HLSL: Register all entry-point in/out as part of the interface.

This makes the interface be invariant, whether or not individual
variables are used.
This commit is contained in:
John Kessenich 2016-09-12 11:55:47 -06:00
parent b3e24e4359
commit deb4940c17
98 changed files with 448 additions and 19 deletions

View file

@ -40,6 +40,7 @@ gl_FragCoord origin is upper left
0:12 0 (const int)
0:13 Branch: Kill
0:? Linker Objects
0:? 'input' (layout(location=0 ) in 4-component vector of float)
Linked fragment stage:
@ -86,6 +87,7 @@ gl_FragCoord origin is upper left
0:12 0 (const int)
0:13 Branch: Kill
0:? Linker Objects
0:? 'input' (layout(location=0 ) in 4-component vector of float)
// Module Version 10000
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