HLSL: Register all entry-point in/out as part of the interface.
This makes the interface be invariant, whether or not individual variables are used.
This commit is contained in:
parent
b3e24e4359
commit
deb4940c17
98 changed files with 448 additions and 19 deletions
|
|
@ -40,6 +40,7 @@ gl_FragCoord origin is upper left
|
|||
0:12 0 (const int)
|
||||
0:13 Branch: Kill
|
||||
0:? Linker Objects
|
||||
0:? 'input' (layout(location=0 ) in 4-component vector of float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
|
@ -86,6 +87,7 @@ gl_FragCoord origin is upper left
|
|||
0:12 0 (const int)
|
||||
0:13 Branch: Kill
|
||||
0:? Linker Objects
|
||||
0:? 'input' (layout(location=0 ) in 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue