SPV 1.4: Add testing infrastructure for SPV 1.4 tests.

This includes the test for the first feature of OpEntryPoint.
This commit is contained in:
John Kessenich 2019-01-04 17:10:53 +07:00
parent 7c7731ecbb
commit cfea59d357
6 changed files with 185 additions and 32 deletions

31
gtests/TestFixture.h Normal file → Executable file
View file

@ -212,6 +212,7 @@ public:
const std::string& shaderName, const std::string& code,
const std::string& entryPointName, EShMessages controls,
glslang::EShTargetClientVersion clientTargetVersion,
glslang::EShTargetLanguageVersion targetLanguageVersion,
bool flattenUniformArrays = false,
EShTextureSamplerTransformMode texSampTransMode = EShTexSampTransKeep,
bool enableOptimizer = false,
@ -234,9 +235,7 @@ public:
: glslang::EShSourceGlsl,
stage, glslang::EShClientVulkan, 100);
shader.setEnvClient(glslang::EShClientVulkan, clientTargetVersion);
shader.setEnvTarget(glslang::EShTargetSpv,
clientTargetVersion == glslang::EShTargetVulkan_1_1 ? glslang::EShTargetSpv_1_3
: glslang::EShTargetSpv_1_0);
shader.setEnvTarget(glslang::EShTargetSpv, targetLanguageVersion);
} else {
shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
: glslang::EShSourceGlsl,
@ -429,6 +428,7 @@ public:
Source source,
Semantics semantics,
glslang::EShTargetClientVersion clientTargetVersion,
glslang::EShTargetLanguageVersion targetLanguageVersion,
Target target,
bool automap = true,
const std::string& entryPointName="",
@ -449,8 +449,8 @@ public:
controls = static_cast<EShMessages>(controls & ~EShMsgHlslLegalization);
if (enableDebug)
controls = static_cast<EShMessages>(controls | EShMsgDebugInfo);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion, false,
EShTexSampTransKeep, enableOptimizer, enableDebug, automap);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion,
targetLanguageVersion, false, EShTexSampTransKeep, enableOptimizer, enableDebug, automap);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
@ -460,11 +460,12 @@ public:
expectedOutputFname, result.spirvWarningsErrors);
}
void loadFileCompileAndCheckWithOptions(const std::string &testDir,
const std::string &testName,
Source source,
Semantics semantics,
glslang::EShTargetClientVersion clientTargetVersion,
void loadFileCompileAndCheckWithOptions(const std::string &testDir,
const std::string &testName,
Source source,
Semantics semantics,
glslang::EShTargetClientVersion clientTargetVersion,
glslang::EShTargetLanguageVersion targetLanguageVersion,
Target target, bool automap = true, const std::string &entryPointName = "",
const std::string &baseDir = "/baseResults/",
const EShMessages additionalOptions = EShMessages::EShMsgDefault)
@ -478,15 +479,15 @@ public:
EShMessages controls = DeriveOptions(source, semantics, target);
controls = static_cast<EShMessages>(controls | additionalOptions);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion, false,
EShTexSampTransKeep, false, automap);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion,
targetLanguageVersion, false, EShTexSampTransKeep, false, automap);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
outputResultToStream(&stream, result, controls);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname);
}
}
void loadFileCompileFlattenUniformsAndCheck(const std::string& testDir,
const std::string& testName,
@ -505,7 +506,7 @@ public:
const EShMessages controls = DeriveOptions(source, semantics, target);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls,
glslang::EShTargetVulkan_1_0, true);
glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, true);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
@ -675,7 +676,7 @@ public:
const EShMessages controls = DeriveOptions(source, semantics, target);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls,
glslang::EShTargetVulkan_1_0, false,
glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, false,
EShTexSampTransUpgradeTextureRemoveSampler);
// Generate the hybrid output in the way of glslangValidator.