Whole stack: Fix stale types in the AST linker object nodes, fixing #557.
Rationalizes the entire tracking of the linker object nodes, effecting GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before their type snapshot for linker objects. Should only effect things when the rest of the AST contained no reference to the symbol, because normal AST nodes were not stale. Also will only effect such objects when their types were edited.
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107 changed files with 630 additions and 560 deletions
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@ -308,9 +308,9 @@ ERROR: node is still EOpNull!
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0:? 'badsize2' (global implicitly-sized array of highp float)
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0:? 'ubInst' (layout(column_major shared ) uniform implicitly-sized array of block{layout(column_major shared ) uniform implicitly-sized array of highp int a})
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0:? 'okayA' (global 2-element array of highp float)
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0:? 'newV' (smooth out highp 3-component vector of float)
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0:? 'invIn' (in highp 4-component vector of float)
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0:? 's2' (smooth out structure{global highp 3-component vector of float c, global highp float f})
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0:? 'newV' (invariant smooth out highp 3-component vector of float)
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0:? 'invIn' (invariant in highp 4-component vector of float)
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0:? 's2' (invariant smooth out structure{global highp 3-component vector of float c, global highp float f})
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0:? 's3' (invariant smooth out structure{global highp 3-component vector of float c, global highp float f})
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0:? 'a' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp float f})
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0:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b23})
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@ -592,9 +592,9 @@ ERROR: node is still EOpNull!
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0:? 'badsize2' (global 1-element array of highp float)
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0:? 'ubInst' (layout(column_major shared ) uniform 1-element array of block{layout(column_major shared ) uniform 1-element array of highp int a})
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0:? 'okayA' (global 2-element array of highp float)
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0:? 'newV' (smooth out highp 3-component vector of float)
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0:? 'invIn' (in highp 4-component vector of float)
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0:? 's2' (smooth out structure{global highp 3-component vector of float c, global highp float f})
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0:? 'newV' (invariant smooth out highp 3-component vector of float)
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0:? 'invIn' (invariant in highp 4-component vector of float)
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0:? 's2' (invariant smooth out structure{global highp 3-component vector of float c, global highp float f})
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0:? 's3' (invariant smooth out structure{global highp 3-component vector of float c, global highp float f})
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0:? 'a' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp float f})
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0:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b23})
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