Make a utility function for termination instructions that take input operands.
Use the new utility function for generating OpEmitMeshTasksEXT.
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3 changed files with 21 additions and 8 deletions
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@ -2206,7 +2206,7 @@ void Builder::leaveFunction()
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// Clear function scope from debug scope stack
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if (emitNonSemanticShaderDebugInfo)
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currentDebugScopeId.pop();
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currentDebugScopeId.pop();
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emitNonSemanticShaderDebugInfo = restoreNonSemanticShaderDebugInfo;
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}
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@ -2218,6 +2218,16 @@ void Builder::makeStatementTerminator(spv::Op opcode, const char *name)
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createAndSetNoPredecessorBlock(name);
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}
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// Comments in header
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void Builder::makeStatementTerminator(spv::Op opcode, const std::vector<Id>& operands, const char* name)
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{
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// It's assumed that the terminator instruction is always of void return type
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// However in future if there is a need for non void return type, new helper
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// methods can be created.
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createNoResultOp(opcode, operands);
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createAndSetNoPredecessorBlock(name);
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}
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// Comments in header
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Id Builder::createVariable(Decoration precision, StorageClass storageClass, Id type, const char* name, Id initializer,
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bool const compilerGenerated)
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@ -2282,7 +2292,7 @@ spv::MemoryAccessMask Builder::sanitizeMemoryAccessForStorageClass(spv::MemoryAc
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case spv::StorageClassPhysicalStorageBufferEXT:
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break;
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default:
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memoryAccess = spv::MemoryAccessMask(memoryAccess &
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memoryAccess = spv::MemoryAccessMask(memoryAccess &
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~(spv::MemoryAccessMakePointerAvailableKHRMask |
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spv::MemoryAccessMakePointerVisibleKHRMask |
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spv::MemoryAccessNonPrivatePointerKHRMask));
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@ -2767,7 +2777,7 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse,
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texArgs[numArgs++] = parameters.granularity;
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if (parameters.coarse != NoResult)
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texArgs[numArgs++] = parameters.coarse;
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#endif
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#endif
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//
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// Set up the optional arguments
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