Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27670 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-08-10 18:19:36 +00:00
parent e4423f5da1
commit ddea678e3e
26 changed files with 674 additions and 83 deletions

View file

@ -72,7 +72,7 @@ uniform float uf2;
uniform float ufDead3;
uniform float ufDead4;
uniform uimage2D image_ui2D;
uniform writeonly uimage2D image_ui2D;
uniform sampler2D sampler_2D;
uniform sampler2DMSArray sampler_2DMSArray;
@ -111,7 +111,7 @@ void liveFunction2()
float f = uf1;
}
void liveFunction1(uimage2D p_ui2D, sampler2D p_2D, sampler2DMSArray p_2DMSArray)
void liveFunction1(writeonly uimage2D p_ui2D, sampler2D p_2D, sampler2DMSArray p_2DMSArray)
{
liveFunction2();