HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
Reads and write syntax to UAV objects is turned into EOpImageLoad/Store operations. This translation did not support destination swizzles, for example, "mybuffer[tc].zyx = 3;", so such statements would fail to compile. Now they work. Parial updates are explicitly prohibited. New test: hlsl.rw.swizzle.frag
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4 changed files with 381 additions and 4 deletions
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@ -171,6 +171,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.rw.bracket.frag", "main"},
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{"hlsl.rw.register.frag", "main"},
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{"hlsl.rw.scalar.bracket.frag", "main"},
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{"hlsl.rw.swizzle.frag", "main"},
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{"hlsl.rw.vec2.bracket.frag", "main"},
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{"hlsl.sample.array.dx10.frag", "main"},
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{"hlsl.sample.basic.dx10.frag", "main"},
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