HLSL: Register all entry-point in/out as part of the interface.
This makes the interface be invariant, whether or not individual variables are used.
This commit is contained in:
parent
b3e24e4359
commit
deb4940c17
98 changed files with 448 additions and 19 deletions
|
|
@ -408,6 +408,11 @@ ERROR: node is still EOpNull!
|
|||
0:? 4.000000
|
||||
0:? 4.000000
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
||||
0:? 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||
0:? 'inF1' (layout(location=1 ) in 4-component vector of float)
|
||||
0:? 'inF2' (layout(location=2 ) in 4-component vector of float)
|
||||
0:? 'inI0' (layout(location=3 ) in 4-component vector of int)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
|
@ -759,5 +764,10 @@ ERROR: node is still EOpNull!
|
|||
0:? 4.000000
|
||||
0:? 4.000000
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
||||
0:? 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||
0:? 'inF1' (layout(location=1 ) in 4-component vector of float)
|
||||
0:? 'inF2' (layout(location=2 ) in 4-component vector of float)
|
||||
0:? 'inI0' (layout(location=3 ) in 4-component vector of int)
|
||||
|
||||
SPIR-V is not generated for failed compile or link
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue