ESSL/SPV: Fix #1856: Allow ESSL shaders to compile to OpenGL SPIR-V.

This commit is contained in:
John Kessenich 2019-08-28 02:51:38 -06:00
parent efd47a8fae
commit df1d4ccf5f
4 changed files with 28 additions and 14 deletions

View file

@ -293,7 +293,7 @@ class TProgram
For just validating (not generating code), subsitute these calls:
```
```cxx
setEnvInput(EShSourceHlsl or EShSourceGlsl, stage, EShClientNone, 0);
setEnvClient(EShClientNone, 0);
setEnvTarget(EShTargetNone, 0);