Add support for GLSL_EXT_ray_tracing

and SPV_KHR_ray_tracing
This commit is contained in:
Daniel Koch 2020-03-17 20:42:47 -04:00
parent f368dcbb7d
commit db32b243ff
69 changed files with 6912 additions and 4972 deletions

View file

@ -183,17 +183,17 @@ static EShLanguage c_shader_stage(glslang_stage_t stage)
case GLSLANG_STAGE_COMPUTE:
return EShLangCompute;
case GLSLANG_STAGE_RAYGEN_NV:
return EShLangRayGenNV;
return EShLangRayGen;
case GLSLANG_STAGE_INTERSECT_NV:
return EShLangIntersectNV;
return EShLangIntersect;
case GLSLANG_STAGE_ANYHIT_NV:
return EShLangAnyHitNV;
return EShLangAnyHit;
case GLSLANG_STAGE_CLOSESTHIT_NV:
return EShLangClosestHitNV;
return EShLangClosestHit;
case GLSLANG_STAGE_MISS_NV:
return EShLangMissNV;
return EShLangMiss;
case GLSLANG_STAGE_CALLABLE_NV:
return EShLangCallableNV;
return EShLangCallable;
case GLSLANG_STAGE_TASK_NV:
return EShLangTaskNV;
case GLSLANG_STAGE_MESH_NV:

View file

@ -61,7 +61,7 @@ enum TBasicType {
EbtSampler,
EbtStruct,
EbtBlock,
EbtAccStructNV,
EbtAccStruct,
EbtReference,
// HLSL types that live only temporarily.
@ -90,11 +90,11 @@ enum TStorageQualifier {
EvqBuffer, // read/write, shared with app
EvqShared, // compute shader's read/write 'shared' qualifier
EvqPayloadNV,
EvqPayloadInNV,
EvqHitAttrNV,
EvqCallableDataNV,
EvqCallableDataInNV,
EvqPayload,
EvqPayloadIn,
EvqHitAttr,
EvqCallableData,
EvqCallableDataIn,
// parameters
EvqIn, // also, for 'in' in the grammar before we know if it's a pipeline input or an 'in' parameter
@ -238,20 +238,23 @@ enum TBuiltInVariable {
EbvFragmentSizeNV,
EbvInvocationsPerPixelNV,
// ray tracing
EbvLaunchIdNV,
EbvLaunchSizeNV,
EbvInstanceCustomIndexNV,
EbvWorldRayOriginNV,
EbvWorldRayDirectionNV,
EbvObjectRayOriginNV,
EbvObjectRayDirectionNV,
EbvRayTminNV,
EbvRayTmaxNV,
EbvHitTNV,
EbvHitKindNV,
EbvObjectToWorldNV,
EbvWorldToObjectNV,
EbvIncomingRayFlagsNV,
EbvLaunchId,
EbvLaunchSize,
EbvInstanceCustomIndex,
EbvGeometryIndex,
EbvWorldRayOrigin,
EbvWorldRayDirection,
EbvObjectRayOrigin,
EbvObjectRayDirection,
EbvRayTmin,
EbvRayTmax,
EbvHitT,
EbvHitKind,
EbvObjectToWorld,
EbvObjectToWorld3x4,
EbvWorldToObject,
EbvWorldToObject3x4,
EbvIncomingRayFlags,
// barycentrics
EbvBaryCoordNV,
EbvBaryCoordNoPerspNV,
@ -328,11 +331,11 @@ __inline const char* GetStorageQualifierString(TStorageQualifier q)
case EvqPointCoord: return "gl_PointCoord"; break;
case EvqFragColor: return "fragColor"; break;
case EvqFragDepth: return "gl_FragDepth"; break;
case EvqPayloadNV: return "rayPayloadNV"; break;
case EvqPayloadInNV: return "rayPayloadInNV"; break;
case EvqHitAttrNV: return "hitAttributeNV"; break;
case EvqCallableDataNV: return "callableDataNV"; break;
case EvqCallableDataInNV: return "callableDataInNV"; break;
case EvqPayload: return "rayPayloadNV"; break;
case EvqPayloadIn: return "rayPayloadInNV"; break;
case EvqHitAttr: return "hitAttributeNV"; break;
case EvqCallableData: return "callableDataNV"; break;
case EvqCallableDataIn: return "callableDataInNV"; break;
default: return "unknown qualifier";
}
}
@ -436,20 +439,21 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
case EbvFragFullyCoveredNV: return "FragFullyCoveredNV";
case EbvFragmentSizeNV: return "FragmentSizeNV";
case EbvInvocationsPerPixelNV: return "InvocationsPerPixelNV";
case EbvLaunchIdNV: return "LaunchIdNV";
case EbvLaunchSizeNV: return "LaunchSizeNV";
case EbvInstanceCustomIndexNV: return "InstanceCustomIndexNV";
case EbvWorldRayOriginNV: return "WorldRayOriginNV";
case EbvWorldRayDirectionNV: return "WorldRayDirectionNV";
case EbvObjectRayOriginNV: return "ObjectRayOriginNV";
case EbvObjectRayDirectionNV: return "ObjectRayDirectionNV";
case EbvRayTminNV: return "ObjectRayTminNV";
case EbvRayTmaxNV: return "ObjectRayTmaxNV";
case EbvHitTNV: return "HitTNV";
case EbvHitKindNV: return "HitKindNV";
case EbvIncomingRayFlagsNV: return "IncomingRayFlagsNV";
case EbvObjectToWorldNV: return "ObjectToWorldNV";
case EbvWorldToObjectNV: return "WorldToObjectNV";
case EbvLaunchId: return "LaunchIdNV";
case EbvLaunchSize: return "LaunchSizeNV";
case EbvInstanceCustomIndex: return "InstanceCustomIndexNV";
case EbvGeometryIndex: return "GeometryIndexEXT";
case EbvWorldRayOrigin: return "WorldRayOriginNV";
case EbvWorldRayDirection: return "WorldRayDirectionNV";
case EbvObjectRayOrigin: return "ObjectRayOriginNV";
case EbvObjectRayDirection: return "ObjectRayDirectionNV";
case EbvRayTmin: return "ObjectRayTminNV";
case EbvRayTmax: return "ObjectRayTmaxNV";
case EbvHitT: return "HitTNV";
case EbvHitKind: return "HitKindNV";
case EbvIncomingRayFlags: return "IncomingRayFlagsNV";
case EbvObjectToWorld: return "ObjectToWorldNV";
case EbvWorldToObject: return "WorldToObjectNV";
case EbvBaryCoordNV: return "BaryCoordNV";
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";

View file

@ -532,6 +532,7 @@ public:
queuefamilycoherent = false;
workgroupcoherent = false;
subgroupcoherent = false;
shadercallcoherent = false;
nonprivate = false;
volatil = false;
restrict = false;
@ -591,6 +592,7 @@ public:
bool queuefamilycoherent : 1;
bool workgroupcoherent : 1;
bool subgroupcoherent : 1;
bool shadercallcoherent : 1;
bool nonprivate : 1;
bool isWriteOnly() const { return writeonly; }
bool isReadOnly() const { return readonly; }
@ -600,11 +602,11 @@ public:
bool isSample() const { return sample; }
bool isMemory() const
{
return subgroupcoherent || workgroupcoherent || queuefamilycoherent || devicecoherent || coherent || volatil || restrict || readonly || writeonly || nonprivate;
return shadercallcoherent || subgroupcoherent || workgroupcoherent || queuefamilycoherent || devicecoherent || coherent || volatil || restrict || readonly || writeonly || nonprivate;
}
bool isMemoryQualifierImageAndSSBOOnly() const
{
return subgroupcoherent || workgroupcoherent || queuefamilycoherent || devicecoherent || coherent || volatil || restrict || readonly || writeonly;
return shadercallcoherent || subgroupcoherent || workgroupcoherent || queuefamilycoherent || devicecoherent || coherent || volatil || restrict || readonly || writeonly;
}
bool bufferReferenceNeedsVulkanMemoryModel() const
{
@ -774,7 +776,7 @@ public:
layoutViewportRelative = false;
// -2048 as the default value indicating layoutSecondaryViewportRelative is not set
layoutSecondaryViewportRelativeOffset = -2048;
layoutShaderRecordNV = false;
layoutShaderRecord = false;
layoutBufferReferenceAlign = layoutBufferReferenceAlignEnd;
layoutFormat = ElfNone;
#endif
@ -813,7 +815,7 @@ public:
hasAnyLocation() ||
hasStream() ||
hasFormat() ||
isShaderRecordNV() ||
isShaderRecord() ||
isPushConstant() ||
hasBufferReference();
}
@ -872,7 +874,7 @@ public:
bool layoutPassthrough;
bool layoutViewportRelative;
int layoutSecondaryViewportRelativeOffset;
bool layoutShaderRecordNV;
bool layoutShaderRecord;
#endif
bool hasUniformLayout() const
@ -994,7 +996,7 @@ public:
}
TLayoutFormat getFormat() const { return layoutFormat; }
bool isPushConstant() const { return layoutPushConstant; }
bool isShaderRecordNV() const { return layoutShaderRecordNV; }
bool isShaderRecord() const { return layoutShaderRecord; }
bool hasBufferReference() const { return layoutBufferReference; }
bool hasBufferReferenceAlign() const
{
@ -1671,7 +1673,7 @@ public:
}
virtual bool isOpaque() const { return basicType == EbtSampler
#ifndef GLSLANG_WEB
|| basicType == EbtAtomicUint || basicType == EbtAccStructNV
|| basicType == EbtAtomicUint || basicType == EbtAccStruct
#endif
; }
virtual bool isBuiltIn() const { return getQualifier().builtIn != EbvNone; }
@ -1947,7 +1949,7 @@ public:
case EbtAtomicUint: return "atomic_uint";
case EbtStruct: return "structure";
case EbtBlock: return "block";
case EbtAccStructNV: return "accelerationStructureNV";
case EbtAccStruct: return "accelerationStructureNV";
case EbtReference: return "reference";
#endif
default: return "unknown type";
@ -2057,7 +2059,7 @@ public:
appendStr(" layoutSecondaryViewportRelativeOffset=");
appendInt(qualifier.layoutSecondaryViewportRelativeOffset);
}
if (qualifier.layoutShaderRecordNV)
if (qualifier.layoutShaderRecord)
appendStr(" shaderRecordNV");
appendStr(")");
@ -2100,6 +2102,8 @@ public:
appendStr(" workgroupcoherent");
if (qualifier.subgroupcoherent)
appendStr(" subgroupcoherent");
if (qualifier.shadercallcoherent)
appendStr(" shadercallcoherent");
if (qualifier.nonprivate)
appendStr(" nonprivate");
if (qualifier.volatil)

View file

@ -910,11 +910,11 @@ enum TOperator {
EOpAverageRounded,
EOpMul32x16,
EOpTraceNV,
EOpReportIntersectionNV,
EOpIgnoreIntersectionNV,
EOpTerminateRayNV,
EOpExecuteCallableNV,
EOpTrace,
EOpReportIntersection,
EOpIgnoreIntersection,
EOpTerminateRay,
EOpExecuteCallable,
EOpWritePackedPrimitiveIndices4x8NV,
//
// HLSL operations

View file

@ -4322,29 +4322,39 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"\n");
}
// Builtins for GL_NV_ray_tracing
// Builtins for GL_NV_ray_tracing/GL_EXT_ray_tracing
if (profile != EEsProfile && version >= 460) {
stageBuiltins[EShLangRayGenNV].append(
stageBuiltins[EShLangRayGen].append(
"void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);"
"void traceRayEXT(accelerationStructureEXT,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);"
"void executeCallableNV(uint, int);"
"void executeCallableEXT(uint, int);"
"\n");
stageBuiltins[EShLangIntersectNV].append(
stageBuiltins[EShLangIntersect].append(
"bool reportIntersectionNV(float, uint);"
"bool reportIntersectionEXT(float, uint);"
"\n");
stageBuiltins[EShLangAnyHitNV].append(
stageBuiltins[EShLangAnyHit].append(
"void ignoreIntersectionNV();"
"void ignoreIntersectionEXT();"
"void terminateRayNV();"
"void terminateRayEXT();"
"\n");
stageBuiltins[EShLangClosestHitNV].append(
stageBuiltins[EShLangClosestHit].append(
"void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);"
"void traceRayEXT(accelerationStructureEXT,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);"
"void executeCallableNV(uint, int);"
"void executeCallableEXT(uint, int);"
"\n");
stageBuiltins[EShLangMissNV].append(
stageBuiltins[EShLangMiss].append(
"void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);"
"void traceRayEXT(accelerationStructureEXT,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);"
"void executeCallableNV(uint, int);"
"void executeCallableEXT(uint, int);"
"\n");
stageBuiltins[EShLangCallableNV].append(
stageBuiltins[EShLangCallable].append(
"void executeCallableNV(uint, int);"
"void executeCallableEXT(uint, int);"
"\n");
}
@ -5393,100 +5403,156 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
stageBuiltins[EShLangMeshNV] .append(computeSubgroupDecls);
stageBuiltins[EShLangTaskNV] .append(subgroupDecls);
stageBuiltins[EShLangTaskNV] .append(computeSubgroupDecls);
stageBuiltins[EShLangRayGenNV] .append(subgroupDecls);
stageBuiltins[EShLangIntersectNV] .append(subgroupDecls);
stageBuiltins[EShLangAnyHitNV] .append(subgroupDecls);
stageBuiltins[EShLangClosestHitNV] .append(subgroupDecls);
stageBuiltins[EShLangMissNV] .append(subgroupDecls);
stageBuiltins[EShLangCallableNV] .append(subgroupDecls);
stageBuiltins[EShLangRayGen] .append(subgroupDecls);
stageBuiltins[EShLangIntersect] .append(subgroupDecls);
stageBuiltins[EShLangAnyHit] .append(subgroupDecls);
stageBuiltins[EShLangClosestHit] .append(subgroupDecls);
stageBuiltins[EShLangMiss] .append(subgroupDecls);
stageBuiltins[EShLangCallable] .append(subgroupDecls);
}
// GL_NV_ray_tracing
// GL_NV_ray_tracing/GL_EXT_ray_tracing
if (profile != EEsProfile && version >= 460) {
const char *constRayFlags =
"const uint gl_RayFlagsNoneNV = 0U;"
"const uint gl_RayFlagsNoneEXT = 0U;"
"const uint gl_RayFlagsOpaqueNV = 1U;"
"const uint gl_RayFlagsOpaqueEXT = 1U;"
"const uint gl_RayFlagsNoOpaqueNV = 2U;"
"const uint gl_RayFlagsNoOpaqueEXT = 2U;"
"const uint gl_RayFlagsTerminateOnFirstHitNV = 4U;"
"const uint gl_RayFlagsTerminateOnFirstHitEXT = 4U;"
"const uint gl_RayFlagsSkipClosestHitShaderNV = 8U;"
"const uint gl_RayFlagsSkipClosestHitShaderEXT = 8U;"
"const uint gl_RayFlagsCullBackFacingTrianglesNV = 16U;"
"const uint gl_RayFlagsCullBackFacingTrianglesEXT = 16U;"
"const uint gl_RayFlagsCullFrontFacingTrianglesNV = 32U;"
"const uint gl_RayFlagsCullFrontFacingTrianglesEXT = 32U;"
"const uint gl_RayFlagsCullOpaqueNV = 64U;"
"const uint gl_RayFlagsCullOpaqueEXT = 64U;"
"const uint gl_RayFlagsCullNoOpaqueNV = 128U;"
"const uint gl_RayFlagsCullNoOpaqueEXT = 128U;"
"const uint gl_HitKindFrontFacingTriangleEXT = 254U;"
"const uint gl_HitKindBackFacingTriangleEXT = 255U;"
"\n";
const char *rayGenDecls =
"in uvec3 gl_LaunchIDNV;"
"in uvec3 gl_LaunchIDEXT;"
"in uvec3 gl_LaunchSizeNV;"
"in uvec3 gl_LaunchSizeEXT;"
"\n";
const char *intersectDecls =
"in uvec3 gl_LaunchIDNV;"
"in uvec3 gl_LaunchIDEXT;"
"in uvec3 gl_LaunchSizeNV;"
"in uvec3 gl_LaunchSizeEXT;"
"in int gl_PrimitiveID;"
"in int gl_InstanceID;"
"in int gl_InstanceCustomIndexNV;"
"in int gl_InstanceCustomIndexEXT;"
"in int gl_GeometryIndexEXT;"
"in vec3 gl_WorldRayOriginNV;"
"in vec3 gl_WorldRayOriginEXT;"
"in vec3 gl_WorldRayDirectionNV;"
"in vec3 gl_WorldRayDirectionEXT;"
"in vec3 gl_ObjectRayOriginNV;"
"in vec3 gl_ObjectRayOriginEXT;"
"in vec3 gl_ObjectRayDirectionNV;"
"in vec3 gl_ObjectRayDirectionEXT;"
"in float gl_RayTminNV;"
"in float gl_RayTminEXT;"
"in float gl_RayTmaxNV;"
"in float gl_RayTmaxEXT;"
"in mat4x3 gl_ObjectToWorldNV;"
"in mat4x3 gl_ObjectToWorldEXT;"
"in mat3x4 gl_ObjectToWorld3x4EXT;"
"in mat4x3 gl_WorldToObjectNV;"
"in mat4x3 gl_WorldToObjectEXT;"
"in mat3x4 gl_WorldToObject3x4EXT;"
"in uint gl_IncomingRayFlagsNV;"
"in uint gl_IncomingRayFlagsEXT;"
"\n";
const char *hitDecls =
"in uvec3 gl_LaunchIDNV;"
"in uvec3 gl_LaunchIDEXT;"
"in uvec3 gl_LaunchSizeNV;"
"in uvec3 gl_LaunchSizeEXT;"
"in int gl_PrimitiveID;"
"in int gl_InstanceID;"
"in int gl_InstanceCustomIndexNV;"
"in int gl_InstanceCustomIndexEXT;"
"in int gl_GeometryIndexEXT;"
"in vec3 gl_WorldRayOriginNV;"
"in vec3 gl_WorldRayOriginEXT;"
"in vec3 gl_WorldRayDirectionNV;"
"in vec3 gl_WorldRayDirectionEXT;"
"in vec3 gl_ObjectRayOriginNV;"
"in vec3 gl_ObjectRayOriginEXT;"
"in vec3 gl_ObjectRayDirectionNV;"
"in vec3 gl_ObjectRayDirectionEXT;"
"in float gl_RayTminNV;"
"in float gl_RayTminEXT;"
"in float gl_RayTmaxNV;"
"in float gl_RayTmaxEXT;"
"in float gl_HitTNV;"
"in float gl_HitTEXT;"
"in uint gl_HitKindNV;"
"in uint gl_HitKindEXT;"
"in mat4x3 gl_ObjectToWorldNV;"
"in mat4x3 gl_ObjectToWorldEXT;"
"in mat3x4 gl_ObjectToWorld3x4EXT;"
"in mat4x3 gl_WorldToObjectNV;"
"in mat4x3 gl_WorldToObjectEXT;"
"in mat3x4 gl_WorldToObject3x4EXT;"
"in uint gl_IncomingRayFlagsNV;"
"in uint gl_IncomingRayFlagsEXT;"
"\n";
const char *missDecls =
"in uvec3 gl_LaunchIDNV;"
"in uvec3 gl_LaunchIDEXT;"
"in uvec3 gl_LaunchSizeNV;"
"in uvec3 gl_LaunchSizeEXT;"
"in vec3 gl_WorldRayOriginNV;"
"in vec3 gl_WorldRayOriginEXT;"
"in vec3 gl_WorldRayDirectionNV;"
"in vec3 gl_WorldRayDirectionEXT;"
"in vec3 gl_ObjectRayOriginNV;"
"in vec3 gl_ObjectRayDirectionNV;"
"in float gl_RayTminNV;"
"in float gl_RayTminEXT;"
"in float gl_RayTmaxNV;"
"in float gl_RayTmaxEXT;"
"in uint gl_IncomingRayFlagsNV;"
"in uint gl_IncomingRayFlagsEXT;"
"\n";
const char *callableDecls =
"in uvec3 gl_LaunchIDNV;"
"in uvec3 gl_LaunchIDEXT;"
"in uvec3 gl_LaunchSizeNV;"
"in uvec3 gl_LaunchSizeEXT;"
"\n";
stageBuiltins[EShLangRayGenNV].append(rayGenDecls);
stageBuiltins[EShLangRayGenNV].append(constRayFlags);
stageBuiltins[EShLangIntersectNV].append(intersectDecls);
stageBuiltins[EShLangIntersectNV].append(constRayFlags);
stageBuiltins[EShLangAnyHitNV].append(hitDecls);
stageBuiltins[EShLangAnyHitNV].append(constRayFlags);
stageBuiltins[EShLangRayGen].append(rayGenDecls);
stageBuiltins[EShLangRayGen].append(constRayFlags);
stageBuiltins[EShLangClosestHitNV].append(hitDecls);
stageBuiltins[EShLangClosestHitNV].append(constRayFlags);
stageBuiltins[EShLangIntersect].append(intersectDecls);
stageBuiltins[EShLangIntersect].append(constRayFlags);
stageBuiltins[EShLangMissNV].append(missDecls);
stageBuiltins[EShLangMissNV].append(constRayFlags);
stageBuiltins[EShLangAnyHit].append(hitDecls);
stageBuiltins[EShLangAnyHit].append(constRayFlags);
stageBuiltins[EShLangCallableNV].append(callableDecls);
stageBuiltins[EShLangCallableNV].append(constRayFlags);
stageBuiltins[EShLangClosestHit].append(hitDecls);
stageBuiltins[EShLangClosestHit].append(constRayFlags);
stageBuiltins[EShLangMiss].append(missDecls);
stageBuiltins[EShLangMiss].append(constRayFlags);
stageBuiltins[EShLangCallable].append(callableDecls);
stageBuiltins[EShLangCallable].append(constRayFlags);
}
if ((profile != EEsProfile && version >= 140)) {
@ -5494,11 +5560,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
"\n";
stageBuiltins[EShLangRayGenNV].append(deviceIndex);
stageBuiltins[EShLangIntersectNV].append(deviceIndex);
stageBuiltins[EShLangAnyHitNV].append(deviceIndex);
stageBuiltins[EShLangClosestHitNV].append(deviceIndex);
stageBuiltins[EShLangMissNV].append(deviceIndex);
stageBuiltins[EShLangRayGen].append(deviceIndex);
stageBuiltins[EShLangIntersect].append(deviceIndex);
stageBuiltins[EShLangAnyHit].append(deviceIndex);
stageBuiltins[EShLangClosestHit].append(deviceIndex);
stageBuiltins[EShLangMiss].append(deviceIndex);
}
if (version >= 300 /* both ES and non-ES */) {
@ -5514,6 +5580,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
commonBuiltins.append("const int gl_ScopeSubgroup = 3;\n");
commonBuiltins.append("const int gl_ScopeInvocation = 4;\n");
commonBuiltins.append("const int gl_ScopeQueueFamily = 5;\n");
commonBuiltins.append("const int gl_ScopeShaderCallEXT = 6;\n");
commonBuiltins.append("const int gl_SemanticsRelaxed = 0x0;\n");
commonBuiltins.append("const int gl_SemanticsAcquire = 0x2;\n");
@ -7995,49 +8062,97 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
break;
#ifndef GLSLANG_WEB
case EShLangRayGenNV:
case EShLangIntersectNV:
case EShLangAnyHitNV:
case EShLangClosestHitNV:
case EShLangMissNV:
case EShLangCallableNV:
case EShLangRayGen:
case EShLangIntersect:
case EShLangAnyHit:
case EShLangClosestHit:
case EShLangMiss:
case EShLangCallable:
if (profile != EEsProfile && version >= 460) {
const char *rtexts[] = { E_GL_NV_ray_tracing, E_GL_EXT_ray_tracing };
symbolTable.setVariableExtensions("gl_LaunchIDNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_LaunchIDEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_LaunchSizeNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_PrimitiveID", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_InstanceID", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_LaunchSizeEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_PrimitiveID", 2, rtexts);
symbolTable.setVariableExtensions("gl_InstanceID", 2, rtexts);
symbolTable.setVariableExtensions("gl_InstanceCustomIndexNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_InstanceCustomIndexEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_GeometryIndexEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldRayOriginNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldRayOriginEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldRayDirectionNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldRayDirectionEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectRayOriginNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectRayOriginEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectRayDirectionNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectRayDirectionEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_RayTminNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_RayTminEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_RayTmaxNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_RayTmaxEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_HitTNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_HitTEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_HitKindNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_HitKindEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectToWorldNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectToWorldEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_ObjectToWorld3x4EXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldToObjectNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldToObjectEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_WorldToObject3x4EXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_IncomingRayFlagsNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setVariableExtensions("gl_IncomingRayFlagsEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
BuiltInVariable("gl_LaunchIDNV", EbvLaunchIdNV, symbolTable);
BuiltInVariable("gl_LaunchSizeNV", EbvLaunchSizeNV, symbolTable);
BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable);
BuiltInVariable("gl_InstanceID", EbvInstanceId, symbolTable);
BuiltInVariable("gl_InstanceCustomIndexNV", EbvInstanceCustomIndexNV,symbolTable);
BuiltInVariable("gl_WorldRayOriginNV", EbvWorldRayOriginNV, symbolTable);
BuiltInVariable("gl_WorldRayDirectionNV", EbvWorldRayDirectionNV, symbolTable);
BuiltInVariable("gl_ObjectRayOriginNV", EbvObjectRayOriginNV, symbolTable);
BuiltInVariable("gl_ObjectRayDirectionNV", EbvObjectRayDirectionNV, symbolTable);
BuiltInVariable("gl_RayTminNV", EbvRayTminNV, symbolTable);
BuiltInVariable("gl_RayTmaxNV", EbvRayTmaxNV, symbolTable);
BuiltInVariable("gl_HitTNV", EbvHitTNV, symbolTable);
BuiltInVariable("gl_HitKindNV", EbvHitKindNV, symbolTable);
BuiltInVariable("gl_ObjectToWorldNV", EbvObjectToWorldNV, symbolTable);
BuiltInVariable("gl_WorldToObjectNV", EbvWorldToObjectNV, symbolTable);
BuiltInVariable("gl_IncomingRayFlagsNV", EbvIncomingRayFlagsNV, symbolTable);
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
symbolTable.setFunctionExtensions("traceNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setFunctionExtensions("traceRayEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setFunctionExtensions("reportIntersectionNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setFunctionExtensions("reportIntersectionEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setFunctionExtensions("ignoreIntersectionNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setFunctionExtensions("ignoreIntersectionEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setFunctionExtensions("terminateRayNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setFunctionExtensions("terminateRayEXT", 1, &E_GL_EXT_ray_tracing);
symbolTable.setFunctionExtensions("executeCallableNV", 1, &E_GL_NV_ray_tracing);
symbolTable.setFunctionExtensions("executeCallableEXT", 1, &E_GL_EXT_ray_tracing);
BuiltInVariable("gl_LaunchIDNV", EbvLaunchId, symbolTable);
BuiltInVariable("gl_LaunchIDEXT", EbvLaunchId, symbolTable);
BuiltInVariable("gl_LaunchSizeNV", EbvLaunchSize, symbolTable);
BuiltInVariable("gl_LaunchSizeEXT", EbvLaunchSize, symbolTable);
BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable);
BuiltInVariable("gl_InstanceID", EbvInstanceId, symbolTable);
BuiltInVariable("gl_InstanceCustomIndexNV", EbvInstanceCustomIndex,symbolTable);
BuiltInVariable("gl_InstanceCustomIndexEXT", EbvInstanceCustomIndex,symbolTable);
BuiltInVariable("gl_GeometryIndexEXT", EbvGeometryIndex, symbolTable);
BuiltInVariable("gl_WorldRayOriginNV", EbvWorldRayOrigin, symbolTable);
BuiltInVariable("gl_WorldRayOriginEXT", EbvWorldRayOrigin, symbolTable);
BuiltInVariable("gl_WorldRayDirectionNV", EbvWorldRayDirection, symbolTable);
BuiltInVariable("gl_WorldRayDirectionEXT", EbvWorldRayDirection, symbolTable);
BuiltInVariable("gl_ObjectRayOriginNV", EbvObjectRayOrigin, symbolTable);
BuiltInVariable("gl_ObjectRayOriginEXT", EbvObjectRayOrigin, symbolTable);
BuiltInVariable("gl_ObjectRayDirectionNV", EbvObjectRayDirection, symbolTable);
BuiltInVariable("gl_ObjectRayDirectionEXT", EbvObjectRayDirection, symbolTable);
BuiltInVariable("gl_RayTminNV", EbvRayTmin, symbolTable);
BuiltInVariable("gl_RayTminEXT", EbvRayTmin, symbolTable);
BuiltInVariable("gl_RayTmaxNV", EbvRayTmax, symbolTable);
BuiltInVariable("gl_RayTmaxEXT", EbvRayTmax, symbolTable);
BuiltInVariable("gl_HitTNV", EbvHitT, symbolTable);
BuiltInVariable("gl_HitTEXT", EbvHitT, symbolTable);
BuiltInVariable("gl_HitKindNV", EbvHitKind, symbolTable);
BuiltInVariable("gl_HitKindEXT", EbvHitKind, symbolTable);
BuiltInVariable("gl_ObjectToWorldNV", EbvObjectToWorld, symbolTable);
BuiltInVariable("gl_ObjectToWorldEXT", EbvObjectToWorld, symbolTable);
BuiltInVariable("gl_ObjectToWorld3x4EXT", EbvObjectToWorld3x4, symbolTable);
BuiltInVariable("gl_WorldToObjectNV", EbvWorldToObject, symbolTable);
BuiltInVariable("gl_WorldToObjectEXT", EbvWorldToObject, symbolTable);
BuiltInVariable("gl_WorldToObject3x4EXT", EbvWorldToObject3x4, symbolTable);
BuiltInVariable("gl_IncomingRayFlagsNV", EbvIncomingRayFlags, symbolTable);
BuiltInVariable("gl_IncomingRayFlagsEXT", EbvIncomingRayFlags, symbolTable);
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
// GL_ARB_shader_ballot
symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot);
@ -8776,27 +8891,33 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.relateToOperator("coopMatMulAddNV", EOpCooperativeMatrixMulAdd);
break;
case EShLangRayGenNV:
case EShLangClosestHitNV:
case EShLangMissNV:
case EShLangRayGen:
case EShLangClosestHit:
case EShLangMiss:
if (profile != EEsProfile && version >= 460) {
symbolTable.relateToOperator("traceNV", EOpTraceNV);
symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV);
symbolTable.relateToOperator("traceNV", EOpTrace);
symbolTable.relateToOperator("traceRayEXT", EOpTrace);
symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallable);
symbolTable.relateToOperator("executeCallableEXT", EOpExecuteCallable);
}
break;
case EShLangIntersectNV:
case EShLangIntersect:
if (profile != EEsProfile && version >= 460)
symbolTable.relateToOperator("reportIntersectionNV", EOpReportIntersectionNV);
symbolTable.relateToOperator("reportIntersectionNV", EOpReportIntersection);
symbolTable.relateToOperator("reportIntersectionEXT", EOpReportIntersection);
break;
case EShLangAnyHitNV:
case EShLangAnyHit:
if (profile != EEsProfile && version >= 460) {
symbolTable.relateToOperator("ignoreIntersectionNV", EOpIgnoreIntersectionNV);
symbolTable.relateToOperator("terminateRayNV", EOpTerminateRayNV);
symbolTable.relateToOperator("ignoreIntersectionNV", EOpIgnoreIntersection);
symbolTable.relateToOperator("ignoreIntersectionEXT", EOpIgnoreIntersection);
symbolTable.relateToOperator("terminateRayNV", EOpTerminateRay);
symbolTable.relateToOperator("terminateRayEXT", EOpTerminateRay);
}
break;
case EShLangCallableNV:
case EShLangCallable:
if (profile != EEsProfile && version >= 460) {
symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV);
symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallable);
symbolTable.relateToOperator("executeCallableEXT", EOpExecuteCallable);
}
break;
case EShLangMeshNV:

View file

@ -538,7 +538,7 @@ bool TIntermediate::isConversionAllowed(TOperator op, TIntermTyped* node) const
return false;
case EbtAtomicUint:
case EbtSampler:
case EbtAccStructNV:
case EbtAccStruct:
// opaque types can be passed to functions
if (op == EOpFunction)
break;

View file

@ -157,11 +157,11 @@ bool TParseContextBase::lValueErrorCheck(const TSourceLoc& loc, const char* op,
case EvqBuffer:
if (node->getQualifier().isReadOnly())
message = "can't modify a readonly buffer";
if (node->getQualifier().isShaderRecordNV())
if (node->getQualifier().isShaderRecord())
message = "can't modify a shaderrecordnv qualified buffer";
break;
case EvqHitAttrNV:
if (language != EShLangIntersectNV)
case EvqHitAttr:
if (language != EShLangIntersect)
message = "cannot modify hitAttributeNV in this stage";
break;
#endif
@ -181,7 +181,7 @@ bool TParseContextBase::lValueErrorCheck(const TSourceLoc& loc, const char* op,
case EbtAtomicUint:
message = "can't modify an atomic_uint";
break;
case EbtAccStructNV:
case EbtAccStruct:
message = "can't modify accelerationStructureNV";
break;
#endif

View file

@ -2032,11 +2032,11 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
}
#ifndef GLSLANG_WEB
case EOpTraceNV:
case EOpTrace:
if (!(*argp)[10]->getAsConstantUnion())
error(loc, "argument must be compile-time constant", "payload number", "");
break;
case EOpExecuteCallableNV:
case EOpExecuteCallable:
if (!(*argp)[1]->getAsConstantUnion())
error(loc, "argument must be compile-time constant", "callable data number", "");
break;
@ -3228,14 +3228,14 @@ void TParseContext::atomicUintCheck(const TSourceLoc& loc, const TType& type, co
error(loc, "atomic_uints can only be used in uniform variables or function parameters:", type.getBasicTypeString().c_str(), identifier.c_str());
}
void TParseContext::accStructNVCheck(const TSourceLoc& loc, const TType& type, const TString& identifier)
void TParseContext::accStructCheck(const TSourceLoc& loc, const TType& type, const TString& identifier)
{
if (type.getQualifier().storage == EvqUniform)
return;
if (type.getBasicType() == EbtStruct && containsFieldWithBasicType(type, EbtAccStructNV))
if (type.getBasicType() == EbtStruct && containsFieldWithBasicType(type, EbtAccStruct))
error(loc, "non-uniform struct contains an accelerationStructureNV:", type.getBasicTypeString().c_str(), identifier.c_str());
else if (type.getBasicType() == EbtAccStructNV && type.getQualifier().storage != EvqUniform)
else if (type.getBasicType() == EbtAccStruct && type.getQualifier().storage != EvqUniform)
error(loc, "accelerationStructureNV can only be used in uniform variables or function parameters:",
type.getBasicTypeString().c_str(), identifier.c_str());
@ -3519,12 +3519,14 @@ void TParseContext::mergeQualifiers(const TSourceLoc& loc, TQualifier& dst, cons
dst.precision = src.precision;
#ifndef GLSLANG_WEB
if (!force && ((src.coherent && (dst.devicecoherent || dst.queuefamilycoherent || dst.workgroupcoherent || dst.subgroupcoherent)) ||
(src.devicecoherent && (dst.coherent || dst.queuefamilycoherent || dst.workgroupcoherent || dst.subgroupcoherent)) ||
(src.queuefamilycoherent && (dst.coherent || dst.devicecoherent || dst.workgroupcoherent || dst.subgroupcoherent)) ||
(src.workgroupcoherent && (dst.coherent || dst.devicecoherent || dst.queuefamilycoherent || dst.subgroupcoherent)) ||
(src.subgroupcoherent && (dst.coherent || dst.devicecoherent || dst.queuefamilycoherent || dst.workgroupcoherent)))) {
error(loc, "only one coherent/devicecoherent/queuefamilycoherent/workgroupcoherent/subgroupcoherent qualifier allowed", GetPrecisionQualifierString(src.precision), "");
if (!force && ((src.coherent && (dst.devicecoherent || dst.queuefamilycoherent || dst.workgroupcoherent || dst.subgroupcoherent || dst.shadercallcoherent)) ||
(src.devicecoherent && (dst.coherent || dst.queuefamilycoherent || dst.workgroupcoherent || dst.subgroupcoherent || dst.shadercallcoherent)) ||
(src.queuefamilycoherent && (dst.coherent || dst.devicecoherent || dst.workgroupcoherent || dst.subgroupcoherent || dst.shadercallcoherent)) ||
(src.workgroupcoherent && (dst.coherent || dst.devicecoherent || dst.queuefamilycoherent || dst.subgroupcoherent || dst.shadercallcoherent)) ||
(src.subgroupcoherent && (dst.coherent || dst.devicecoherent || dst.queuefamilycoherent || dst.workgroupcoherent || dst.shadercallcoherent)) ||
(src.shadercallcoherent && (dst.coherent || dst.devicecoherent || dst.queuefamilycoherent || dst.workgroupcoherent || dst.subgroupcoherent)))) {
error(loc, "only one coherent/devicecoherent/queuefamilycoherent/workgroupcoherent/subgroupcoherent/shadercallcoherent qualifier allowed",
GetPrecisionQualifierString(src.precision), "");
}
#endif
// Layout qualifiers
@ -3552,6 +3554,7 @@ void TParseContext::mergeQualifiers(const TSourceLoc& loc, TQualifier& dst, cons
MERGE_SINGLETON(queuefamilycoherent);
MERGE_SINGLETON(workgroupcoherent);
MERGE_SINGLETON(subgroupcoherent);
MERGE_SINGLETON(shadercallcoherent);
MERGE_SINGLETON(nonprivate);
MERGE_SINGLETON(volatil);
MERGE_SINGLETON(restrict);
@ -3989,7 +3992,7 @@ void TParseContext::checkRuntimeSizable(const TSourceLoc& loc, const TIntermType
}
// check for additional things allowed by GL_EXT_nonuniform_qualifier
if (base.getBasicType() == EbtSampler || base.getBasicType() == EbtAccStructNV ||
if (base.getBasicType() == EbtSampler || base.getBasicType() == EbtAccStruct ||
(base.getBasicType() == EbtBlock && base.getType().getQualifier().isUniformOrBuffer()))
requireExtensions(loc, 1, &E_GL_EXT_nonuniform_qualifier, "variable index");
else
@ -4493,6 +4496,7 @@ void TParseContext::paramCheckFix(const TSourceLoc& loc, const TQualifier& quali
type.getQualifier().queuefamilycoherent = qualifier.queuefamilycoherent;
type.getQualifier().workgroupcoherent = qualifier.workgroupcoherent;
type.getQualifier().subgroupcoherent = qualifier.subgroupcoherent;
type.getQualifier().shadercallcoherent = qualifier.shadercallcoherent;
type.getQualifier().nonprivate = qualifier.nonprivate;
type.getQualifier().readonly = qualifier.readonly;
type.getQualifier().writeonly = qualifier.writeonly;
@ -5073,13 +5077,19 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
return;
}
} else {
if (language == EShLangRayGenNV || language == EShLangIntersectNV ||
language == EShLangAnyHitNV || language == EShLangClosestHitNV ||
language == EShLangMissNV || language == EShLangCallableNV) {
if (id == "shaderrecordnv") {
publicType.qualifier.layoutShaderRecordNV = true;
if (language == EShLangRayGen || language == EShLangIntersect ||
language == EShLangAnyHit || language == EShLangClosestHit ||
language == EShLangMiss || language == EShLangCallable) {
if (id == "shaderrecordnv" || id == "shaderrecordext") {
if (id == "shaderrecordnv") {
requireExtensions(loc, 1, &E_GL_NV_ray_tracing, "shader record NV");
} else {
requireExtensions(loc, 1, &E_GL_EXT_ray_tracing, "shader record EXT");
}
publicType.qualifier.layoutShaderRecord = true;
return;
}
}
}
if (language == EShLangCompute) {
@ -5521,8 +5531,8 @@ void TParseContext::mergeObjectLayoutQualifiers(TQualifier& dst, const TQualifie
dst.layoutViewportRelative = true;
if (src.layoutSecondaryViewportRelativeOffset != -2048)
dst.layoutSecondaryViewportRelativeOffset = src.layoutSecondaryViewportRelativeOffset;
if (src.layoutShaderRecordNV)
dst.layoutShaderRecordNV = true;
if (src.layoutShaderRecord)
dst.layoutShaderRecord = true;
if (src.pervertexNV)
dst.pervertexNV = true;
#endif
@ -5590,7 +5600,7 @@ void TParseContext::layoutObjectCheck(const TSourceLoc& loc, const TSymbol& symb
error(loc, "cannot specify on a variable declaration", "align", "");
if (qualifier.isPushConstant())
error(loc, "can only specify on a uniform block", "push_constant", "");
if (qualifier.isShaderRecordNV())
if (qualifier.isShaderRecord())
error(loc, "can only specify on a buffer block", "shaderRecordNV", "");
}
break;
@ -5664,11 +5674,11 @@ void TParseContext::layoutTypeCheck(const TSourceLoc& loc, const TType& type)
error(loc, "cannot apply to uniform or buffer block", "location", "");
break;
#ifndef GLSLANG_WEB
case EvqPayloadNV:
case EvqPayloadInNV:
case EvqHitAttrNV:
case EvqCallableDataNV:
case EvqCallableDataInNV:
case EvqPayload:
case EvqPayloadIn:
case EvqHitAttr:
case EvqCallableData:
case EvqCallableDataIn:
break;
#endif
default:
@ -5763,7 +5773,7 @@ void TParseContext::layoutTypeCheck(const TSourceLoc& loc, const TType& type)
if (spvVersion.spv > 0) {
if (qualifier.isUniformOrBuffer()) {
if (type.getBasicType() == EbtBlock && !qualifier.isPushConstant() &&
!qualifier.isShaderRecordNV() &&
!qualifier.isShaderRecord() &&
!qualifier.hasAttachment() &&
!qualifier.hasBufferReference())
error(loc, "uniform/buffer blocks require layout(binding=X)", "binding", "");
@ -5820,7 +5830,7 @@ void TParseContext::layoutTypeCheck(const TSourceLoc& loc, const TType& type)
if (qualifier.hasBufferReference() && type.getBasicType() != EbtBlock)
error(loc, "can only be used with a block", "buffer_reference", "");
if (qualifier.isShaderRecordNV() && type.getBasicType() != EbtBlock)
if (qualifier.isShaderRecord() && type.getBasicType() != EbtBlock)
error(loc, "can only be used with a block", "shaderRecordNV", "");
// input attachment
@ -5965,7 +5975,7 @@ void TParseContext::layoutQualifierCheck(const TSourceLoc& loc, const TQualifier
if (qualifier.storage != EvqBuffer)
error(loc, "can only be used with buffer", "buffer_reference", "");
}
if (qualifier.isShaderRecordNV()) {
if (qualifier.isShaderRecord()) {
if (qualifier.storage != EvqBuffer)
error(loc, "can only be used with a buffer", "shaderRecordNV", "");
if (qualifier.hasBinding())
@ -5974,7 +5984,7 @@ void TParseContext::layoutQualifierCheck(const TSourceLoc& loc, const TQualifier
error(loc, "cannot be used with shaderRecordNV", "set", "");
}
if (qualifier.storage == EvqHitAttrNV && qualifier.hasLayout()) {
if (qualifier.storage == EvqHitAttr && qualifier.hasLayout()) {
error(loc, "cannot apply layout qualifiers to hitAttributeNV variable", "hitAttributeNV", "");
}
}
@ -6477,7 +6487,7 @@ TIntermNode* TParseContext::declareVariable(const TSourceLoc& loc, TString& iden
transparentOpaqueCheck(loc, type, identifier);
#ifndef GLSLANG_WEB
atomicUintCheck(loc, type, identifier);
accStructNVCheck(loc, type, identifier);
accStructCheck(loc, type, identifier);
checkAndResizeMeshViewDim(loc, type, /*isBlockMember*/ false);
#endif
if (type.getQualifier().storage == EvqConst && type.containsReference()) {
@ -7411,7 +7421,7 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
// Special case for "push_constant uniform", which has a default of std430,
// contrary to normal uniform defaults, and can't have a default tracked for it.
if ((currentBlockQualifier.isPushConstant() && !currentBlockQualifier.hasPacking()) ||
(currentBlockQualifier.isShaderRecordNV() && !currentBlockQualifier.hasPacking()))
(currentBlockQualifier.isShaderRecord() && !currentBlockQualifier.hasPacking()))
currentBlockQualifier.layoutPacking = ElpStd430;
// Special case for "taskNV in/out", which has a default of std430,
@ -7628,6 +7638,7 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
// with a particular stage.
void TParseContext::blockStageIoCheck(const TSourceLoc& loc, const TQualifier& qualifier)
{
const char *extsrt[2] = { E_GL_NV_ray_tracing, E_GL_EXT_ray_tracing };
switch (qualifier.storage) {
case EvqUniform:
profileRequires(loc, EEsProfile, 300, nullptr, "uniform block");
@ -7666,28 +7677,28 @@ void TParseContext::blockStageIoCheck(const TSourceLoc& loc, const TQualifier& q
}
break;
#ifndef GLSLANG_WEB
case EvqPayloadNV:
profileRequires(loc, ~EEsProfile, 460, E_GL_NV_ray_tracing, "rayPayloadNV block");
requireStage(loc, (EShLanguageMask)(EShLangRayGenNVMask | EShLangAnyHitNVMask | EShLangClosestHitNVMask | EShLangMissNVMask),
case EvqPayload:
profileRequires(loc, ~EEsProfile, 460, 2, extsrt, "rayPayloadNV block");
requireStage(loc, (EShLanguageMask)(EShLangRayGenMask | EShLangAnyHitMask | EShLangClosestHitMask | EShLangMissMask),
"rayPayloadNV block");
break;
case EvqPayloadInNV:
profileRequires(loc, ~EEsProfile, 460, E_GL_NV_ray_tracing, "rayPayloadInNV block");
requireStage(loc, (EShLanguageMask)(EShLangAnyHitNVMask | EShLangClosestHitNVMask | EShLangMissNVMask),
case EvqPayloadIn:
profileRequires(loc, ~EEsProfile, 460, 2, extsrt, "rayPayloadInNV block");
requireStage(loc, (EShLanguageMask)(EShLangAnyHitMask | EShLangClosestHitMask | EShLangMissMask),
"rayPayloadInNV block");
break;
case EvqHitAttrNV:
profileRequires(loc, ~EEsProfile, 460, E_GL_NV_ray_tracing, "hitAttributeNV block");
requireStage(loc, (EShLanguageMask)(EShLangIntersectNVMask | EShLangAnyHitNVMask | EShLangClosestHitNVMask), "hitAttributeNV block");
case EvqHitAttr:
profileRequires(loc, ~EEsProfile, 460, 2, extsrt, "hitAttributeNV block");
requireStage(loc, (EShLanguageMask)(EShLangIntersectMask | EShLangAnyHitMask | EShLangClosestHitMask), "hitAttributeNV block");
break;
case EvqCallableDataNV:
profileRequires(loc, ~EEsProfile, 460, E_GL_NV_ray_tracing, "callableDataNV block");
requireStage(loc, (EShLanguageMask)(EShLangRayGenNVMask | EShLangClosestHitNVMask | EShLangMissNVMask | EShLangCallableNVMask),
case EvqCallableData:
profileRequires(loc, ~EEsProfile, 460, 2, extsrt, "callableDataNV block");
requireStage(loc, (EShLanguageMask)(EShLangRayGenMask | EShLangClosestHitMask | EShLangMissMask | EShLangCallableMask),
"callableDataNV block");
break;
case EvqCallableDataInNV:
profileRequires(loc, ~EEsProfile, 460, E_GL_NV_ray_tracing, "callableDataInNV block");
requireStage(loc, (EShLanguageMask)(EShLangCallableNVMask), "callableDataInNV block");
case EvqCallableDataIn:
profileRequires(loc, ~EEsProfile, 460, 2, extsrt, "callableDataInNV block");
requireStage(loc, (EShLanguageMask)(EShLangCallableMask), "callableDataInNV block");
break;
#endif
default:
@ -7726,8 +7737,8 @@ void TParseContext::blockQualifierCheck(const TSourceLoc& loc, const TQualifier&
error(loc, "cannot use invariant qualifier on an interface block", "invariant", "");
if (qualifier.isPushConstant())
intermediate.addPushConstantCount();
if (qualifier.isShaderRecordNV())
intermediate.addShaderRecordNVCount();
if (qualifier.isShaderRecord())
intermediate.addShaderRecordCount();
if (qualifier.isTaskMemory())
intermediate.addTaskNVCount();
}
@ -8249,7 +8260,7 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
error(loc, "cannot declare a default, can only be used on a block", "buffer_reference", "");
if (qualifier.hasSpecConstantId())
error(loc, "cannot declare a default, can only be used on a scalar", "constant_id", "");
if (qualifier.isShaderRecordNV())
if (qualifier.isShaderRecord())
error(loc, "cannot declare a default, can only be used on a block", "shaderRecordNV", "");
}

View file

@ -358,7 +358,7 @@ public:
void boolCheck(const TSourceLoc&, const TPublicType&);
void samplerCheck(const TSourceLoc&, const TType&, const TString& identifier, TIntermTyped* initializer);
void atomicUintCheck(const TSourceLoc&, const TType&, const TString& identifier);
void accStructNVCheck(const TSourceLoc & loc, const TType & type, const TString & identifier);
void accStructCheck(const TSourceLoc & loc, const TType & type, const TString & identifier);
void transparentOpaqueCheck(const TSourceLoc&, const TType&, const TString& identifier);
void memberQualifierCheck(glslang::TPublicType&);
void globalQualifierFixCheck(const TSourceLoc&, TQualifier&);

View file

@ -415,6 +415,7 @@ void TScanContext::fillInKeywordMap()
(*KeywordMap)["queuefamilycoherent"] = QUEUEFAMILYCOHERENT;
(*KeywordMap)["workgroupcoherent"] = WORKGROUPCOHERENT;
(*KeywordMap)["subgroupcoherent"] = SUBGROUPCOHERENT;
(*KeywordMap)["shadercallcoherent"] = SHADERCALLCOHERENT;
(*KeywordMap)["nonprivate"] = NONPRIVATE;
(*KeywordMap)["restrict"] = RESTRICT;
(*KeywordMap)["readonly"] = READONLY;
@ -703,11 +704,17 @@ void TScanContext::fillInKeywordMap()
(*KeywordMap)["precise"] = PRECISE;
(*KeywordMap)["rayPayloadNV"] = PAYLOADNV;
(*KeywordMap)["rayPayloadEXT"] = PAYLOADEXT;
(*KeywordMap)["rayPayloadInNV"] = PAYLOADINNV;
(*KeywordMap)["rayPayloadInEXT"] = PAYLOADINEXT;
(*KeywordMap)["hitAttributeNV"] = HITATTRNV;
(*KeywordMap)["hitAttributeEXT"] = HITATTREXT;
(*KeywordMap)["callableDataNV"] = CALLDATANV;
(*KeywordMap)["callableDataEXT"] = CALLDATAEXT;
(*KeywordMap)["callableDataInNV"] = CALLDATAINNV;
(*KeywordMap)["callableDataInEXT"] = CALLDATAINEXT;
(*KeywordMap)["accelerationStructureNV"] = ACCSTRUCTNV;
(*KeywordMap)["accelerationStructureEXT"] = ACCSTRUCTEXT;
(*KeywordMap)["perprimitiveNV"] = PERPRIMITIVENV;
(*KeywordMap)["perviewNV"] = PERVIEWNV;
(*KeywordMap)["taskNV"] = PERTASKNV;
@ -1014,6 +1021,16 @@ int TScanContext::tokenizeIdentifier()
parseContext.extensionTurnedOn(E_GL_NV_ray_tracing))
return keyword;
return identifierOrType();
case PAYLOADEXT:
case PAYLOADINEXT:
case HITATTREXT:
case CALLDATAEXT:
case CALLDATAINEXT:
case ACCSTRUCTEXT:
if (parseContext.symbolTable.atBuiltInLevel() ||
parseContext.extensionTurnedOn(E_GL_EXT_ray_tracing))
return keyword;
return identifierOrType();
case ATOMIC_UINT:
if ((parseContext.isEsProfile() && parseContext.version >= 310) ||
parseContext.extensionTurnedOn(E_GL_ARB_shader_atomic_counters))
@ -1025,6 +1042,7 @@ int TScanContext::tokenizeIdentifier()
case QUEUEFAMILYCOHERENT:
case WORKGROUPCOHERENT:
case SUBGROUPCOHERENT:
case SHADERCALLCOHERENT:
case NONPRIVATE:
case RESTRICT:
case READONLY:

View file

@ -361,17 +361,17 @@ bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TS
// check for ray tracing stages
if (profile != EEsProfile && version >= 450) {
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangRayGenNV, source,
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangRayGen, source,
infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangIntersectNV, source,
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangIntersect, source,
infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangAnyHitNV, source,
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangAnyHit, source,
infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangClosestHitNV, source,
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangClosestHit, source,
infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMissNV, source,
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMiss, source,
infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangCallableNV, source,
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangCallable, source,
infoSink, commonTable, symbolTables);
}
@ -623,12 +623,12 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
version = profile == EEsProfile ? 310 : 420;
}
break;
case EShLangRayGenNV:
case EShLangIntersectNV:
case EShLangAnyHitNV:
case EShLangClosestHitNV:
case EShLangMissNV:
case EShLangCallableNV:
case EShLangRayGen:
case EShLangIntersect:
case EShLangAnyHit:
case EShLangClosestHit:
case EShLangMiss:
case EShLangCallable:
if (profile == EEsProfile || version < 460) {
correct = false;
infoSink.info.message(EPrefixError, "#version: ray tracing shaders require non-es profile with version 460 or above");

View file

@ -74,7 +74,7 @@ void TType::buildMangledName(TString& mangledName) const
case EbtInt64: mangledName += "i64"; break;
case EbtUint64: mangledName += "u64"; break;
case EbtAtomicUint: mangledName += "au"; break;
case EbtAccStructNV: mangledName += "asnv"; break;
case EbtAccStruct: mangledName += "as"; break;
#endif
case EbtSampler:
switch (sampler.type) {

View file

@ -295,6 +295,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_device_group] = EBhDisable;
extensionBehavior[E_GL_EXT_multiview] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_realtime_clock] = EBhDisable;
extensionBehavior[E_GL_EXT_ray_tracing] = EBhDisable;
// OVR extensions
extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
@ -433,6 +434,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define E_GL_EXT_shader_atomic_int64 1\n"
"#define E_GL_EXT_shader_realtime_clock 1\n"
"#define E_GL_EXT_ray_tracing 1\n"
"#define GL_AMD_shader_ballot 1\n"
"#define GL_AMD_shader_trinary_minmax 1\n"
@ -546,12 +548,12 @@ const char* StageName(EShLanguage stage)
case EShLangTessControl: return "tessellation control";
case EShLangTessEvaluation: return "tessellation evaluation";
case EShLangGeometry: return "geometry";
case EShLangRayGenNV: return "ray-generation";
case EShLangIntersectNV: return "intersection";
case EShLangAnyHitNV: return "any-hit";
case EShLangClosestHitNV: return "closest-hit";
case EShLangMissNV: return "miss";
case EShLangCallableNV: return "callable";
case EShLangRayGen: return "ray-generation";
case EShLangIntersect: return "intersection";
case EShLangAnyHit: return "any-hit";
case EShLangClosestHit: return "closest-hit";
case EShLangMiss: return "miss";
case EShLangCallable: return "callable";
case EShLangMeshNV: return "mesh";
case EShLangTaskNV: return "task";
#endif

View file

@ -186,6 +186,7 @@ const char* const E_GL_EXT_buffer_reference_uvec2 = "GL_EXT_buffer_ref
const char* const E_GL_EXT_demote_to_helper_invocation = "GL_EXT_demote_to_helper_invocation";
const char* const E_GL_EXT_shader_realtime_clock = "GL_EXT_shader_realtime_clock";
const char* const E_GL_EXT_debug_printf = "GL_EXT_debug_printf";
const char* const E_GL_EXT_ray_tracing = "GL_EXT_ray_tracing";
// Arrays of extensions for the above viewportEXTs duplications

View file

@ -204,6 +204,7 @@ GLSLANG_WEB_EXCLUDE_ON
%token <lex> F64MAT4X2 F64MAT4X3 F64MAT4X4
%token <lex> ATOMIC_UINT
%token <lex> ACCSTRUCTNV
%token <lex> ACCSTRUCTEXT
%token <lex> FCOOPMATNV ICOOPMATNV UCOOPMATNV
// combined image/sampler
@ -286,9 +287,10 @@ GLSLANG_WEB_EXCLUDE_ON
%token <lex> INT64CONSTANT UINT64CONSTANT
%token <lex> SUBROUTINE DEMOTE
%token <lex> PAYLOADNV PAYLOADINNV HITATTRNV CALLDATANV CALLDATAINNV
%token <lex> PAYLOADEXT PAYLOADINEXT HITATTREXT CALLDATAEXT CALLDATAINEXT
%token <lex> PATCH SAMPLE NONUNIFORM
%token <lex> COHERENT VOLATILE RESTRICT READONLY WRITEONLY DEVICECOHERENT QUEUEFAMILYCOHERENT WORKGROUPCOHERENT
%token <lex> SUBGROUPCOHERENT NONPRIVATE
%token <lex> SUBGROUPCOHERENT NONPRIVATE SHADERCALLCOHERENT
%token <lex> NOPERSPECTIVE EXPLICITINTERPAMD PERVERTEXNV PERPRIMITIVENV PERVIEWNV PERTASKNV
%token <lex> PRECISE
GLSLANG_WEB_EXCLUDE_OFF
@ -1419,42 +1421,81 @@ GLSLANG_WEB_EXCLUDE_ON
}
| HITATTRNV {
parseContext.globalCheck($1.loc, "hitAttributeNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangIntersectNVMask | EShLangClosestHitNVMask
| EShLangAnyHitNVMask), "hitAttributeNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangIntersectMask | EShLangClosestHitMask
| EShLangAnyHitMask), "hitAttributeNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "hitAttributeNV");
$$.init($1.loc);
$$.qualifier.storage = EvqHitAttrNV;
$$.qualifier.storage = EvqHitAttr;
}
| HITATTREXT {
parseContext.globalCheck($1.loc, "hitAttributeEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangIntersectMask | EShLangClosestHitMask
| EShLangAnyHitMask), "hitAttributeEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "hitAttributeNV");
$$.init($1.loc);
$$.qualifier.storage = EvqHitAttr;
}
| PAYLOADNV {
parseContext.globalCheck($1.loc, "rayPayloadNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenNVMask | EShLangClosestHitNVMask |
EShLangAnyHitNVMask | EShLangMissNVMask), "rayPayloadNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask | EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "rayPayloadNV");
$$.init($1.loc);
$$.qualifier.storage = EvqPayloadNV;
$$.qualifier.storage = EvqPayload;
}
| PAYLOADEXT {
parseContext.globalCheck($1.loc, "rayPayloadEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask | EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "rayPayloadEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqPayload;
}
| PAYLOADINNV {
parseContext.globalCheck($1.loc, "rayPayloadInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangClosestHitNVMask |
EShLangAnyHitNVMask | EShLangMissNVMask), "rayPayloadInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadInNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "rayPayloadInNV");
$$.init($1.loc);
$$.qualifier.storage = EvqPayloadInNV;
$$.qualifier.storage = EvqPayloadIn;
}
| PAYLOADINEXT {
parseContext.globalCheck($1.loc, "rayPayloadInEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadInEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "rayPayloadInEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqPayloadIn;
}
| CALLDATANV {
parseContext.globalCheck($1.loc, "callableDataNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenNVMask |
EShLangClosestHitNVMask | EShLangMissNVMask | EShLangCallableNVMask), "callableDataNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask |
EShLangClosestHitMask | EShLangMissMask | EShLangCallableMask), "callableDataNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "callableDataNV");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableDataNV;
$$.qualifier.storage = EvqCallableData;
}
| CALLDATAEXT {
parseContext.globalCheck($1.loc, "callableDataEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask |
EShLangClosestHitMask | EShLangMissMask | EShLangCallableMask), "callableDataEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "callableDataEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableData;
}
| CALLDATAINNV {
parseContext.globalCheck($1.loc, "callableDataInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangCallableNVMask), "callableDataInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangCallableMask), "callableDataInNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "callableDataInNV");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableDataInNV;
$$.qualifier.storage = EvqCallableDataIn;
}
| CALLDATAINEXT {
parseContext.globalCheck($1.loc, "callableDataInEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangCallableMask), "callableDataInEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "callableDataInEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableDataIn;
}
| COHERENT {
$$.init($1.loc);
@ -1485,6 +1526,11 @@ GLSLANG_WEB_EXCLUDE_ON
parseContext.requireExtensions($1.loc, 1, &E_GL_KHR_memory_scope_semantics, "nonprivate");
$$.qualifier.nonprivate = true;
}
| SHADERCALLCOHERENT {
$$.init($1.loc);
parseContext.requireExtensions($1.loc, 1, &E_GL_EXT_ray_tracing, "shadercallcoherent");
$$.qualifier.shadercallcoherent = true;
}
| VOLATILE {
$$.init($1.loc);
$$.qualifier.volatil = true;
@ -2354,7 +2400,11 @@ GLSLANG_WEB_EXCLUDE_ON
}
| ACCSTRUCTNV {
$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
$$.basicType = EbtAccStructNV;
$$.basicType = EbtAccStruct;
}
| ACCSTRUCTEXT {
$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
$$.basicType = EbtAccStruct;
}
| ATOMIC_UINT {
parseContext.vulkanRemoved($1.loc, "atomic counter types");

View file

@ -2,7 +2,7 @@
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2012-2013 LunarG, Inc.
// Copyright (C) 2017 ARM Limited.
// Copyright (C) 2015-2018 Google, Inc.
// Copyright (C) 2015-2019 Google, Inc.
//
// All rights reserved.
//
@ -204,6 +204,7 @@ extern int yylex(YYSTYPE*, TParseContext&);
%token <lex> F64MAT4X2 F64MAT4X3 F64MAT4X4
%token <lex> ATOMIC_UINT
%token <lex> ACCSTRUCTNV
%token <lex> ACCSTRUCTEXT
%token <lex> FCOOPMATNV ICOOPMATNV UCOOPMATNV
// combined image/sampler
@ -286,9 +287,10 @@ extern int yylex(YYSTYPE*, TParseContext&);
%token <lex> INT64CONSTANT UINT64CONSTANT
%token <lex> SUBROUTINE DEMOTE
%token <lex> PAYLOADNV PAYLOADINNV HITATTRNV CALLDATANV CALLDATAINNV
%token <lex> PAYLOADEXT PAYLOADINEXT HITATTREXT CALLDATAEXT CALLDATAINEXT
%token <lex> PATCH SAMPLE NONUNIFORM
%token <lex> COHERENT VOLATILE RESTRICT READONLY WRITEONLY DEVICECOHERENT QUEUEFAMILYCOHERENT WORKGROUPCOHERENT
%token <lex> SUBGROUPCOHERENT NONPRIVATE
%token <lex> SUBGROUPCOHERENT NONPRIVATE SHADERCALLCOHERENT
%token <lex> NOPERSPECTIVE EXPLICITINTERPAMD PERVERTEXNV PERPRIMITIVENV PERVIEWNV PERTASKNV
%token <lex> PRECISE
@ -1419,42 +1421,81 @@ storage_qualifier
}
| HITATTRNV {
parseContext.globalCheck($1.loc, "hitAttributeNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangIntersectNVMask | EShLangClosestHitNVMask
| EShLangAnyHitNVMask), "hitAttributeNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangIntersectMask | EShLangClosestHitMask
| EShLangAnyHitMask), "hitAttributeNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "hitAttributeNV");
$$.init($1.loc);
$$.qualifier.storage = EvqHitAttrNV;
$$.qualifier.storage = EvqHitAttr;
}
| HITATTREXT {
parseContext.globalCheck($1.loc, "hitAttributeEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangIntersectMask | EShLangClosestHitMask
| EShLangAnyHitMask), "hitAttributeEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "hitAttributeNV");
$$.init($1.loc);
$$.qualifier.storage = EvqHitAttr;
}
| PAYLOADNV {
parseContext.globalCheck($1.loc, "rayPayloadNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenNVMask | EShLangClosestHitNVMask |
EShLangAnyHitNVMask | EShLangMissNVMask), "rayPayloadNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask | EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "rayPayloadNV");
$$.init($1.loc);
$$.qualifier.storage = EvqPayloadNV;
$$.qualifier.storage = EvqPayload;
}
| PAYLOADEXT {
parseContext.globalCheck($1.loc, "rayPayloadEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask | EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "rayPayloadEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqPayload;
}
| PAYLOADINNV {
parseContext.globalCheck($1.loc, "rayPayloadInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangClosestHitNVMask |
EShLangAnyHitNVMask | EShLangMissNVMask), "rayPayloadInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadInNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "rayPayloadInNV");
$$.init($1.loc);
$$.qualifier.storage = EvqPayloadInNV;
$$.qualifier.storage = EvqPayloadIn;
}
| PAYLOADINEXT {
parseContext.globalCheck($1.loc, "rayPayloadInEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangClosestHitMask |
EShLangAnyHitMask | EShLangMissMask), "rayPayloadInEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "rayPayloadInEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqPayloadIn;
}
| CALLDATANV {
parseContext.globalCheck($1.loc, "callableDataNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenNVMask |
EShLangClosestHitNVMask | EShLangMissNVMask | EShLangCallableNVMask), "callableDataNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask |
EShLangClosestHitMask | EShLangMissMask | EShLangCallableMask), "callableDataNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "callableDataNV");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableDataNV;
$$.qualifier.storage = EvqCallableData;
}
| CALLDATAEXT {
parseContext.globalCheck($1.loc, "callableDataEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangRayGenMask |
EShLangClosestHitMask | EShLangMissMask | EShLangCallableMask), "callableDataEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "callableDataEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableData;
}
| CALLDATAINNV {
parseContext.globalCheck($1.loc, "callableDataInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangCallableNVMask), "callableDataInNV");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangCallableMask), "callableDataInNV");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_NV_ray_tracing, "callableDataInNV");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableDataInNV;
$$.qualifier.storage = EvqCallableDataIn;
}
| CALLDATAINEXT {
parseContext.globalCheck($1.loc, "callableDataInEXT");
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangCallableMask), "callableDataInEXT");
parseContext.profileRequires($1.loc, ECoreProfile, 460, E_GL_EXT_ray_tracing, "callableDataInEXT");
$$.init($1.loc);
$$.qualifier.storage = EvqCallableDataIn;
}
| COHERENT {
$$.init($1.loc);
@ -1485,6 +1526,11 @@ storage_qualifier
parseContext.requireExtensions($1.loc, 1, &E_GL_KHR_memory_scope_semantics, "nonprivate");
$$.qualifier.nonprivate = true;
}
| SHADERCALLCOHERENT {
$$.init($1.loc);
parseContext.requireExtensions($1.loc, 1, &E_GL_EXT_ray_tracing, "shadercallcoherent");
$$.qualifier.shadercallcoherent = true;
}
| VOLATILE {
$$.init($1.loc);
$$.qualifier.volatil = true;
@ -2354,7 +2400,11 @@ type_specifier_nonarray
}
| ACCSTRUCTNV {
$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
$$.basicType = EbtAccStructNV;
$$.basicType = EbtAccStruct;
}
| ACCSTRUCTEXT {
$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
$$.basicType = EbtAccStruct;
}
| ATOMIC_UINT {
parseContext.vulkanRemoved($1.loc, "atomic counter types");

File diff suppressed because it is too large Load diff

View file

@ -203,257 +203,264 @@ extern int yydebug;
F64MAT4X4 = 413,
ATOMIC_UINT = 414,
ACCSTRUCTNV = 415,
FCOOPMATNV = 416,
ICOOPMATNV = 417,
UCOOPMATNV = 418,
SAMPLERCUBEARRAY = 419,
SAMPLERCUBEARRAYSHADOW = 420,
ISAMPLERCUBEARRAY = 421,
USAMPLERCUBEARRAY = 422,
SAMPLER1D = 423,
SAMPLER1DARRAY = 424,
SAMPLER1DARRAYSHADOW = 425,
ISAMPLER1D = 426,
SAMPLER1DSHADOW = 427,
SAMPLER2DRECT = 428,
SAMPLER2DRECTSHADOW = 429,
ISAMPLER2DRECT = 430,
USAMPLER2DRECT = 431,
SAMPLERBUFFER = 432,
ISAMPLERBUFFER = 433,
USAMPLERBUFFER = 434,
SAMPLER2DMS = 435,
ISAMPLER2DMS = 436,
USAMPLER2DMS = 437,
SAMPLER2DMSARRAY = 438,
ISAMPLER2DMSARRAY = 439,
USAMPLER2DMSARRAY = 440,
SAMPLEREXTERNALOES = 441,
SAMPLEREXTERNAL2DY2YEXT = 442,
ISAMPLER1DARRAY = 443,
USAMPLER1D = 444,
USAMPLER1DARRAY = 445,
F16SAMPLER1D = 446,
F16SAMPLER2D = 447,
F16SAMPLER3D = 448,
F16SAMPLER2DRECT = 449,
F16SAMPLERCUBE = 450,
F16SAMPLER1DARRAY = 451,
F16SAMPLER2DARRAY = 452,
F16SAMPLERCUBEARRAY = 453,
F16SAMPLERBUFFER = 454,
F16SAMPLER2DMS = 455,
F16SAMPLER2DMSARRAY = 456,
F16SAMPLER1DSHADOW = 457,
F16SAMPLER2DSHADOW = 458,
F16SAMPLER1DARRAYSHADOW = 459,
F16SAMPLER2DARRAYSHADOW = 460,
F16SAMPLER2DRECTSHADOW = 461,
F16SAMPLERCUBESHADOW = 462,
F16SAMPLERCUBEARRAYSHADOW = 463,
IMAGE1D = 464,
IIMAGE1D = 465,
UIMAGE1D = 466,
IMAGE2D = 467,
IIMAGE2D = 468,
UIMAGE2D = 469,
IMAGE3D = 470,
IIMAGE3D = 471,
UIMAGE3D = 472,
IMAGE2DRECT = 473,
IIMAGE2DRECT = 474,
UIMAGE2DRECT = 475,
IMAGECUBE = 476,
IIMAGECUBE = 477,
UIMAGECUBE = 478,
IMAGEBUFFER = 479,
IIMAGEBUFFER = 480,
UIMAGEBUFFER = 481,
IMAGE1DARRAY = 482,
IIMAGE1DARRAY = 483,
UIMAGE1DARRAY = 484,
IMAGE2DARRAY = 485,
IIMAGE2DARRAY = 486,
UIMAGE2DARRAY = 487,
IMAGECUBEARRAY = 488,
IIMAGECUBEARRAY = 489,
UIMAGECUBEARRAY = 490,
IMAGE2DMS = 491,
IIMAGE2DMS = 492,
UIMAGE2DMS = 493,
IMAGE2DMSARRAY = 494,
IIMAGE2DMSARRAY = 495,
UIMAGE2DMSARRAY = 496,
F16IMAGE1D = 497,
F16IMAGE2D = 498,
F16IMAGE3D = 499,
F16IMAGE2DRECT = 500,
F16IMAGECUBE = 501,
F16IMAGE1DARRAY = 502,
F16IMAGE2DARRAY = 503,
F16IMAGECUBEARRAY = 504,
F16IMAGEBUFFER = 505,
F16IMAGE2DMS = 506,
F16IMAGE2DMSARRAY = 507,
TEXTURECUBEARRAY = 508,
ITEXTURECUBEARRAY = 509,
UTEXTURECUBEARRAY = 510,
TEXTURE1D = 511,
ITEXTURE1D = 512,
UTEXTURE1D = 513,
TEXTURE1DARRAY = 514,
ITEXTURE1DARRAY = 515,
UTEXTURE1DARRAY = 516,
TEXTURE2DRECT = 517,
ITEXTURE2DRECT = 518,
UTEXTURE2DRECT = 519,
TEXTUREBUFFER = 520,
ITEXTUREBUFFER = 521,
UTEXTUREBUFFER = 522,
TEXTURE2DMS = 523,
ITEXTURE2DMS = 524,
UTEXTURE2DMS = 525,
TEXTURE2DMSARRAY = 526,
ITEXTURE2DMSARRAY = 527,
UTEXTURE2DMSARRAY = 528,
F16TEXTURE1D = 529,
F16TEXTURE2D = 530,
F16TEXTURE3D = 531,
F16TEXTURE2DRECT = 532,
F16TEXTURECUBE = 533,
F16TEXTURE1DARRAY = 534,
F16TEXTURE2DARRAY = 535,
F16TEXTURECUBEARRAY = 536,
F16TEXTUREBUFFER = 537,
F16TEXTURE2DMS = 538,
F16TEXTURE2DMSARRAY = 539,
SUBPASSINPUT = 540,
SUBPASSINPUTMS = 541,
ISUBPASSINPUT = 542,
ISUBPASSINPUTMS = 543,
USUBPASSINPUT = 544,
USUBPASSINPUTMS = 545,
F16SUBPASSINPUT = 546,
F16SUBPASSINPUTMS = 547,
LEFT_OP = 548,
RIGHT_OP = 549,
INC_OP = 550,
DEC_OP = 551,
LE_OP = 552,
GE_OP = 553,
EQ_OP = 554,
NE_OP = 555,
AND_OP = 556,
OR_OP = 557,
XOR_OP = 558,
MUL_ASSIGN = 559,
DIV_ASSIGN = 560,
ADD_ASSIGN = 561,
MOD_ASSIGN = 562,
LEFT_ASSIGN = 563,
RIGHT_ASSIGN = 564,
AND_ASSIGN = 565,
XOR_ASSIGN = 566,
OR_ASSIGN = 567,
SUB_ASSIGN = 568,
STRING_LITERAL = 569,
LEFT_PAREN = 570,
RIGHT_PAREN = 571,
LEFT_BRACKET = 572,
RIGHT_BRACKET = 573,
LEFT_BRACE = 574,
RIGHT_BRACE = 575,
DOT = 576,
COMMA = 577,
COLON = 578,
EQUAL = 579,
SEMICOLON = 580,
BANG = 581,
DASH = 582,
TILDE = 583,
PLUS = 584,
STAR = 585,
SLASH = 586,
PERCENT = 587,
LEFT_ANGLE = 588,
RIGHT_ANGLE = 589,
VERTICAL_BAR = 590,
CARET = 591,
AMPERSAND = 592,
QUESTION = 593,
INVARIANT = 594,
HIGH_PRECISION = 595,
MEDIUM_PRECISION = 596,
LOW_PRECISION = 597,
PRECISION = 598,
PACKED = 599,
RESOURCE = 600,
SUPERP = 601,
FLOATCONSTANT = 602,
INTCONSTANT = 603,
UINTCONSTANT = 604,
BOOLCONSTANT = 605,
IDENTIFIER = 606,
TYPE_NAME = 607,
CENTROID = 608,
IN = 609,
OUT = 610,
INOUT = 611,
STRUCT = 612,
VOID = 613,
WHILE = 614,
BREAK = 615,
CONTINUE = 616,
DO = 617,
ELSE = 618,
FOR = 619,
IF = 620,
DISCARD = 621,
RETURN = 622,
SWITCH = 623,
CASE = 624,
DEFAULT = 625,
UNIFORM = 626,
SHARED = 627,
BUFFER = 628,
FLAT = 629,
SMOOTH = 630,
LAYOUT = 631,
DOUBLECONSTANT = 632,
INT16CONSTANT = 633,
UINT16CONSTANT = 634,
FLOAT16CONSTANT = 635,
INT32CONSTANT = 636,
UINT32CONSTANT = 637,
INT64CONSTANT = 638,
UINT64CONSTANT = 639,
SUBROUTINE = 640,
DEMOTE = 641,
PAYLOADNV = 642,
PAYLOADINNV = 643,
HITATTRNV = 644,
CALLDATANV = 645,
CALLDATAINNV = 646,
PATCH = 647,
SAMPLE = 648,
NONUNIFORM = 649,
COHERENT = 650,
VOLATILE = 651,
RESTRICT = 652,
READONLY = 653,
WRITEONLY = 654,
DEVICECOHERENT = 655,
QUEUEFAMILYCOHERENT = 656,
WORKGROUPCOHERENT = 657,
SUBGROUPCOHERENT = 658,
NONPRIVATE = 659,
NOPERSPECTIVE = 660,
EXPLICITINTERPAMD = 661,
PERVERTEXNV = 662,
PERPRIMITIVENV = 663,
PERVIEWNV = 664,
PERTASKNV = 665,
PRECISE = 666
ACCSTRUCTEXT = 416,
FCOOPMATNV = 417,
ICOOPMATNV = 418,
UCOOPMATNV = 419,
SAMPLERCUBEARRAY = 420,
SAMPLERCUBEARRAYSHADOW = 421,
ISAMPLERCUBEARRAY = 422,
USAMPLERCUBEARRAY = 423,
SAMPLER1D = 424,
SAMPLER1DARRAY = 425,
SAMPLER1DARRAYSHADOW = 426,
ISAMPLER1D = 427,
SAMPLER1DSHADOW = 428,
SAMPLER2DRECT = 429,
SAMPLER2DRECTSHADOW = 430,
ISAMPLER2DRECT = 431,
USAMPLER2DRECT = 432,
SAMPLERBUFFER = 433,
ISAMPLERBUFFER = 434,
USAMPLERBUFFER = 435,
SAMPLER2DMS = 436,
ISAMPLER2DMS = 437,
USAMPLER2DMS = 438,
SAMPLER2DMSARRAY = 439,
ISAMPLER2DMSARRAY = 440,
USAMPLER2DMSARRAY = 441,
SAMPLEREXTERNALOES = 442,
SAMPLEREXTERNAL2DY2YEXT = 443,
ISAMPLER1DARRAY = 444,
USAMPLER1D = 445,
USAMPLER1DARRAY = 446,
F16SAMPLER1D = 447,
F16SAMPLER2D = 448,
F16SAMPLER3D = 449,
F16SAMPLER2DRECT = 450,
F16SAMPLERCUBE = 451,
F16SAMPLER1DARRAY = 452,
F16SAMPLER2DARRAY = 453,
F16SAMPLERCUBEARRAY = 454,
F16SAMPLERBUFFER = 455,
F16SAMPLER2DMS = 456,
F16SAMPLER2DMSARRAY = 457,
F16SAMPLER1DSHADOW = 458,
F16SAMPLER2DSHADOW = 459,
F16SAMPLER1DARRAYSHADOW = 460,
F16SAMPLER2DARRAYSHADOW = 461,
F16SAMPLER2DRECTSHADOW = 462,
F16SAMPLERCUBESHADOW = 463,
F16SAMPLERCUBEARRAYSHADOW = 464,
IMAGE1D = 465,
IIMAGE1D = 466,
UIMAGE1D = 467,
IMAGE2D = 468,
IIMAGE2D = 469,
UIMAGE2D = 470,
IMAGE3D = 471,
IIMAGE3D = 472,
UIMAGE3D = 473,
IMAGE2DRECT = 474,
IIMAGE2DRECT = 475,
UIMAGE2DRECT = 476,
IMAGECUBE = 477,
IIMAGECUBE = 478,
UIMAGECUBE = 479,
IMAGEBUFFER = 480,
IIMAGEBUFFER = 481,
UIMAGEBUFFER = 482,
IMAGE1DARRAY = 483,
IIMAGE1DARRAY = 484,
UIMAGE1DARRAY = 485,
IMAGE2DARRAY = 486,
IIMAGE2DARRAY = 487,
UIMAGE2DARRAY = 488,
IMAGECUBEARRAY = 489,
IIMAGECUBEARRAY = 490,
UIMAGECUBEARRAY = 491,
IMAGE2DMS = 492,
IIMAGE2DMS = 493,
UIMAGE2DMS = 494,
IMAGE2DMSARRAY = 495,
IIMAGE2DMSARRAY = 496,
UIMAGE2DMSARRAY = 497,
F16IMAGE1D = 498,
F16IMAGE2D = 499,
F16IMAGE3D = 500,
F16IMAGE2DRECT = 501,
F16IMAGECUBE = 502,
F16IMAGE1DARRAY = 503,
F16IMAGE2DARRAY = 504,
F16IMAGECUBEARRAY = 505,
F16IMAGEBUFFER = 506,
F16IMAGE2DMS = 507,
F16IMAGE2DMSARRAY = 508,
TEXTURECUBEARRAY = 509,
ITEXTURECUBEARRAY = 510,
UTEXTURECUBEARRAY = 511,
TEXTURE1D = 512,
ITEXTURE1D = 513,
UTEXTURE1D = 514,
TEXTURE1DARRAY = 515,
ITEXTURE1DARRAY = 516,
UTEXTURE1DARRAY = 517,
TEXTURE2DRECT = 518,
ITEXTURE2DRECT = 519,
UTEXTURE2DRECT = 520,
TEXTUREBUFFER = 521,
ITEXTUREBUFFER = 522,
UTEXTUREBUFFER = 523,
TEXTURE2DMS = 524,
ITEXTURE2DMS = 525,
UTEXTURE2DMS = 526,
TEXTURE2DMSARRAY = 527,
ITEXTURE2DMSARRAY = 528,
UTEXTURE2DMSARRAY = 529,
F16TEXTURE1D = 530,
F16TEXTURE2D = 531,
F16TEXTURE3D = 532,
F16TEXTURE2DRECT = 533,
F16TEXTURECUBE = 534,
F16TEXTURE1DARRAY = 535,
F16TEXTURE2DARRAY = 536,
F16TEXTURECUBEARRAY = 537,
F16TEXTUREBUFFER = 538,
F16TEXTURE2DMS = 539,
F16TEXTURE2DMSARRAY = 540,
SUBPASSINPUT = 541,
SUBPASSINPUTMS = 542,
ISUBPASSINPUT = 543,
ISUBPASSINPUTMS = 544,
USUBPASSINPUT = 545,
USUBPASSINPUTMS = 546,
F16SUBPASSINPUT = 547,
F16SUBPASSINPUTMS = 548,
LEFT_OP = 549,
RIGHT_OP = 550,
INC_OP = 551,
DEC_OP = 552,
LE_OP = 553,
GE_OP = 554,
EQ_OP = 555,
NE_OP = 556,
AND_OP = 557,
OR_OP = 558,
XOR_OP = 559,
MUL_ASSIGN = 560,
DIV_ASSIGN = 561,
ADD_ASSIGN = 562,
MOD_ASSIGN = 563,
LEFT_ASSIGN = 564,
RIGHT_ASSIGN = 565,
AND_ASSIGN = 566,
XOR_ASSIGN = 567,
OR_ASSIGN = 568,
SUB_ASSIGN = 569,
STRING_LITERAL = 570,
LEFT_PAREN = 571,
RIGHT_PAREN = 572,
LEFT_BRACKET = 573,
RIGHT_BRACKET = 574,
LEFT_BRACE = 575,
RIGHT_BRACE = 576,
DOT = 577,
COMMA = 578,
COLON = 579,
EQUAL = 580,
SEMICOLON = 581,
BANG = 582,
DASH = 583,
TILDE = 584,
PLUS = 585,
STAR = 586,
SLASH = 587,
PERCENT = 588,
LEFT_ANGLE = 589,
RIGHT_ANGLE = 590,
VERTICAL_BAR = 591,
CARET = 592,
AMPERSAND = 593,
QUESTION = 594,
INVARIANT = 595,
HIGH_PRECISION = 596,
MEDIUM_PRECISION = 597,
LOW_PRECISION = 598,
PRECISION = 599,
PACKED = 600,
RESOURCE = 601,
SUPERP = 602,
FLOATCONSTANT = 603,
INTCONSTANT = 604,
UINTCONSTANT = 605,
BOOLCONSTANT = 606,
IDENTIFIER = 607,
TYPE_NAME = 608,
CENTROID = 609,
IN = 610,
OUT = 611,
INOUT = 612,
STRUCT = 613,
VOID = 614,
WHILE = 615,
BREAK = 616,
CONTINUE = 617,
DO = 618,
ELSE = 619,
FOR = 620,
IF = 621,
DISCARD = 622,
RETURN = 623,
SWITCH = 624,
CASE = 625,
DEFAULT = 626,
UNIFORM = 627,
SHARED = 628,
BUFFER = 629,
FLAT = 630,
SMOOTH = 631,
LAYOUT = 632,
DOUBLECONSTANT = 633,
INT16CONSTANT = 634,
UINT16CONSTANT = 635,
FLOAT16CONSTANT = 636,
INT32CONSTANT = 637,
UINT32CONSTANT = 638,
INT64CONSTANT = 639,
UINT64CONSTANT = 640,
SUBROUTINE = 641,
DEMOTE = 642,
PAYLOADNV = 643,
PAYLOADINNV = 644,
HITATTRNV = 645,
CALLDATANV = 646,
CALLDATAINNV = 647,
PAYLOADEXT = 648,
PAYLOADINEXT = 649,
HITATTREXT = 650,
CALLDATAEXT = 651,
CALLDATAINEXT = 652,
PATCH = 653,
SAMPLE = 654,
NONUNIFORM = 655,
COHERENT = 656,
VOLATILE = 657,
RESTRICT = 658,
READONLY = 659,
WRITEONLY = 660,
DEVICECOHERENT = 661,
QUEUEFAMILYCOHERENT = 662,
WORKGROUPCOHERENT = 663,
SUBGROUPCOHERENT = 664,
NONPRIVATE = 665,
SHADERCALLCOHERENT = 666,
NOPERSPECTIVE = 667,
EXPLICITINTERPAMD = 668,
PERVERTEXNV = 669,
PERPRIMITIVENV = 670,
PERVIEWNV = 671,
PERTASKNV = 672,
PRECISE = 673
};
#endif
@ -498,7 +505,7 @@ union YYSTYPE
glslang::TArraySizes* typeParameters;
} interm;
#line 502 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
#line 509 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
};
typedef union YYSTYPE YYSTYPE;

View file

@ -1078,11 +1078,11 @@ bool TOutputTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node
case EOpSubpassLoad: out.debug << "subpassLoad"; break;
case EOpSubpassLoadMS: out.debug << "subpassLoadMS"; break;
case EOpTraceNV: out.debug << "traceNV"; break;
case EOpReportIntersectionNV: out.debug << "reportIntersectionNV"; break;
case EOpIgnoreIntersectionNV: out.debug << "ignoreIntersectionNV"; break;
case EOpTerminateRayNV: out.debug << "terminateRayNV"; break;
case EOpExecuteCallableNV: out.debug << "executeCallableNV"; break;
case EOpTrace: out.debug << "traceNV"; break;
case EOpReportIntersection: out.debug << "reportIntersectionNV"; break;
case EOpIgnoreIntersection: out.debug << "ignoreIntersectionNV"; break;
case EOpTerminateRay: out.debug << "terminateRayNV"; break;
case EOpExecuteCallable: out.debug << "executeCallableNV"; break;
case EOpWritePackedPrimitiveIndices4x8NV: out.debug << "writePackedPrimitiveIndices4x8NV"; break;
case EOpCooperativeMatrixLoad: out.debug << "Load cooperative matrix"; break;

View file

@ -290,7 +290,7 @@ void TIntermediate::mergeTrees(TInfoSink& infoSink, TIntermediate& unit)
}
// Getting this far means we have two existing trees to merge...
numShaderRecordNVBlocks += unit.numShaderRecordNVBlocks;
numShaderRecordBlocks += unit.numShaderRecordBlocks;
numTaskNVBlocks += unit.numTaskNVBlocks;
// Get the top-level globals of each unit
@ -562,6 +562,7 @@ void TIntermediate::mergeErrorCheck(TInfoSink& infoSink, const TIntermSymbol& sy
symbol.getQualifier().queuefamilycoherent != unitSymbol.getQualifier().queuefamilycoherent ||
symbol.getQualifier().workgroupcoherent != unitSymbol.getQualifier().workgroupcoherent ||
symbol.getQualifier().subgroupcoherent != unitSymbol.getQualifier().subgroupcoherent ||
symbol.getQualifier().shadercallcoherent!= unitSymbol.getQualifier().shadercallcoherent ||
symbol.getQualifier().nonprivate != unitSymbol.getQualifier().nonprivate ||
symbol.getQualifier().volatil != unitSymbol.getQualifier().volatil ||
symbol.getQualifier().restrict != unitSymbol.getQualifier().restrict ||
@ -728,13 +729,13 @@ void TIntermediate::finalCheck(TInfoSink& infoSink, bool keepUncalled)
break;
case EShLangCompute:
break;
case EShLangRayGenNV:
case EShLangIntersectNV:
case EShLangAnyHitNV:
case EShLangClosestHitNV:
case EShLangMissNV:
case EShLangCallableNV:
if (numShaderRecordNVBlocks > 1)
case EShLangRayGen:
case EShLangIntersect:
case EShLangAnyHit:
case EShLangClosestHit:
case EShLangMiss:
case EShLangCallable:
if (numShaderRecordBlocks > 1)
error(infoSink, "Only one shaderRecordNV buffer block is allowed per stage");
break;
case EShLangMeshNV:

View file

@ -249,7 +249,7 @@ public:
blendEquations(0), xfbMode(false), multiStream(false),
layoutOverrideCoverage(false),
geoPassthroughEXT(false),
numShaderRecordNVBlocks(0),
numShaderRecordBlocks(0),
computeDerivativeMode(LayoutDerivativeNone),
primitives(TQualifier::layoutNotSet),
numTaskNVBlocks(0),
@ -620,7 +620,7 @@ public:
void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode) { textureSamplerTransformMode = mode; }
int getNumPushConstants() const { return numPushConstants; }
void addShaderRecordNVCount() { ++numShaderRecordNVBlocks; }
void addShaderRecordCount() { ++numShaderRecordBlocks; }
void addTaskNVCount() { ++numTaskNVBlocks; }
bool setInvocations(int i)
@ -945,7 +945,7 @@ protected:
bool multiStream;
bool layoutOverrideCoverage;
bool geoPassthroughEXT;
int numShaderRecordNVBlocks;
int numShaderRecordBlocks;
ComputeDerivativeMode computeDerivativeMode;
int primitives;
int numTaskNVBlocks;

View file

@ -92,12 +92,12 @@ typedef enum {
EShLangGeometry,
EShLangFragment,
EShLangCompute,
EShLangRayGenNV,
EShLangIntersectNV,
EShLangAnyHitNV,
EShLangClosestHitNV,
EShLangMissNV,
EShLangCallableNV,
EShLangRayGen,
EShLangIntersect,
EShLangAnyHit,
EShLangClosestHit,
EShLangMiss,
EShLangCallable,
EShLangTaskNV,
EShLangMeshNV,
LAST_ELEMENT_MARKER(EShLangCount),
@ -110,12 +110,12 @@ typedef enum {
EShLangGeometryMask = (1 << EShLangGeometry),
EShLangFragmentMask = (1 << EShLangFragment),
EShLangComputeMask = (1 << EShLangCompute),
EShLangRayGenNVMask = (1 << EShLangRayGenNV),
EShLangIntersectNVMask = (1 << EShLangIntersectNV),
EShLangAnyHitNVMask = (1 << EShLangAnyHitNV),
EShLangClosestHitNVMask = (1 << EShLangClosestHitNV),
EShLangMissNVMask = (1 << EShLangMissNV),
EShLangCallableNVMask = (1 << EShLangCallableNV),
EShLangRayGenMask = (1 << EShLangRayGen),
EShLangIntersectMask = (1 << EShLangIntersect),
EShLangAnyHitMask = (1 << EShLangAnyHit),
EShLangClosestHitMask = (1 << EShLangClosestHit),
EShLangMissMask = (1 << EShLangMiss),
EShLangCallableMask = (1 << EShLangCallable),
EShLangTaskNVMask = (1 << EShLangTaskNV),
EShLangMeshNVMask = (1 << EShLangMeshNV),
LAST_ELEMENT_MARKER(EShLanguageMaskCount),