glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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105 changed files with 1262 additions and 975 deletions
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@ -11,9 +11,9 @@ ERROR: node is still EOpNull!
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0:7 Function Parameters:
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0:9 Sequence
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0:9 move second child to first child (temp float)
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0:9 direct index (temp float)
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0:9 gl_CullDistance: direct index for structure (out implicitly-sized array of float)
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0:9 'anon@0' (out block{out implicitly-sized array of float gl_CullDistance})
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0:9 direct index (temp float CullDistance)
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0:9 gl_CullDistance: direct index for structure (out implicitly-sized array of float CullDistance)
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0:9 'anon@0' (out block{out implicitly-sized array of float CullDistance gl_CullDistance})
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0:9 Constant:
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0:9 10 (const uint)
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0:9 Constant:
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@ -21,7 +21,7 @@ ERROR: node is still EOpNull!
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0:9 Constant:
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0:9 4.500000
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0:? Linker Objects
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0:? 'anon@0' (out block{out implicitly-sized array of float gl_CullDistance})
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0:? 'anon@0' (out block{out implicitly-sized array of float CullDistance gl_CullDistance})
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0:? 'outb' (smooth out bool)
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0:? 'outo' (smooth out sampler2D)
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0:? 'outa' (smooth out 4-element array of float)
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@ -31,8 +31,8 @@ ERROR: node is still EOpNull!
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0:? 'outsa' (smooth out 4-element array of structure{global float f})
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0:? 'outSA' (smooth out structure{global 4-element array of float f})
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0:? 'outSS' (smooth out structure{global float f, global structure{global float f} s})
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0:? 'gl_VertexID' (gl_VertexId int)
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0:? 'gl_InstanceID' (gl_InstanceId int)
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0:? 'gl_VertexID' (gl_VertexId int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
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Linked vertex stage:
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@ -44,9 +44,9 @@ ERROR: node is still EOpNull!
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0:7 Function Parameters:
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0:9 Sequence
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0:9 move second child to first child (temp float)
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0:9 direct index (temp float)
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0:9 gl_CullDistance: direct index for structure (out 3-element array of float)
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0:9 'anon@0' (out block{out 3-element array of float gl_CullDistance})
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0:9 direct index (temp float CullDistance)
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0:9 gl_CullDistance: direct index for structure (out 3-element array of float CullDistance)
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0:9 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance})
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0:9 Constant:
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0:9 10 (const uint)
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0:9 Constant:
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@ -54,7 +54,7 @@ ERROR: node is still EOpNull!
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0:9 Constant:
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0:9 4.500000
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0:? Linker Objects
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0:? 'anon@0' (out block{out 3-element array of float gl_CullDistance})
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0:? 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance})
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0:? 'outb' (smooth out bool)
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0:? 'outo' (smooth out sampler2D)
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0:? 'outa' (smooth out 4-element array of float)
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@ -64,6 +64,6 @@ ERROR: node is still EOpNull!
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0:? 'outsa' (smooth out 4-element array of structure{global float f})
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0:? 'outSA' (smooth out structure{global 4-element array of float f})
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0:? 'outSS' (smooth out structure{global float f, global structure{global float f} s})
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0:? 'gl_VertexID' (gl_VertexId int)
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0:? 'gl_InstanceID' (gl_InstanceId int)
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0:? 'gl_VertexID' (gl_VertexId int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
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