glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-05-18 16:45:49 +00:00
parent ca3457f1a7
commit dff18a2be0
105 changed files with 1262 additions and 975 deletions

View file

@ -10,9 +10,9 @@ triangle order = none
0:11 Function Parameters:
0:13 Sequence
0:13 move second child to first child (temp float)
0:13 direct index (temp float)
0:13 gl_CullDistance: direct index for structure (out implicitly-sized array of float)
0:13 'anon@0' (out block{out implicitly-sized array of float gl_CullDistance})
0:13 direct index (temp float CullDistance)
0:13 gl_CullDistance: direct index for structure (out implicitly-sized array of float CullDistance)
0:13 'anon@0' (out block{out implicitly-sized array of float CullDistance gl_CullDistance})
0:13 Constant:
0:13 3 (const uint)
0:13 Constant:
@ -29,7 +29,7 @@ triangle order = none
0:13 2 (const int)
0:? Linker Objects
0:? 'gl_in' (in 32-element array of block{in implicitly-sized array of float gl_CullDistance})
0:? 'anon@0' (out block{out implicitly-sized array of float gl_CullDistance})
0:? 'anon@0' (out block{out implicitly-sized array of float CullDistance gl_CullDistance})
Linked tessellation evaluation stage:
@ -45,9 +45,9 @@ triangle order = ccw
0:11 Function Parameters:
0:13 Sequence
0:13 move second child to first child (temp float)
0:13 direct index (temp float)
0:13 gl_CullDistance: direct index for structure (out 3-element array of float)
0:13 'anon@0' (out block{out 3-element array of float gl_CullDistance})
0:13 direct index (temp float CullDistance)
0:13 gl_CullDistance: direct index for structure (out 3-element array of float CullDistance)
0:13 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance})
0:13 Constant:
0:13 3 (const uint)
0:13 Constant:
@ -64,5 +64,5 @@ triangle order = ccw
0:13 2 (const int)
0:? Linker Objects
0:? 'gl_in' (in 32-element array of block{in 1-element array of float gl_CullDistance})
0:? 'anon@0' (out block{out 3-element array of float gl_CullDistance})
0:? 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance})