Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27670 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -611,6 +611,8 @@ void TIntermediate::output(TInfoSink& infoSink, bool tree)
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infoSink.debug << "gl_FragCoord pixel center is integer\n";
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if (originUpperLeft)
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infoSink.debug << "gl_FragCoord origin is upper left\n";
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if (earlyFragmentTests)
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infoSink.debug << "using early_fragment_tests\n";
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break;
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case EShLangCompute:
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