Implement GL_OES_texture_cube_map_array.
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7 changed files with 790 additions and 9 deletions
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@ -1828,7 +1828,7 @@ void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile)
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TBasicType bTypes[3] = { EbtFloat, EbtInt, EbtUint };
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bool skipBuffer = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 140);
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bool skipCubeArrayed = (profile == EEsProfile || version < 130);
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bool skipCubeArrayed = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 130);
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// enumerate all the types
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for (int image = 0; image <= 1; ++image) { // loop over "bool" image vs sampler
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