Force generateDebugInfo when non-semantic debug info is enabled
From the command line, the debug options "stack", with -gVS enabling all of generateDebugInfo, emitNonSemanticShaderDebugInfo and emitNonSemanticShaderDebugSource, however the programmatic interface allows setting the latter options without the former. In this case, the string corresponding to the source filename never gets emitted and some debuginfo instructions end up with zero ID operands, resulting in invalid SPIR-V. Fixes #3240
This commit is contained in:
parent
9575e33186
commit
d89c0b1d13
14 changed files with 9392 additions and 8284 deletions
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spv.debuginfo.hlsl.geom
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 322
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// Id's are bound by 353
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Capability Geometry
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Capability MultiViewport
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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2: ExtInstImport "GLSL.std.450"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 5 "main" 228 235 240 246 251 256 261 271 278 283 307 310
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ExecutionMode 5 Triangles
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ExecutionMode 5 Invocations 2
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ExecutionMode 5 OutputTriangleStrip
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ExecutionMode 5 OutputVertices 3
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9: String "float"
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12: String "uint"
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24: String "Pos"
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26: String ""
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30: String "Color"
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35: String "VSOutput"
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46: String "PrimitiveID"
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51: String "LightVec"
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57: String "GSOutput"
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67: String "@main"
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73: String "input"
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77: String "outStream"
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81: String "InvocationID"
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87: String "int"
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92: String "i"
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104: String "bool"
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109: String "output"
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130: String "projection"
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134: String "modelview"
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138: String "lightPos"
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142: String "UBO"
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146: String "ubo"
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177: String "pos"
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185: String "worldPos"
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195: String "lPos"
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230: String "outStream.Pos"
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237: String "outStream.ViewportIndex"
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242: String "outStream.PrimitiveID"
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248: String "outStream.Normal"
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253: String "outStream.Color"
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258: String "outStream.ViewVec"
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263: String "outStream.LightVec"
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Name 5 "main"
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Name 22 "VSOutput"
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MemberName 22(VSOutput) 0 "Pos"
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MemberName 22(VSOutput) 1 "Normal"
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MemberName 22(VSOutput) 2 "Color"
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Name 42 "GSOutput"
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MemberName 42(GSOutput) 0 "Pos"
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MemberName 42(GSOutput) 1 "ViewportIndex"
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MemberName 42(GSOutput) 2 "PrimitiveID"
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MemberName 42(GSOutput) 3 "Normal"
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MemberName 42(GSOutput) 4 "Color"
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MemberName 42(GSOutput) 5 "ViewVec"
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MemberName 42(GSOutput) 6 "LightVec"
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Name 66 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;"
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Name 62 "input"
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Name 63 "outStream"
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Name 64 "InvocationID"
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Name 65 "PrimitiveID"
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Name 90 "i"
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Name 107 "output"
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Name 128 "UBO"
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MemberName 128(UBO) 0 "projection"
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MemberName 128(UBO) 1 "modelview"
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MemberName 128(UBO) 2 "lightPos"
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Name 144 "ubo"
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MemberName 144(ubo) 0 "ubo"
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Name 150 ""
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Name 175 "pos"
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Name 183 "worldPos"
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Name 193 "lPos"
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Name 228 "outStream.Pos"
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Name 235 "outStream.ViewportIndex"
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Name 240 "outStream.PrimitiveID"
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Name 246 "outStream.Normal"
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Name 251 "outStream.Color"
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Name 256 "outStream.ViewVec"
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Name 261 "outStream.LightVec"
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Name 268 "input"
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Name 271 "input.Pos"
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Name 278 "input.Normal"
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Name 283 "input.Color"
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Name 305 "InvocationID"
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Name 307 "InvocationID"
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Name 309 "PrimitiveID"
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Name 310 "PrimitiveID"
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Name 312 "outStream"
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Name 313 "param"
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Name 315 "param"
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Name 316 "param"
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Name 318 "param"
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Decorate 124 ArrayStride 64
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Decorate 126 ArrayStride 64
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MemberDecorate 128(UBO) 0 RowMajor
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MemberDecorate 128(UBO) 0 Offset 0
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MemberDecorate 128(UBO) 0 MatrixStride 16
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MemberDecorate 128(UBO) 1 RowMajor
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MemberDecorate 128(UBO) 1 Offset 128
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MemberDecorate 128(UBO) 1 MatrixStride 16
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MemberDecorate 128(UBO) 2 Offset 256
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MemberDecorate 144(ubo) 0 Offset 0
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Decorate 144(ubo) Block
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Decorate 150 DescriptorSet 0
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Decorate 150 Binding 0
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Decorate 228(outStream.Pos) BuiltIn Position
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Decorate 235(outStream.ViewportIndex) BuiltIn ViewportIndex
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Decorate 240(outStream.PrimitiveID) BuiltIn PrimitiveId
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Decorate 246(outStream.Normal) Location 0
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Decorate 251(outStream.Color) Location 1
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Decorate 256(outStream.ViewVec) Location 2
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Decorate 261(outStream.LightVec) Location 3
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Decorate 271(input.Pos) BuiltIn Position
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Decorate 278(input.Normal) Location 0
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Decorate 283(input.Color) Location 1
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Decorate 307(InvocationID) BuiltIn InvocationId
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Decorate 310(PrimitiveID) BuiltIn PrimitiveId
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3: TypeVoid
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4: TypeFunction 3
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7: TypeFloat 32
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10: TypeInt 32 0
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13: 10(int) Constant 32
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14: 10(int) Constant 6
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15: 10(int) Constant 0
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11: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 13 14 15
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16: 10(int) Constant 3
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8: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 13 16 15
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17: TypeVector 7(float) 4
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18: 10(int) Constant 4
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19: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 8 18
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20: TypeVector 7(float) 3
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21: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 8 16
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22(VSOutput): TypeStruct 17(fvec4) 20(fvec3) 20(fvec3)
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25: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 0 26
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27: 10(int) Constant 37
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28: 10(int) Constant 13
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23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 24 19 25 27 28 15 15 16
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31: 10(int) Constant 39
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32: 10(int) Constant 34
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29: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 30 21 25 31 32 15 15 16
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33: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 30 21 25 31 32 15 15 16
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36: 10(int) Constant 1
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38: 10(int) Constant 5
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37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 36 18 25 38
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34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 35 36 25 15 15 37 35 15 16 23 29 33
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39: TypeArray 22(VSOutput) 16
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40: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 34 16
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41: TypePointer Function 39
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42(GSOutput): TypeStruct 17(fvec4) 10(int) 10(int) 20(fvec3) 20(fvec3) 20(fvec3) 20(fvec3)
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44: 10(int) Constant 44
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43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 24 19 25 44 28 15 15 16
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47: 10(int) Constant 46
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48: 10(int) Constant 19
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45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 11 25 47 48 15 15 16
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49: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 11 25 47 48 15 15 16
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52: 10(int) Constant 50
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50: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16
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53: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16
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54: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16
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55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16
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56: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 57 36 25 15 15 37 57 15 16 43 45 49 50 53 54 55
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58: TypePointer Function 42(GSOutput)
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59: TypePointer Function 10(int)
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60: TypeFunction 3 41(ptr) 58(ptr) 59(ptr) 59(ptr)
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61: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 16 3 40 56 11 11
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68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 67 61 25 15 15 37 67 16 15
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72: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 73 40 25 15 15 68 18 36
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75: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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78: 10(int) Constant 2
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76: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 56 25 15 15 68 18 78
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80: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 81 11 25 15 15 68 18 16
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83: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 46 11 25 15 15 68 18 18
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86: TypeInt 32 1
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88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 87 13 18 15
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89: TypePointer Function 86(int)
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93: 10(int) Constant 57
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91: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 92 88 25 93 15 68 18
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95: 86(int) Constant 0
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102: 86(int) Constant 3
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103: TypeBool
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105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 104 13 78 15
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110: 10(int) Constant 59
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108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 109 56 25 110 15 68 18
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112: 7(float) Constant 0
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113: 17(fvec4) ConstantComposite 112 112 112 112
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114: 20(fvec3) ConstantComposite 112 112 112
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115:42(GSOutput) ConstantComposite 113 15 15 114 114 114 114
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117: 86(int) Constant 1
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118: TypePointer Function 20(fvec3)
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121: TypeMatrix 17(fvec4) 4
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123: 103(bool) ConstantTrue
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122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 19 18 123
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124: TypeArray 121 78
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125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 122 78
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126: TypeArray 121 78
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127: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 122 78
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128(UBO): TypeStruct 124 126 17(fvec4)
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131: 10(int) Constant 28
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132: 10(int) Constant 21
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129: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 130 125 25 131 132 15 15 16
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135: 10(int) Constant 29
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136: 10(int) Constant 20
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133: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 134 127 25 135 136 15 15 16
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139: 10(int) Constant 30
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140: 10(int) Constant 17
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137: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 138 19 25 139 140 15 15 16
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143: 10(int) Constant 60
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141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 142 36 25 143 15 37 142 15 16 129 133 137
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144(ubo): TypeStruct 128(UBO)
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147: 10(int) Constant 33
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145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 141 25 147 27 15 15 16
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148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 146 36 25 143 15 37 146 15 16 145
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149: TypePointer Uniform 144(ubo)
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150: 149(ptr) Variable Uniform
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152: 10(int) Constant 8
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151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 26 148 25 143 15 37 26 150 152
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154: TypePointer Uniform 121
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157: TypeMatrix 20(fvec3) 3
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158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 16 123
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168: 86(int) Constant 4
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170: 86(int) Constant 2
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174: TypePointer Function 17(fvec4)
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178: 10(int) Constant 63
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176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 177 19 25 178 15 68 18
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186: 10(int) Constant 64
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184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 185 19 25 186 15 68 18
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196: 10(int) Constant 66
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194: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 195 21 25 196 15 68 18
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198: TypePointer Uniform 17(fvec4)
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206: 86(int) Constant 6
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212: 86(int) Constant 5
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227: TypePointer Output 17(fvec4)
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228(outStream.Pos): 227(ptr) Variable Output
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231: 10(int) Constant 75
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229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 230 19 25 231 15 37 230 228(outStream.Pos) 152
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234: TypePointer Output 10(int)
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235(outStream.ViewportIndex): 234(ptr) Variable Output
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236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 237 11 25 231 15 37 237 235(outStream.ViewportIndex) 152
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240(outStream.PrimitiveID): 234(ptr) Variable Output
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241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 242 11 25 231 15 37 242 240(outStream.PrimitiveID) 152
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245: TypePointer Output 20(fvec3)
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246(outStream.Normal): 245(ptr) Variable Output
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247: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 248 21 25 231 15 37 248 246(outStream.Normal) 152
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251(outStream.Color): 245(ptr) Variable Output
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252: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 253 21 25 231 15 37 253 251(outStream.Color) 152
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256(outStream.ViewVec): 245(ptr) Variable Output
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257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 258 21 25 231 15 37 258 256(outStream.ViewVec) 152
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261(outStream.LightVec): 245(ptr) Variable Output
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262: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 263 21 25 231 15 37 263 261(outStream.LightVec) 152
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269: TypeArray 17(fvec4) 16
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270: TypePointer Input 269
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271(input.Pos): 270(ptr) Variable Input
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272: TypePointer Input 17(fvec4)
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276: TypeArray 20(fvec3) 16
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277: TypePointer Input 276
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278(input.Normal): 277(ptr) Variable Input
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279: TypePointer Input 20(fvec3)
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283(input.Color): 277(ptr) Variable Input
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306: TypePointer Input 10(int)
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307(InvocationID): 306(ptr) Variable Input
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310(PrimitiveID): 306(ptr) Variable Input
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5(main): 3 Function None 4
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6: Label
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268(input): 41(ptr) Variable Function
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305(InvocationID): 59(ptr) Variable Function
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309(PrimitiveID): 59(ptr) Variable Function
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312(outStream): 58(ptr) Variable Function
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313(param): 41(ptr) Variable Function
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315(param): 58(ptr) Variable Function
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316(param): 59(ptr) Variable Function
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318(param): 59(ptr) Variable Function
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273: 272(ptr) AccessChain 271(input.Pos) 95
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274: 17(fvec4) Load 273
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275: 174(ptr) AccessChain 268(input) 95 95
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Store 275 274
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280: 279(ptr) AccessChain 278(input.Normal) 95
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281: 20(fvec3) Load 280
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282: 118(ptr) AccessChain 268(input) 95 117
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Store 282 281
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284: 279(ptr) AccessChain 283(input.Color) 95
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285: 20(fvec3) Load 284
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286: 118(ptr) AccessChain 268(input) 95 170
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Store 286 285
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287: 272(ptr) AccessChain 271(input.Pos) 117
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288: 17(fvec4) Load 287
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289: 174(ptr) AccessChain 268(input) 117 95
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Store 289 288
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290: 279(ptr) AccessChain 278(input.Normal) 117
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291: 20(fvec3) Load 290
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292: 118(ptr) AccessChain 268(input) 117 117
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Store 292 291
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293: 279(ptr) AccessChain 283(input.Color) 117
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294: 20(fvec3) Load 293
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295: 118(ptr) AccessChain 268(input) 117 170
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Store 295 294
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296: 272(ptr) AccessChain 271(input.Pos) 170
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297: 17(fvec4) Load 296
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298: 174(ptr) AccessChain 268(input) 170 95
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Store 298 297
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299: 279(ptr) AccessChain 278(input.Normal) 170
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300: 20(fvec3) Load 299
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301: 118(ptr) AccessChain 268(input) 170 117
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Store 301 300
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302: 279(ptr) AccessChain 283(input.Color) 170
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303: 20(fvec3) Load 302
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304: 118(ptr) AccessChain 268(input) 170 170
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Store 304 303
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308: 10(int) Load 307(InvocationID)
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Store 305(InvocationID) 308
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311: 10(int) Load 310(PrimitiveID)
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Store 309(PrimitiveID) 311
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314: 39 Load 268(input)
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Store 313(param) 314
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317: 10(int) Load 305(InvocationID)
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Store 316(param) 317
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319: 10(int) Load 309(PrimitiveID)
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Store 318(param) 319
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320: 3 FunctionCall 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 313(param) 315(param) 316(param) 318(param)
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321:42(GSOutput) Load 315(param)
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Store 312(outStream) 321
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EntryPoint Geometry 6 "main" 255 261 266 272 277 282 287 302 309 314 338 341
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ExecutionMode 6 Triangles
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ExecutionMode 6 Invocations 2
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ExecutionMode 6 OutputTriangleStrip
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ExecutionMode 6 OutputVertices 3
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1: String ""
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10: String "float"
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13: String "uint"
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25: String "Pos"
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27: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed entry-point main
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed hlsl-offsets
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#line 1
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"
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31: String "Color"
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36: String "VSOutput"
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47: String "PrimitiveID"
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52: String "LightVec"
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58: String "GSOutput"
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68: String "@main"
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74: String "input"
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78: String "outStream"
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82: String "InvocationID"
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91: String "int"
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96: String "i"
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111: String "bool"
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119: String "output"
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141: String "projection"
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145: String "modelview"
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149: String "lightPos"
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153: String "UBO"
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156: String "ubo"
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191: String "pos"
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200: String "worldPos"
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211: String "lPos"
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257: String "outStream.Pos"
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263: String "outStream.ViewportIndex"
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268: String "outStream.PrimitiveID"
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274: String "outStream.Normal"
|
||||
279: String "outStream.Color"
|
||||
284: String "outStream.ViewVec"
|
||||
289: String "outStream.LightVec"
|
||||
Name 6 "main"
|
||||
Name 23 "VSOutput"
|
||||
MemberName 23(VSOutput) 0 "Pos"
|
||||
MemberName 23(VSOutput) 1 "Normal"
|
||||
MemberName 23(VSOutput) 2 "Color"
|
||||
Name 43 "GSOutput"
|
||||
MemberName 43(GSOutput) 0 "Pos"
|
||||
MemberName 43(GSOutput) 1 "ViewportIndex"
|
||||
MemberName 43(GSOutput) 2 "PrimitiveID"
|
||||
MemberName 43(GSOutput) 3 "Normal"
|
||||
MemberName 43(GSOutput) 4 "Color"
|
||||
MemberName 43(GSOutput) 5 "ViewVec"
|
||||
MemberName 43(GSOutput) 6 "LightVec"
|
||||
Name 67 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;"
|
||||
Name 63 "input"
|
||||
Name 64 "outStream"
|
||||
Name 65 "InvocationID"
|
||||
Name 66 "PrimitiveID"
|
||||
Name 94 "i"
|
||||
Name 117 "output"
|
||||
Name 139 "UBO"
|
||||
MemberName 139(UBO) 0 "projection"
|
||||
MemberName 139(UBO) 1 "modelview"
|
||||
MemberName 139(UBO) 2 "lightPos"
|
||||
Name 154 "ubo"
|
||||
MemberName 154(ubo) 0 "ubo"
|
||||
Name 160 ""
|
||||
Name 189 "pos"
|
||||
Name 198 "worldPos"
|
||||
Name 209 "lPos"
|
||||
Name 255 "outStream.Pos"
|
||||
Name 261 "outStream.ViewportIndex"
|
||||
Name 266 "outStream.PrimitiveID"
|
||||
Name 272 "outStream.Normal"
|
||||
Name 277 "outStream.Color"
|
||||
Name 282 "outStream.ViewVec"
|
||||
Name 287 "outStream.LightVec"
|
||||
Name 299 "input"
|
||||
Name 302 "input.Pos"
|
||||
Name 309 "input.Normal"
|
||||
Name 314 "input.Color"
|
||||
Name 336 "InvocationID"
|
||||
Name 338 "InvocationID"
|
||||
Name 340 "PrimitiveID"
|
||||
Name 341 "PrimitiveID"
|
||||
Name 343 "outStream"
|
||||
Name 344 "param"
|
||||
Name 346 "param"
|
||||
Name 347 "param"
|
||||
Name 349 "param"
|
||||
Decorate 135 ArrayStride 64
|
||||
Decorate 137 ArrayStride 64
|
||||
MemberDecorate 139(UBO) 0 RowMajor
|
||||
MemberDecorate 139(UBO) 0 Offset 0
|
||||
MemberDecorate 139(UBO) 0 MatrixStride 16
|
||||
MemberDecorate 139(UBO) 1 RowMajor
|
||||
MemberDecorate 139(UBO) 1 Offset 128
|
||||
MemberDecorate 139(UBO) 1 MatrixStride 16
|
||||
MemberDecorate 139(UBO) 2 Offset 256
|
||||
MemberDecorate 154(ubo) 0 Offset 0
|
||||
Decorate 154(ubo) Block
|
||||
Decorate 160 DescriptorSet 0
|
||||
Decorate 160 Binding 0
|
||||
Decorate 255(outStream.Pos) BuiltIn Position
|
||||
Decorate 261(outStream.ViewportIndex) BuiltIn ViewportIndex
|
||||
Decorate 266(outStream.PrimitiveID) BuiltIn PrimitiveId
|
||||
Decorate 272(outStream.Normal) Location 0
|
||||
Decorate 277(outStream.Color) Location 1
|
||||
Decorate 282(outStream.ViewVec) Location 2
|
||||
Decorate 287(outStream.LightVec) Location 3
|
||||
Decorate 302(input.Pos) BuiltIn Position
|
||||
Decorate 309(input.Normal) Location 0
|
||||
Decorate 314(input.Color) Location 1
|
||||
Decorate 338(InvocationID) BuiltIn InvocationId
|
||||
Decorate 341(PrimitiveID) BuiltIn PrimitiveId
|
||||
4: TypeVoid
|
||||
5: TypeFunction 4
|
||||
8: TypeFloat 32
|
||||
11: TypeInt 32 0
|
||||
14: 11(int) Constant 32
|
||||
15: 11(int) Constant 6
|
||||
16: 11(int) Constant 0
|
||||
12: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 13 14 15 16
|
||||
17: 11(int) Constant 3
|
||||
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 10 14 17 16
|
||||
18: TypeVector 8(float) 4
|
||||
19: 11(int) Constant 4
|
||||
20: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 9 19
|
||||
21: TypeVector 8(float) 3
|
||||
22: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 9 17
|
||||
23(VSOutput): TypeStruct 18(fvec4) 21(fvec3) 21(fvec3)
|
||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 27
|
||||
28: 11(int) Constant 37
|
||||
29: 11(int) Constant 13
|
||||
24: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 28 29 16 16 17
|
||||
32: 11(int) Constant 39
|
||||
33: 11(int) Constant 34
|
||||
30: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
|
||||
34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
|
||||
37: 11(int) Constant 1
|
||||
39: 11(int) Constant 5
|
||||
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 19 26 39
|
||||
35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 36 37 26 16 16 38 36 16 17 24 30 34
|
||||
40: TypeArray 23(VSOutput) 17
|
||||
41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 17
|
||||
42: TypePointer Function 40
|
||||
43(GSOutput): TypeStruct 18(fvec4) 11(int) 11(int) 21(fvec3) 21(fvec3) 21(fvec3) 21(fvec3)
|
||||
45: 11(int) Constant 44
|
||||
44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 45 29 16 16 17
|
||||
48: 11(int) Constant 46
|
||||
49: 11(int) Constant 19
|
||||
46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 12 26 48 49 16 16 17
|
||||
50: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 12 26 48 49 16 16 17
|
||||
53: 11(int) Constant 50
|
||||
51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
|
||||
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
|
||||
55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
|
||||
56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
|
||||
57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 58 37 26 16 16 38 58 16 17 44 46 50 51 54 55 56
|
||||
59: TypePointer Function 43(GSOutput)
|
||||
60: TypePointer Function 11(int)
|
||||
61: TypeFunction 4 42(ptr) 59(ptr) 60(ptr) 60(ptr)
|
||||
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 4 41 57 12 12
|
||||
69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 68 62 26 16 16 38 68 17 16
|
||||
73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 74 41 26 16 16 69 19 37
|
||||
76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||
79: 11(int) Constant 2
|
||||
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 78 57 26 16 16 69 19 79
|
||||
81: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 82 12 26 16 16 69 19 17
|
||||
84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 12 26 16 16 69 19 19
|
||||
89: 11(int) Constant 57
|
||||
90: TypeInt 32 1
|
||||
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 91 14 19 16
|
||||
93: TypePointer Function 90(int)
|
||||
95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 96 92 26 89 16 69 19
|
||||
98: 90(int) Constant 0
|
||||
109: 90(int) Constant 3
|
||||
110: TypeBool
|
||||
112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 111 14 79 16
|
||||
116: 11(int) Constant 59
|
||||
118: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 119 57 26 116 16 69 19
|
||||
121: 8(float) Constant 0
|
||||
122: 18(fvec4) ConstantComposite 121 121 121 121
|
||||
123: 21(fvec3) ConstantComposite 121 121 121
|
||||
124:43(GSOutput) ConstantComposite 122 16 16 123 123 123 123
|
||||
126: 11(int) Constant 60
|
||||
128: 90(int) Constant 1
|
||||
129: TypePointer Function 21(fvec3)
|
||||
132: TypeMatrix 18(fvec4) 4
|
||||
134: 110(bool) ConstantTrue
|
||||
133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 134
|
||||
135: TypeArray 132 79
|
||||
136: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 133 79
|
||||
137: TypeArray 132 79
|
||||
138: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 133 79
|
||||
139(UBO): TypeStruct 135 137 18(fvec4)
|
||||
142: 11(int) Constant 28
|
||||
143: 11(int) Constant 21
|
||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 141 136 26 142 143 16 16 17
|
||||
146: 11(int) Constant 29
|
||||
147: 11(int) Constant 20
|
||||
144: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 145 138 26 146 147 16 16 17
|
||||
150: 11(int) Constant 30
|
||||
151: 11(int) Constant 17
|
||||
148: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 20 26 150 151 16 16 17
|
||||
152: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 153 37 26 126 16 38 153 16 17 140 144 148
|
||||
154(ubo): TypeStruct 139(UBO)
|
||||
157: 11(int) Constant 33
|
||||
155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 152 26 157 28 16 16 17
|
||||
158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 156 37 26 126 16 38 156 16 17 155
|
||||
159: TypePointer Uniform 154(ubo)
|
||||
160: 159(ptr) Variable Uniform
|
||||
162: 11(int) Constant 8
|
||||
161: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 158 26 126 16 38 1 160 162
|
||||
164: TypePointer Uniform 132
|
||||
167: TypeMatrix 21(fvec3) 3
|
||||
168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 22 17 134
|
||||
179: 11(int) Constant 61
|
||||
180: 90(int) Constant 4
|
||||
182: 90(int) Constant 2
|
||||
187: 11(int) Constant 63
|
||||
188: TypePointer Function 18(fvec4)
|
||||
190: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 191 20 26 187 16 69 19
|
||||
197: 11(int) Constant 64
|
||||
199: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 200 20 26 197 16 69 19
|
||||
208: 11(int) Constant 66
|
||||
210: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 211 22 26 208 16 69 19
|
||||
213: TypePointer Uniform 18(fvec4)
|
||||
222: 11(int) Constant 67
|
||||
223: 90(int) Constant 6
|
||||
230: 11(int) Constant 68
|
||||
231: 90(int) Constant 5
|
||||
237: 11(int) Constant 70
|
||||
245: 11(int) Constant 73
|
||||
249: 11(int) Constant 74
|
||||
253: 11(int) Constant 75
|
||||
254: TypePointer Output 18(fvec4)
|
||||
255(outStream.Pos): 254(ptr) Variable Output
|
||||
256: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 257 20 26 253 16 38 257 255(outStream.Pos) 162
|
||||
260: TypePointer Output 11(int)
|
||||
261(outStream.ViewportIndex): 260(ptr) Variable Output
|
||||
262: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 263 12 26 253 16 38 263 261(outStream.ViewportIndex) 162
|
||||
266(outStream.PrimitiveID): 260(ptr) Variable Output
|
||||
267: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 268 12 26 253 16 38 268 266(outStream.PrimitiveID) 162
|
||||
271: TypePointer Output 21(fvec3)
|
||||
272(outStream.Normal): 271(ptr) Variable Output
|
||||
273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 274 22 26 253 16 38 274 272(outStream.Normal) 162
|
||||
277(outStream.Color): 271(ptr) Variable Output
|
||||
278: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 279 22 26 253 16 38 279 277(outStream.Color) 162
|
||||
282(outStream.ViewVec): 271(ptr) Variable Output
|
||||
283: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 284 22 26 253 16 38 284 282(outStream.ViewVec) 162
|
||||
287(outStream.LightVec): 271(ptr) Variable Output
|
||||
288: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 289 22 26 253 16 38 289 287(outStream.LightVec) 162
|
||||
298: 11(int) Constant 78
|
||||
300: TypeArray 18(fvec4) 17
|
||||
301: TypePointer Input 300
|
||||
302(input.Pos): 301(ptr) Variable Input
|
||||
303: TypePointer Input 18(fvec4)
|
||||
307: TypeArray 21(fvec3) 17
|
||||
308: TypePointer Input 307
|
||||
309(input.Normal): 308(ptr) Variable Input
|
||||
310: TypePointer Input 21(fvec3)
|
||||
314(input.Color): 308(ptr) Variable Input
|
||||
337: TypePointer Input 11(int)
|
||||
338(InvocationID): 337(ptr) Variable Input
|
||||
341(PrimitiveID): 337(ptr) Variable Input
|
||||
Line 1 56 1
|
||||
6(main): 4 Function None 5
|
||||
7: Label
|
||||
299(input): 42(ptr) Variable Function
|
||||
336(InvocationID): 60(ptr) Variable Function
|
||||
340(PrimitiveID): 60(ptr) Variable Function
|
||||
343(outStream): 59(ptr) Variable Function
|
||||
344(param): 42(ptr) Variable Function
|
||||
346(param): 59(ptr) Variable Function
|
||||
347(param): 60(ptr) Variable Function
|
||||
349(param): 60(ptr) Variable Function
|
||||
Line 1 56 0
|
||||
304: 303(ptr) AccessChain 302(input.Pos) 98
|
||||
305: 18(fvec4) Load 304
|
||||
306: 188(ptr) AccessChain 299(input) 98 98
|
||||
Store 306 305
|
||||
311: 310(ptr) AccessChain 309(input.Normal) 98
|
||||
312: 21(fvec3) Load 311
|
||||
313: 129(ptr) AccessChain 299(input) 98 128
|
||||
Store 313 312
|
||||
315: 310(ptr) AccessChain 314(input.Color) 98
|
||||
316: 21(fvec3) Load 315
|
||||
317: 129(ptr) AccessChain 299(input) 98 182
|
||||
Store 317 316
|
||||
318: 303(ptr) AccessChain 302(input.Pos) 128
|
||||
319: 18(fvec4) Load 318
|
||||
320: 188(ptr) AccessChain 299(input) 128 98
|
||||
Store 320 319
|
||||
321: 310(ptr) AccessChain 309(input.Normal) 128
|
||||
322: 21(fvec3) Load 321
|
||||
323: 129(ptr) AccessChain 299(input) 128 128
|
||||
Store 323 322
|
||||
324: 310(ptr) AccessChain 314(input.Color) 128
|
||||
325: 21(fvec3) Load 324
|
||||
326: 129(ptr) AccessChain 299(input) 128 182
|
||||
Store 326 325
|
||||
327: 303(ptr) AccessChain 302(input.Pos) 182
|
||||
328: 18(fvec4) Load 327
|
||||
329: 188(ptr) AccessChain 299(input) 182 98
|
||||
Store 329 328
|
||||
330: 310(ptr) AccessChain 309(input.Normal) 182
|
||||
331: 21(fvec3) Load 330
|
||||
332: 129(ptr) AccessChain 299(input) 182 128
|
||||
Store 332 331
|
||||
333: 310(ptr) AccessChain 314(input.Color) 182
|
||||
334: 21(fvec3) Load 333
|
||||
335: 129(ptr) AccessChain 299(input) 182 182
|
||||
Store 335 334
|
||||
339: 11(int) Load 338(InvocationID)
|
||||
Store 336(InvocationID) 339
|
||||
342: 11(int) Load 341(PrimitiveID)
|
||||
Store 340(PrimitiveID) 342
|
||||
345: 40 Load 299(input)
|
||||
Store 344(param) 345
|
||||
348: 11(int) Load 336(InvocationID)
|
||||
Store 347(param) 348
|
||||
350: 11(int) Load 340(PrimitiveID)
|
||||
Store 349(param) 350
|
||||
351: 4 FunctionCall 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 344(param) 346(param) 347(param) 349(param)
|
||||
352:43(GSOutput) Load 346(param)
|
||||
Store 343(outStream) 352
|
||||
Return
|
||||
FunctionEnd
|
||||
66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 3 Function None 60
|
||||
62(input): 41(ptr) FunctionParameter
|
||||
63(outStream): 58(ptr) FunctionParameter
|
||||
64(InvocationID): 59(ptr) FunctionParameter
|
||||
65(PrimitiveID): 59(ptr) FunctionParameter
|
||||
69: Label
|
||||
90(i): 89(ptr) Variable Function
|
||||
107(output): 58(ptr) Variable Function
|
||||
175(pos): 174(ptr) Variable Function
|
||||
183(worldPos): 174(ptr) Variable Function
|
||||
193(lPos): 118(ptr) Variable Function
|
||||
70: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 68
|
||||
71: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 25 15 15 15 15
|
||||
74: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 62(input) 75
|
||||
79: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 63(outStream) 75
|
||||
82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 80 64(InvocationID) 75
|
||||
84: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 83 65(PrimitiveID) 75
|
||||
85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 68 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
|
||||
94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 91 90(i) 75
|
||||
Store 90(i) 95
|
||||
Branch 96
|
||||
96: Label
|
||||
LoopMerge 98 99 None
|
||||
Branch 100
|
||||
100: Label
|
||||
101: 86(int) Load 90(i)
|
||||
106: 103(bool) SLessThan 101 102
|
||||
BranchConditional 106 97 98
|
||||
97: Label
|
||||
111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 108 107(output) 75
|
||||
Store 107(output) 115
|
||||
116: 86(int) Load 90(i)
|
||||
119: 118(ptr) AccessChain 62(input) 116 117
|
||||
120: 20(fvec3) Load 119
|
||||
153: 10(int) Load 64(InvocationID)
|
||||
155: 154(ptr) AccessChain 150 95 117 153
|
||||
156: 121 Load 155
|
||||
159: 17(fvec4) CompositeExtract 156 0
|
||||
160: 20(fvec3) VectorShuffle 159 159 0 1 2
|
||||
161: 17(fvec4) CompositeExtract 156 1
|
||||
162: 20(fvec3) VectorShuffle 161 161 0 1 2
|
||||
163: 17(fvec4) CompositeExtract 156 2
|
||||
164: 20(fvec3) VectorShuffle 163 163 0 1 2
|
||||
165: 157 CompositeConstruct 160 162 164
|
||||
166: 20(fvec3) VectorTimesMatrix 120 165
|
||||
167: 118(ptr) AccessChain 107(output) 102
|
||||
Store 167 166
|
||||
169: 86(int) Load 90(i)
|
||||
171: 118(ptr) AccessChain 62(input) 169 170
|
||||
172: 20(fvec3) Load 171
|
||||
173: 118(ptr) AccessChain 107(output) 168
|
||||
Store 173 172
|
||||
179: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 176 175(pos) 75
|
||||
180: 86(int) Load 90(i)
|
||||
181: 174(ptr) AccessChain 62(input) 180 95
|
||||
182: 17(fvec4) Load 181
|
||||
Store 175(pos) 182
|
||||
187: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 184 183(worldPos) 75
|
||||
188: 17(fvec4) Load 175(pos)
|
||||
189: 10(int) Load 64(InvocationID)
|
||||
190: 154(ptr) AccessChain 150 95 117 189
|
||||
191: 121 Load 190
|
||||
192: 17(fvec4) VectorTimesMatrix 188 191
|
||||
Store 183(worldPos) 192
|
||||
197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 194 193(lPos) 75
|
||||
199: 198(ptr) AccessChain 150 95 170
|
||||
200: 17(fvec4) Load 199
|
||||
201: 10(int) Load 64(InvocationID)
|
||||
202: 154(ptr) AccessChain 150 95 117 201
|
||||
203: 121 Load 202
|
||||
204: 17(fvec4) VectorTimesMatrix 200 203
|
||||
205: 20(fvec3) VectorShuffle 204 204 0 1 2
|
||||
Store 193(lPos) 205
|
||||
207: 20(fvec3) Load 193(lPos)
|
||||
208: 17(fvec4) Load 183(worldPos)
|
||||
209: 20(fvec3) VectorShuffle 208 208 0 1 2
|
||||
210: 20(fvec3) FSub 207 209
|
||||
211: 118(ptr) AccessChain 107(output) 206
|
||||
Store 211 210
|
||||
213: 17(fvec4) Load 183(worldPos)
|
||||
214: 20(fvec3) VectorShuffle 213 213 0 1 2
|
||||
215: 20(fvec3) FNegate 214
|
||||
216: 118(ptr) AccessChain 107(output) 212
|
||||
Store 216 215
|
||||
217: 17(fvec4) Load 183(worldPos)
|
||||
218: 10(int) Load 64(InvocationID)
|
||||
219: 154(ptr) AccessChain 150 95 95 218
|
||||
220: 121 Load 219
|
||||
221: 17(fvec4) VectorTimesMatrix 217 220
|
||||
222: 174(ptr) AccessChain 107(output) 95
|
||||
Store 222 221
|
||||
223: 10(int) Load 64(InvocationID)
|
||||
224: 59(ptr) AccessChain 107(output) 117
|
||||
Store 224 223
|
||||
225: 10(int) Load 65(PrimitiveID)
|
||||
226: 59(ptr) AccessChain 107(output) 170
|
||||
Store 226 225
|
||||
232: 174(ptr) AccessChain 107(output) 95
|
||||
233: 17(fvec4) Load 232
|
||||
Store 228(outStream.Pos) 233
|
||||
238: 59(ptr) AccessChain 107(output) 117
|
||||
239: 10(int) Load 238
|
||||
Store 235(outStream.ViewportIndex) 239
|
||||
243: 59(ptr) AccessChain 107(output) 170
|
||||
244: 10(int) Load 243
|
||||
Store 240(outStream.PrimitiveID) 244
|
||||
249: 118(ptr) AccessChain 107(output) 102
|
||||
250: 20(fvec3) Load 249
|
||||
Store 246(outStream.Normal) 250
|
||||
254: 118(ptr) AccessChain 107(output) 168
|
||||
255: 20(fvec3) Load 254
|
||||
Store 251(outStream.Color) 255
|
||||
259: 118(ptr) AccessChain 107(output) 212
|
||||
260: 20(fvec3) Load 259
|
||||
Store 256(outStream.ViewVec) 260
|
||||
264: 118(ptr) AccessChain 107(output) 206
|
||||
265: 20(fvec3) Load 264
|
||||
Store 261(outStream.LightVec) 265
|
||||
Line 1 56 1
|
||||
67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 4 Function None 61
|
||||
63(input): 42(ptr) FunctionParameter
|
||||
64(outStream): 59(ptr) FunctionParameter
|
||||
65(InvocationID): 60(ptr) FunctionParameter
|
||||
66(PrimitiveID): 60(ptr) FunctionParameter
|
||||
70: Label
|
||||
94(i): 93(ptr) Variable Function
|
||||
117(output): 59(ptr) Variable Function
|
||||
189(pos): 188(ptr) Variable Function
|
||||
198(worldPos): 188(ptr) Variable Function
|
||||
209(lPos): 129(ptr) Variable Function
|
||||
71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
72: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 16 16 16 16
|
||||
75: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 73 63(input) 76
|
||||
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 77 64(outStream) 76
|
||||
83: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 81 65(InvocationID) 76
|
||||
85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 84 66(PrimitiveID) 76
|
||||
86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 69 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
|
||||
87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
|
||||
97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 95 94(i) 76
|
||||
Store 94(i) 98
|
||||
Branch 99
|
||||
99: Label
|
||||
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
104: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
|
||||
LoopMerge 101 102 None
|
||||
Branch 105
|
||||
105: Label
|
||||
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
107: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
|
||||
108: 90(int) Load 94(i)
|
||||
113: 110(bool) SLessThan 108 109
|
||||
BranchConditional 113 100 101
|
||||
100: Label
|
||||
114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
115: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 116 116 16 16
|
||||
120: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 118 117(output) 76
|
||||
Store 117(output) 124
|
||||
125: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 126 126 16 16
|
||||
127: 90(int) Load 94(i)
|
||||
130: 129(ptr) AccessChain 63(input) 127 128
|
||||
131: 21(fvec3) Load 130
|
||||
163: 11(int) Load 65(InvocationID)
|
||||
165: 164(ptr) AccessChain 160 98 128 163
|
||||
166: 132 Load 165
|
||||
169: 18(fvec4) CompositeExtract 166 0
|
||||
170: 21(fvec3) VectorShuffle 169 169 0 1 2
|
||||
171: 18(fvec4) CompositeExtract 166 1
|
||||
172: 21(fvec3) VectorShuffle 171 171 0 1 2
|
||||
173: 18(fvec4) CompositeExtract 166 2
|
||||
174: 21(fvec3) VectorShuffle 173 173 0 1 2
|
||||
175: 167 CompositeConstruct 170 172 174
|
||||
176: 21(fvec3) VectorTimesMatrix 131 175
|
||||
177: 129(ptr) AccessChain 117(output) 109
|
||||
Store 177 176
|
||||
178: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 179 179 16 16
|
||||
181: 90(int) Load 94(i)
|
||||
183: 129(ptr) AccessChain 63(input) 181 182
|
||||
184: 21(fvec3) Load 183
|
||||
185: 129(ptr) AccessChain 117(output) 180
|
||||
Store 185 184
|
||||
186: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 187 187 16 16
|
||||
192: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 190 189(pos) 76
|
||||
193: 90(int) Load 94(i)
|
||||
194: 188(ptr) AccessChain 63(input) 193 98
|
||||
195: 18(fvec4) Load 194
|
||||
Store 189(pos) 195
|
||||
196: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 197 197 16 16
|
||||
201: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 199 198(worldPos) 76
|
||||
202: 18(fvec4) Load 189(pos)
|
||||
203: 11(int) Load 65(InvocationID)
|
||||
204: 164(ptr) AccessChain 160 98 128 203
|
||||
205: 132 Load 204
|
||||
206: 18(fvec4) VectorTimesMatrix 202 205
|
||||
Store 198(worldPos) 206
|
||||
207: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 208 208 16 16
|
||||
212: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 210 209(lPos) 76
|
||||
214: 213(ptr) AccessChain 160 98 182
|
||||
215: 18(fvec4) Load 214
|
||||
216: 11(int) Load 65(InvocationID)
|
||||
217: 164(ptr) AccessChain 160 98 128 216
|
||||
218: 132 Load 217
|
||||
219: 18(fvec4) VectorTimesMatrix 215 218
|
||||
220: 21(fvec3) VectorShuffle 219 219 0 1 2
|
||||
Store 209(lPos) 220
|
||||
221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 222 222 16 16
|
||||
224: 21(fvec3) Load 209(lPos)
|
||||
225: 18(fvec4) Load 198(worldPos)
|
||||
226: 21(fvec3) VectorShuffle 225 225 0 1 2
|
||||
227: 21(fvec3) FSub 224 226
|
||||
228: 129(ptr) AccessChain 117(output) 223
|
||||
Store 228 227
|
||||
229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 230 230 16 16
|
||||
232: 18(fvec4) Load 198(worldPos)
|
||||
233: 21(fvec3) VectorShuffle 232 232 0 1 2
|
||||
234: 21(fvec3) FNegate 233
|
||||
235: 129(ptr) AccessChain 117(output) 231
|
||||
Store 235 234
|
||||
236: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 237 237 16 16
|
||||
238: 18(fvec4) Load 198(worldPos)
|
||||
239: 11(int) Load 65(InvocationID)
|
||||
240: 164(ptr) AccessChain 160 98 98 239
|
||||
241: 132 Load 240
|
||||
242: 18(fvec4) VectorTimesMatrix 238 241
|
||||
243: 188(ptr) AccessChain 117(output) 98
|
||||
Store 243 242
|
||||
244: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 245 245 16 16
|
||||
246: 11(int) Load 65(InvocationID)
|
||||
247: 60(ptr) AccessChain 117(output) 128
|
||||
Store 247 246
|
||||
248: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 249 249 16 16
|
||||
250: 11(int) Load 66(PrimitiveID)
|
||||
251: 60(ptr) AccessChain 117(output) 182
|
||||
Store 251 250
|
||||
252: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 253 253 16 16
|
||||
258: 188(ptr) AccessChain 117(output) 98
|
||||
259: 18(fvec4) Load 258
|
||||
Store 255(outStream.Pos) 259
|
||||
264: 60(ptr) AccessChain 117(output) 128
|
||||
265: 11(int) Load 264
|
||||
Store 261(outStream.ViewportIndex) 265
|
||||
269: 60(ptr) AccessChain 117(output) 182
|
||||
270: 11(int) Load 269
|
||||
Store 266(outStream.PrimitiveID) 270
|
||||
275: 129(ptr) AccessChain 117(output) 109
|
||||
276: 21(fvec3) Load 275
|
||||
Store 272(outStream.Normal) 276
|
||||
280: 129(ptr) AccessChain 117(output) 180
|
||||
281: 21(fvec3) Load 280
|
||||
Store 277(outStream.Color) 281
|
||||
285: 129(ptr) AccessChain 117(output) 231
|
||||
286: 21(fvec3) Load 285
|
||||
Store 282(outStream.ViewVec) 286
|
||||
290: 129(ptr) AccessChain 117(output) 223
|
||||
291: 21(fvec3) Load 290
|
||||
Store 287(outStream.LightVec) 291
|
||||
EmitVertex
|
||||
Branch 102
|
||||
102: Label
|
||||
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
293: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
|
||||
294: 90(int) Load 94(i)
|
||||
295: 90(int) IAdd 294 128
|
||||
Store 94(i) 295
|
||||
Branch 99
|
||||
99: Label
|
||||
266: 86(int) Load 90(i)
|
||||
267: 86(int) IAdd 266 117
|
||||
Store 90(i) 267
|
||||
Branch 96
|
||||
98: Label
|
||||
101: Label
|
||||
296: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
|
||||
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 298 298 16 16
|
||||
EndPrimitive
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue