HLSL: Correct which things flattening tracks for linkage, based on caller, not type.
Includes related trackLinkage() code removal and name improvements.
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5 changed files with 126 additions and 205 deletions
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@ -81,6 +81,9 @@ gl_FragCoord origin is upper left
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0:35 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'tex' ( uniform texture2D)
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0:? 's2D' ( uniform sampler)
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0:? 's2D' ( uniform sampler)
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0:? 'tex' ( uniform texture2D)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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@ -169,6 +172,9 @@ gl_FragCoord origin is upper left
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0:35 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'tex' ( uniform texture2D)
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0:? 's2D' ( uniform sampler)
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0:? 's2D' ( uniform sampler)
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0:? 'tex' ( uniform texture2D)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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