|
||||
264: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 265 33 18 266 35 12 12 13
|
||||
267: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
||||
268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 269 22 18 222 12 21 269 12 13 251 254 255 258 260 263 264 267
|
||||
270: TypePointer Uniform 250(UBO)
|
||||
271: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 268 24 12
|
||||
272(ubo): 270(ptr) Variable Uniform
|
||||
273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 274 268 18 222 12 21 274 272(ubo) 49
|
||||
275: 50(int) Constant 4
|
||||
276: TypePointer Uniform 29(float)
|
||||
277: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 24 12
|
||||
281: TypePointer Function 29(float)
|
||||
282: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 35 12
|
||||
288: 7(int) Constant 71
|
||||
289(gl_PerVertex): TypeStruct 155(fvec4) 29(float) 163 163
|
||||
291: 7(int) Constant 165
|
||||
290: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 156 18 22 291 12 12 13
|
||||
293: 7(int) Constant 183
|
||||
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 170 31 18 22 293 12 12 13
|
||||
295: 7(int) Constant 226
|
||||
294: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 295 12 12 13
|
||||
296: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 295 12 12 13
|
||||
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 22 18 288 12 21 177 12 13 290 292 294 296
|
||||
298: TypePointer Output 289(gl_PerVertex)
|
||||
299: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 297 13 12
|
||||
300: 298(ptr) Variable Output
|
||||
301: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 297 18 288 12 21 1 300 49
|
||||
302: TypePointer Uniform 242
|
||||
303: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 243 24 12
|
||||
311: TypePointer Output 155(fvec4)
|
||||
312: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 13 12
|
||||
315: 7(int) Constant 74
|
||||
316(outViewVec): 142(ptr) Variable Output
|
||||
317: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 318 62 18 315 12 21 318 316(outViewVec) 49
|
||||
323: 7(int) Constant 75
|
||||
324(outLightVec): 142(ptr) Variable Output
|
||||
325: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 326 62 18 323 12 21 326 324(outLightVec) 49
|
||||
327: TypePointer Uniform 155(fvec4)
|
||||
328: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 24 12
|
||||
336: 7(int) Constant 76
|
||||
337(outWorldPos): 142(ptr) Variable Output
|
||||
338: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 339 62 18 336 12 21 339 337(outWorldPos) 49
|
||||
343: 7(int) Constant 77
|
||||
344(outEyePos): 142(ptr) Variable Output
|
||||
345: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 346 62 18 343 12 21 346 344(outEyePos) 49
|
||||
Line 1 53 11
|
||||
14(main): 4 Function None 5
|
||||
15: Label
|
||||
35(uv1): 34(ptr) Variable Function
|
||||
70(uv2): 34(ptr) Variable Function
|
||||
99(n1): 98(ptr) Variable Function
|
||||
119(n2): 98(ptr) Variable Function
|
||||
148(pos1): 147(ptr) Variable Function
|
||||
184(pos2): 147(ptr) Variable Function
|
||||
198(pos): 147(ptr) Variable Function
|
||||
37(uv1): 34(ptr) Variable Function
|
||||
76(uv2): 34(ptr) Variable Function
|
||||
107(n1): 105(ptr) Variable Function
|
||||
128(n2): 105(ptr) Variable Function
|
||||
159(pos1): 157(ptr) Variable Function
|
||||
197(pos2): 157(ptr) Variable Function
|
||||
211(pos): 157(ptr) Variable Function
|
||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
||||
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 36 35(uv1) 39
|
||||
52: 51(ptr) AccessChain 43(inUV) 50
|
||||
53: 32(fvec2) Load 52
|
||||
55: 51(ptr) AccessChain 43(inUV) 54
|
||||
56: 32(fvec2) Load 55
|
||||
64: 63(ptr) AccessChain 60(gl_TessCoord) 12
|
||||
65: 29(float) Load 64
|
||||
66: 32(fvec2) CompositeConstruct 65 65
|
||||
67: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 53 56 66
|
||||
Store 35(uv1) 67
|
||||
68: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 69 69 12 12
|
||||
73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 71 70(uv2) 39
|
||||
75: 51(ptr) AccessChain 43(inUV) 74
|
||||
76: 32(fvec2) Load 75
|
||||
78: 51(ptr) AccessChain 43(inUV) 77
|
||||
79: 32(fvec2) Load 78
|
||||
80: 63(ptr) AccessChain 60(gl_TessCoord) 12
|
||||
81: 29(float) Load 80
|
||||
82: 32(fvec2) CompositeConstruct 81 81
|
||||
83: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 76 79 82
|
||||
Store 70(uv2) 83
|
||||
84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 85 85 12 12
|
||||
90: 32(fvec2) Load 35(uv1)
|
||||
91: 32(fvec2) Load 70(uv2)
|
||||
92: 63(ptr) AccessChain 60(gl_TessCoord) 22
|
||||
93: 29(float) Load 92
|
||||
94: 32(fvec2) CompositeConstruct 93 93
|
||||
95: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 90 91 94
|
||||
Store 87(outUV) 95
|
||||
96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 97 97 12 12
|
||||
102: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 100 99(n1) 39
|
||||
109: 59(ptr) AccessChain 106(inNormal) 50
|
||||
110: 57(fvec3) Load 109
|
||||
111: 59(ptr) AccessChain 106(inNormal) 54
|
||||
112: 57(fvec3) Load 111
|
||||
113: 63(ptr) AccessChain 60(gl_TessCoord) 12
|
||||
114: 29(float) Load 113
|
||||
115: 57(fvec3) CompositeConstruct 114 114 114
|
||||
116: 57(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 110 112 115
|
||||
Store 99(n1) 116
|
||||
117: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 118 118 12 12
|
||||
122: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 120 119(n2) 39
|
||||
123: 59(ptr) AccessChain 106(inNormal) 74
|
||||
124: 57(fvec3) Load 123
|
||||
125: 59(ptr) AccessChain 106(inNormal) 77
|
||||
126: 57(fvec3) Load 125
|
||||
127: 63(ptr) AccessChain 60(gl_TessCoord) 12
|
||||
128: 29(float) Load 127
|
||||
129: 57(fvec3) CompositeConstruct 128 128 128
|
||||
130: 57(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 124 126 129
|
||||
Store 119(n2) 130
|
||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 132 132 12 12
|
||||
137: 57(fvec3) Load 99(n1)
|
||||
138: 57(fvec3) Load 119(n2)
|
||||
139: 63(ptr) AccessChain 60(gl_TessCoord) 22
|
||||
140: 29(float) Load 139
|
||||
141: 57(fvec3) CompositeConstruct 140 140 140
|
||||
142: 57(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 137 138 141
|
||||
Store 134(outNormal) 142
|
||||
143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 144 144 12 12
|
||||
151: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 149 148(pos1) 39
|
||||
174: 173(ptr) AccessChain 170(gl_in) 50 50
|
||||
175: 145(fvec4) Load 174
|
||||
176: 173(ptr) AccessChain 170(gl_in) 54 50
|
||||
177: 145(fvec4) Load 176
|
||||
178: 63(ptr) AccessChain 60(gl_TessCoord) 12
|
||||
179: 29(float) Load 178
|
||||
180: 145(fvec4) CompositeConstruct 179 179 179 179
|
||||
181: 145(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 175 177 180
|
||||
Store 148(pos1) 181
|
||||
182: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 183 183 12 12
|
||||
187: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 185 184(pos2) 39
|
||||
188: 173(ptr) AccessChain 170(gl_in) 74 50
|
||||
189: 145(fvec4) Load 188
|
||||
190: 173(ptr) AccessChain 170(gl_in) 77 50
|
||||
191: 145(fvec4) Load 190
|
||||
192: 63(ptr) AccessChain 60(gl_TessCoord) 12
|
||||
193: 29(float) Load 192
|
||||
194: 145(fvec4) CompositeConstruct 193 193 193 193
|
||||
195: 145(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 189 191 194
|
||||
Store 184(pos2) 195
|
||||
196: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 197 197 12 12
|
||||
201: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 199 198(pos) 39
|
||||
202: 145(fvec4) Load 148(pos1)
|
||||
203: 145(fvec4) Load 184(pos2)
|
||||
204: 63(ptr) AccessChain 60(gl_TessCoord) 22
|
||||
205: 29(float) Load 204
|
||||
206: 145(fvec4) CompositeConstruct 205 205 205 205
|
||||
207: 145(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 202 203 206
|
||||
Store 198(pos) 207
|
||||
208: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 209 209 12 12
|
||||
223: 215 Load 220(displacementMap)
|
||||
224: 32(fvec2) Load 87(outUV)
|
||||
226: 145(fvec4) ImageSampleExplicitLod 223 224 Lod 225
|
||||
227: 29(float) CompositeExtract 226 0
|
||||
263: 262(ptr) AccessChain 258(ubo) 261
|
||||
264: 29(float) Load 263
|
||||
265: 29(float) FMul 227 264
|
||||
267: 266(ptr) AccessChain 198(pos) 22
|
||||
268: 29(float) Load 267
|
||||
269: 29(float) FSub 268 265
|
||||
270: 266(ptr) AccessChain 198(pos) 22
|
||||
Store 270 269
|
||||
271: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 272 272 12 12
|
||||
286: 285(ptr) AccessChain 258(ubo) 50
|
||||
287: 228 Load 286
|
||||
288: 285(ptr) AccessChain 258(ubo) 54
|
||||
289: 228 Load 288
|
||||
290: 228 MatrixTimesMatrix 287 289
|
||||
291: 145(fvec4) Load 198(pos)
|
||||
292: 145(fvec4) MatrixTimesVector 290 291
|
||||
294: 293(ptr) AccessChain 283 50
|
||||
Store 294 292
|
||||
295: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 296 296 12 12
|
||||
300: 145(fvec4) Load 198(pos)
|
||||
301: 57(fvec3) VectorShuffle 300 300 0 1 2
|
||||
302: 57(fvec3) FNegate 301
|
||||
Store 297(outViewVec) 302
|
||||
303: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 304 304 12 12
|
||||
309: 308(ptr) AccessChain 258(ubo) 77
|
||||
310: 145(fvec4) Load 309
|
||||
311: 57(fvec3) VectorShuffle 310 310 0 1 2
|
||||
312: 57(fvec3) Load 297(outViewVec)
|
||||
313: 57(fvec3) FAdd 311 312
|
||||
314: 57(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 313
|
||||
Store 305(outLightVec) 314
|
||||
315: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 316 316 12 12
|
||||
320: 145(fvec4) Load 198(pos)
|
||||
321: 57(fvec3) VectorShuffle 320 320 0 1 2
|
||||
Store 317(outWorldPos) 321
|
||||
40: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 38 37(uv1) 41
|
||||
56: 54(ptr) AccessChain 46(inUV) 53
|
||||
57: 32(fvec2) Load 56
|
||||
59: 54(ptr) AccessChain 46(inUV) 58
|
||||
60: 32(fvec2) Load 59
|
||||
70: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
71: 29(float) Load 70
|
||||
72: 32(fvec2) CompositeConstruct 71 71
|
||||
73: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 57 60 72
|
||||
Store 37(uv1) 73
|
||||
74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 75 75 12 12
|
||||
79: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 77 76(uv2) 41
|
||||
81: 54(ptr) AccessChain 46(inUV) 80
|
||||
82: 32(fvec2) Load 81
|
||||
84: 54(ptr) AccessChain 46(inUV) 83
|
||||
85: 32(fvec2) Load 84
|
||||
86: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
87: 29(float) Load 86
|
||||
88: 32(fvec2) CompositeConstruct 87 87
|
||||
89: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 82 85 88
|
||||
Store 76(uv2) 89
|
||||
90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 91 91 12 12
|
||||
97: 32(fvec2) Load 37(uv1)
|
||||
98: 32(fvec2) Load 76(uv2)
|
||||
99: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
||||
100: 29(float) Load 99
|
||||
101: 32(fvec2) CompositeConstruct 100 100
|
||||
102: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 98 101
|
||||
Store 94(outUV) 102
|
||||
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 104 104 12 12
|
||||
110: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 108 107(n1) 41
|
||||
118: 63(ptr) AccessChain 115(inNormal) 53
|
||||
119: 61(fvec3) Load 118
|
||||
120: 63(ptr) AccessChain 115(inNormal) 58
|
||||
121: 61(fvec3) Load 120
|
||||
122: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
123: 29(float) Load 122
|
||||
124: 61(fvec3) CompositeConstruct 123 123 123
|
||||
125: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 119 121 124
|
||||
Store 107(n1) 125
|
||||
126: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 127 127 12 12
|
||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 129 128(n2) 41
|
||||
132: 63(ptr) AccessChain 115(inNormal) 80
|
||||
133: 61(fvec3) Load 132
|
||||
134: 63(ptr) AccessChain 115(inNormal) 83
|
||||
135: 61(fvec3) Load 134
|
||||
136: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
137: 29(float) Load 136
|
||||
138: 61(fvec3) CompositeConstruct 137 137 137
|
||||
139: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 133 135 138
|
||||
Store 128(n2) 139
|
||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 141 141 12 12
|
||||
147: 61(fvec3) Load 107(n1)
|
||||
148: 61(fvec3) Load 128(n2)
|
||||
149: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
||||
150: 29(float) Load 149
|
||||
151: 61(fvec3) CompositeConstruct 150 150 150
|
||||
152: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 148 151
|
||||
Store 144(outNormal) 152
|
||||
153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 154 154 12 12
|
||||
162: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 160 159(pos1) 41
|
||||
187: 185(ptr) AccessChain 182(gl_in) 53 53
|
||||
188: 155(fvec4) Load 187
|
||||
189: 185(ptr) AccessChain 182(gl_in) 58 53
|
||||
190: 155(fvec4) Load 189
|
||||
191: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
192: 29(float) Load 191
|
||||
193: 155(fvec4) CompositeConstruct 192 192 192 192
|
||||
194: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 188 190 193
|
||||
Store 159(pos1) 194
|
||||
195: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 196 196 12 12
|
||||
200: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 198 197(pos2) 41
|
||||
201: 185(ptr) AccessChain 182(gl_in) 80 53
|
||||
202: 155(fvec4) Load 201
|
||||
203: 185(ptr) AccessChain 182(gl_in) 83 53
|
||||
204: 155(fvec4) Load 203
|
||||
205: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
206: 29(float) Load 205
|
||||
207: 155(fvec4) CompositeConstruct 206 206 206 206
|
||||
208: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 202 204 207
|
||||
Store 197(pos2) 208
|
||||
209: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 210 210 12 12
|
||||
214: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 212 211(pos) 41
|
||||
215: 155(fvec4) Load 159(pos1)
|
||||
216: 155(fvec4) Load 197(pos2)
|
||||
217: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
||||
218: 29(float) Load 217
|
||||
219: 155(fvec4) CompositeConstruct 218 218 218 218
|
||||
220: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 215 216 219
|
||||
Store 211(pos) 220
|
||||
221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 222 222 12 12
|
||||
237: 228 Load 234(displacementMap)
|
||||
238: 32(fvec2) Load 94(outUV)
|
||||
240: 155(fvec4) ImageSampleExplicitLod 237 238 Lod 239
|
||||
241: 29(float) CompositeExtract 240 0
|
||||
278: 276(ptr) AccessChain 272(ubo) 275
|
||||
279: 29(float) Load 278
|
||||
280: 29(float) FMul 241 279
|
||||
283: 281(ptr) AccessChain 211(pos) 22
|
||||
284: 29(float) Load 283
|
||||
285: 29(float) FSub 284 280
|
||||
286: 281(ptr) AccessChain 211(pos) 22
|
||||
Store 286 285
|
||||
287: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 288 288 12 12
|
||||
304: 302(ptr) AccessChain 272(ubo) 53
|
||||
305: 242 Load 304
|
||||
306: 302(ptr) AccessChain 272(ubo) 58
|
||||
307: 242 Load 306
|
||||
308: 242 MatrixTimesMatrix 305 307
|
||||
309: 155(fvec4) Load 211(pos)
|
||||
310: 155(fvec4) MatrixTimesVector 308 309
|
||||
313: 311(ptr) AccessChain 300 53
|
||||
Store 313 310
|
||||
314: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 315 315 12 12
|
||||
319: 155(fvec4) Load 211(pos)
|
||||
320: 61(fvec3) VectorShuffle 319 319 0 1 2
|
||||
321: 61(fvec3) FNegate 320
|
||||
Store 316(outViewVec) 321
|
||||
322: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 323 323 12 12
|
||||
327: 285(ptr) AccessChain 258(ubo) 54
|
||||
328: 228 Load 327
|
||||
329: 145(fvec4) Load 198(pos)
|
||||
330: 145(fvec4) MatrixTimesVector 328 329
|
||||
331: 29(float) CompositeExtract 330 0
|
||||
332: 29(float) CompositeExtract 330 1
|
||||
333: 29(float) CompositeExtract 330 2
|
||||
334: 57(fvec3) CompositeConstruct 331 332 333
|
||||
Store 324(outEyePos) 334
|
||||
329: 327(ptr) AccessChain 272(ubo) 83
|
||||
330: 155(fvec4) Load 329
|
||||
331: 61(fvec3) VectorShuffle 330 330 0 1 2
|
||||
332: 61(fvec3) Load 316(outViewVec)
|
||||
333: 61(fvec3) FAdd 331 332
|
||||
334: 61(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 333
|
||||
Store 324(outLightVec) 334
|
||||
335: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 336 336 12 12
|
||||
340: 155(fvec4) Load 211(pos)
|
||||
341: 61(fvec3) VectorShuffle 340 340 0 1 2
|
||||
Store 337(outWorldPos) 341
|
||||
342: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 343 343 12 12
|
||||
347: 302(ptr) AccessChain 272(ubo) 58
|
||||
348: 242 Load 347
|
||||
349: 155(fvec4) Load 211(pos)
|
||||
350: 155(fvec4) MatrixTimesVector 348 349
|
||||
351: 29(float) CompositeExtract 350 0
|
||||
352: 29(float) CompositeExtract 350 1
|
||||
353: 29(float) CompositeExtract 350 2
|
||||
354: 61(fvec3) CompositeConstruct 351 352 353
|
||||
Store 344(outEyePos) 354
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue