Atomic memory function can only be used for shader storage block member or shared variable.
Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
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9 changed files with 478 additions and 2 deletions
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@ -2409,6 +2409,14 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
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arg0->getType().isFloatingDomain()) {
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requireExtensions(loc, 1, &E_GL_EXT_shader_atomic_float2, fnCandidate.getName().c_str());
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}
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const TIntermTyped* base = TIntermediate::findLValueBase(arg0, true , true);
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const TType* refType = (base->getType().isReference()) ? base->getType().getReferentType() : nullptr;
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const TQualifier& qualifier = (refType != nullptr) ? refType->getQualifier() : base->getType().getQualifier();
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if (qualifier.storage != EvqShared && qualifier.storage != EvqBuffer)
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error(loc,"Atomic memory function can only be used for shader storage block member or shared variable.",
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fnCandidate.getName().c_str(), "");
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break;
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}
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