ESSL/SPV: Fix #1856: Allow ESSL shaders to compile to OpenGL SPIR-V.
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4 changed files with 28 additions and 14 deletions
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@ -293,7 +293,7 @@ class TProgram
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For just validating (not generating code), subsitute these calls:
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```
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```cxx
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setEnvInput(EShSourceHlsl or EShSourceGlsl, stage, EShClientNone, 0);
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setEnvClient(EShClientNone, 0);
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setEnvTarget(EShTargetNone, 0);
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