Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27670 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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26 changed files with 674 additions and 83 deletions
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@ -80,6 +80,9 @@ void TIntermediate::merge(TInfoSink& infoSink, TIntermediate& unit)
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if (originUpperLeft != unit.originUpperLeft || pixelCenterInteger != unit.pixelCenterInteger)
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error(infoSink, "gl_FragCoord redeclarations must match across shaders\n");
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if (! earlyFragmentTests)
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earlyFragmentTests = unit.earlyFragmentTests;
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if (inputPrimitive == ElgNone)
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inputPrimitive = unit.inputPrimitive;
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else if (inputPrimitive != unit.inputPrimitive)
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