GL_ARB_shader_draw_parameters: From @amdrexu, implement extension.

This commit is contained in:
John Kessenich 2015-10-14 14:10:30 -06:00
parent b5c046e58b
commit da581a2b95
8 changed files with 131 additions and 8 deletions

View file

@ -169,6 +169,7 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
extensionBehavior[E_GL_ARB_derivative_control] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
extensionBehavior[E_GL_ARB_viewport_array] = EBhDisable;
@ -269,6 +270,7 @@ const char* TParseContext::getPreamble()
"#define GL_ARB_explicit_attrib_location 1\n"
"#define GL_ARB_shader_image_load_store 1\n"
"#define GL_ARB_shader_atomic_counters 1\n"
"#define GL_ARB_shader_draw_parameters 1\n"
"#define GL_ARB_derivative_control 1\n"
"#define GL_ARB_shader_texture_image_samples 1\n"
"#define GL_ARB_viewport_array 1\n"