Fix debuginfo disassembly
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parent
68935bc2c6
commit
d38d06c03f
14 changed files with 1191 additions and 1131 deletions
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@ -55,6 +55,7 @@ namespace spv {
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#include "GLSL.ext.AMD.h"
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#include "GLSL.ext.NV.h"
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#include "GLSL.ext.ARM.h"
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#include "NonSemanticShaderDebugInfo100.h"
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}
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}
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const char* GlslStd450DebugNames[spv::GLSLstd450Count];
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@ -63,6 +64,7 @@ namespace spv {
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static const char* GLSLextAMDGetDebugNames(const char*, unsigned);
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static const char* GLSLextNVGetDebugNames(const char*, unsigned);
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static const char* NonSemanticShaderDebugInfo100GetDebugNames(unsigned);
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static void Kill(std::ostream& out, const char* message)
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{
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@ -77,6 +79,7 @@ enum ExtInstSet {
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GLSLextNVInst,
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OpenCLExtInst,
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NonSemanticDebugPrintfExtInst,
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NonSemanticShaderDebugInfo100
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};
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// Container class for a single instance of a SPIR-V stream, with methods for disassembly.
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@ -502,6 +505,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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extInstSet = OpenCLExtInst;
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} else if (strcmp("NonSemantic.DebugPrintf", name) == 0) {
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extInstSet = NonSemanticDebugPrintfExtInst;
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} else if (strcmp("NonSemantic.Shader.DebugInfo.100", name) == 0) {
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extInstSet = NonSemanticShaderDebugInfo100;
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} else if (strcmp(spv::E_SPV_AMD_shader_ballot, name) == 0 ||
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strcmp(spv::E_SPV_AMD_shader_trinary_minmax, name) == 0 ||
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strcmp(spv::E_SPV_AMD_shader_explicit_vertex_parameter, name) == 0 ||
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@ -527,6 +532,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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out << "(" << GLSLextNVGetDebugNames(name, entrypoint) << ")";
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} else if (extInstSet == NonSemanticDebugPrintfExtInst) {
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out << "(DebugPrintf)";
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} else if (extInstSet == NonSemanticShaderDebugInfo100) {
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out << "(" << NonSemanticShaderDebugInfo100GetDebugNames(entrypoint) << ")";
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}
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}
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break;
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@ -750,6 +757,59 @@ static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
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return "Bad";
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}
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static const char* NonSemanticShaderDebugInfo100GetDebugNames(unsigned entrypoint)
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{
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switch (entrypoint) {
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case NonSemanticShaderDebugInfo100DebugInfoNone: return "DebugInfoNone";
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case NonSemanticShaderDebugInfo100DebugCompilationUnit: return "DebugCompilationUnit";
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case NonSemanticShaderDebugInfo100DebugTypeBasic: return "DebugTypeBasic";
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case NonSemanticShaderDebugInfo100DebugTypePointer: return "DebugTypePointer";
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case NonSemanticShaderDebugInfo100DebugTypeQualifier: return "DebugTypeQualifier";
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case NonSemanticShaderDebugInfo100DebugTypeArray: return "DebugTypeArray";
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case NonSemanticShaderDebugInfo100DebugTypeVector: return "DebugTypeVector";
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case NonSemanticShaderDebugInfo100DebugTypedef: return "DebugTypedef";
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case NonSemanticShaderDebugInfo100DebugTypeFunction: return "DebugTypeFunction";
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case NonSemanticShaderDebugInfo100DebugTypeEnum: return "DebugTypeEnum";
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case NonSemanticShaderDebugInfo100DebugTypeComposite: return "DebugTypeComposite";
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case NonSemanticShaderDebugInfo100DebugTypeMember: return "DebugTypeMember";
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case NonSemanticShaderDebugInfo100DebugTypeInheritance: return "DebugTypeInheritance";
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case NonSemanticShaderDebugInfo100DebugTypePtrToMember: return "DebugTypePtrToMember";
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case NonSemanticShaderDebugInfo100DebugTypeTemplate: return "DebugTypeTemplate";
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case NonSemanticShaderDebugInfo100DebugTypeTemplateParameter: return "DebugTypeTemplateParameter";
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case NonSemanticShaderDebugInfo100DebugTypeTemplateTemplateParameter: return "DebugTypeTemplateTemplateParameter";
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case NonSemanticShaderDebugInfo100DebugTypeTemplateParameterPack: return "DebugTypeTemplateParameterPack";
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case NonSemanticShaderDebugInfo100DebugGlobalVariable: return "DebugGlobalVariable";
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case NonSemanticShaderDebugInfo100DebugFunctionDeclaration: return "DebugFunctionDeclaration";
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case NonSemanticShaderDebugInfo100DebugFunction: return "DebugFunction";
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case NonSemanticShaderDebugInfo100DebugLexicalBlock: return "DebugLexicalBlock";
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case NonSemanticShaderDebugInfo100DebugLexicalBlockDiscriminator: return "DebugLexicalBlockDiscriminator";
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case NonSemanticShaderDebugInfo100DebugScope: return "DebugScope";
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case NonSemanticShaderDebugInfo100DebugNoScope: return "DebugNoScope";
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case NonSemanticShaderDebugInfo100DebugInlinedAt: return "DebugInlinedAt";
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case NonSemanticShaderDebugInfo100DebugLocalVariable: return "DebugLocalVariable";
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case NonSemanticShaderDebugInfo100DebugInlinedVariable: return "DebugInlinedVariable";
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case NonSemanticShaderDebugInfo100DebugDeclare: return "DebugDeclare";
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case NonSemanticShaderDebugInfo100DebugValue: return "DebugValue";
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case NonSemanticShaderDebugInfo100DebugOperation: return "DebugOperation";
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case NonSemanticShaderDebugInfo100DebugExpression: return "DebugExpression";
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case NonSemanticShaderDebugInfo100DebugMacroDef: return "DebugMacroDef";
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case NonSemanticShaderDebugInfo100DebugMacroUndef: return "DebugMacroUndef";
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case NonSemanticShaderDebugInfo100DebugImportedEntity: return "DebugImportedEntity";
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case NonSemanticShaderDebugInfo100DebugSource: return "DebugSource";
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case NonSemanticShaderDebugInfo100DebugFunctionDefinition: return "DebugFunctionDefinition";
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case NonSemanticShaderDebugInfo100DebugSourceContinued: return "DebugSourceContinued";
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case NonSemanticShaderDebugInfo100DebugLine: return "DebugLine";
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case NonSemanticShaderDebugInfo100DebugNoLine: return "DebugNoLine";
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case NonSemanticShaderDebugInfo100DebugBuildIdentifier: return "DebugBuildIdentifier";
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case NonSemanticShaderDebugInfo100DebugStoragePath: return "DebugStoragePath";
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case NonSemanticShaderDebugInfo100DebugEntryPoint: return "DebugEntryPoint";
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case NonSemanticShaderDebugInfo100DebugTypeMatrix: return "DebugTypeMatrix";
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default: return "Bad";
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}
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return "Bad";
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}
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void Disassemble(std::ostream& out, const std::vector<unsigned int>& stream)
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{
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SpirvStream SpirvStream(out, stream);
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